Indie devs are in a tough spot: don't use AI, and watch everyone else ship games x5 faster than you or use it and be damned. I don't think there are many coders left that are not using AI agents for coding right now, it's just that effective (been coding games for 28 years, professionally for 20)
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Yeah code reviews have been the biggest bottleneck in AAA for me, I know lots of studios are reviews how they tackle those too, AI can flag a lot of issues and help there too, a bit like the old static code analyzers but much better, doesn't necessarily cut on time but leads to less mistakes
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