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Mass Effect, Dragon Age, KotOR, Jade Empire were all such important franchises. They mean a lot to a lot of people, and EA eroded that slowly at first, then quickly, then completely. It sucks and it genuinely hurts, and that's before we get to the hundreds of people who just lost their jobs.
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As people left Bioware over the years, there was always talk about decisions coming in from EA. Shifting focus. The need for multiplayer, live service, or more action-heavy combat in games that absolutely didn't need it. Not one of those braindead decisions came from the people who made ME, DA, etc.