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Here is @coppolaemilio.com talking about out the Godot priorities list. Kinda like a roadmap of Godot features and workflows: godotengine.org/priorities/ Not many people know about it yet, so I’m sharing it here as well!
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An interesting discussion I just had with @alecshea.com: Apparently selling game soundtracks on Steam can be quite profitable. The tail has to be long, but sometimes after 4-5 years it can eclipse the original fee for the game itself.
My talk went great, thank you to everyone for coming! I often get questions about whether there is formal research about Tool Design, and there is! Two bachelor thesis' I know about, by @cookiebadger.bsky.social and @thesmall001.bsky.social: 1. tinyurl.com/tooldesign1 2. tinyurl.com/tooldesign2