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You may need to be more specific about what you're looking for, then, and likely submit bug reports, PRs, etc for the specific perf issues you're running into 😅

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I wasn't sure I'd be seeing you around today- Mainly I'm having issues with uncontrollable rendering tasks that Godot takes on for my game's pipeline, which seems to spike up usage for igpu devices and no real desktop hardware, So both the deck and my Linux/windows laptop.. I don't make issues..

You made the post in the proposals repository, which is for adding new features and functionality; issues with performance would probably belong better on the main repo's issue tracker (i.e., they'd get more attention from people poised to address perf problems).