Hello, I wrote a new talk that is ultimately about how misery is a dumb strategy egoless.engineering
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egoless.engineeringEgoless EngineeringIt turns out misery is a shitty proxy metric.
"20% time" might have bad branding with other teams, e.g. the original Google thing may have been conflated with the idea of engineers shipping features or whole products on their own. I have occasionally called it "19% time" to drop the hint that this is not that.
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