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Is there anyone reading this who either has experience with, or knows of someone who has experience with, writing your own renderer for godot? The project creation dialogue lets you choose between three renderers, implying I could create a fourth.

i’ve been having a nice time with bevy in rust, though it has no editor like godot, but getting your own render passes in seems easier

I believe there is an editor in the early stages of development that you can download and build from source… …but I’ve also heard some people have managed to setup and use Godot as a Bevy editor too. Never gave this a shot myself but apparently it’s possible.

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