What happens when you stabilize stability? Let's find out! 🏗️ Featuring crucial fixes for threading, mbedTLS, high poll rates for mice on Windows, and more; our first release candidate for #GodotEngine 4.7.2 is now live: godotengine.org/article/rele...
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Sure
You may need to be more specific about what you're looking for, then, and likely submit bug reports, PRs, etc for the specific perf issues you're running into 😅
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Submitting bug reports for things you run into on Godot's issue tracker is the best way to get eyes on them and potentially have them fixed: github.com/godotengine/... If you never tell anyone you're having issues, you can't expect them to know about the issues much less fix them 😅
I did make a post? just not a issue.. Plus unless my project is apart of some Godot advertised programmers for developers to get easy support and validation I still need to submit my project by the time it has to be investigated.. github.com/godotengine/...
You might be good checking this pr from skyth github.com/godotengine/...