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Here's a work-in-progress look at our updated "Prioritize Performance" mode running on PS5. The team has addressed rendering issues from the Open Beta Test and is making steady improvements for launch.

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thank you for prioritizing performance - getting a smooth experience is crucial in a game like monster hunter, nothing worse than getting sabotaged by framerate drops messing up the feel for timings and such. the testing tool is a huge plus! more studios should follow that example.

also please keep in mind that a significant portion of pc gamers are NOT on 40s series hardware. or even 30s series. having good scaling towards "older" hardware is important.

Thank y'all so much for taking feedback into consideration and using it to improve the game! The way y'all have treated world and rise post-release has been what I wish more AAA studios did and I hope that will continue with Wilds!

Here are the performance targets planned at launch! PC players: performance will be improved similarly, and we are investigating lowering the recommended GPU requirement. We are also exploring releasing a standalone free hardware benchmark tool. Stay tuned for more info.

the standalone benchmark is AMAZING news after all of dragon's dogma 2's patches and some hardware upgrades of my own, i can finally run it at a (shaky) 30 fps. hoping this game can be just a little bit less demanding, especially compared to DD2's launch!

In considering whether to put out a benchmark tool, remember that a well-made benchmark tool can be used by PC hardware reviewers across many videos. This provides some extra advertising for the franchise! I want a benchmark tool...!

Benchmark tool is nice, but GPU performance wasn’t really the issue with the beta. From my testing and other data I’ve seen, the beta was too CPU-intensive and basically only the 7800x3d was getting good performance. Same situation as DD2. Please prioritize CPU optimization.