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Indie devs are in a tough spot: don't use AI, and watch everyone else ship games x5 faster than you or use it and be damned. I don't think there are many coders left that are not using AI agents for coding right now, it's just that effective (been coding games for 28 years, professionally for 20)

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One of the "not many" checking in. Forced to use it at work, where it takes all joy out of it and makes my work faster, but I can rarely answer any questions about a feature a week later, even though I test and manually vet the output before committing. Never going to use it for any of my games.

Yep that's my feeling about it too, and the same of most of my industry friends (with some outliers that I guess just don't want to codemuch anymore or are clicking with it more), at the moment it's a mix of FOMO and real improvements but difficult to quantify

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Oh the FOMO is INTENSE in software dev (I don't work in games), though I'm not quite getting it: If the tech makes everything so easy, then I could learn at any point and not be at a disadvantage. Business folks love that shit because it's a temporary speed boost with unknown future consequences...