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Welcome to GodotFest 2025! A 2 day conference in Munich, Germany. It is great to see many folks from around the world, using, developing, publishing, and promoting Godot, all in one place!

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The opening remarks mention this conference has grown a lot since it was first held in 2023, and they figure the reason for that is: Unity’s per-install fee. (It’s interesting how that will be forever part of the Godot chronology)

An interesting discussion I just had with @alecshea.com: Apparently selling game soundtracks on Steam can be quite profitable. The tail has to be long, but sometimes after 4-5 years it can eclipse the original fee for the game itself.