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i haven’t played this yet but do wanna say it’s very important in game design to let some things be annoying sometimes

Blue@bluestigma.bsky.social

Fighting Medusa Heads in a Castlevania game with no contact damage is like seeing an athlete who was never the same after that life-changing injury years ago: Depressing

funny how smoothing out the annoying enemy that everybody hates results in a negative reaction

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