Hey #GameDev and #ATProto! I'm working on tools to decentralize the ownership and management of video games by putting them (or at least their data... for now) on ATProto! I'm looking for feedback, so if you have any interest I'd love to hear your thoughts. ♥️ 🎮 ♥️
Post
I wrote a paper to explain. zenodo.org/records/1746... make agent to scrap game data -> push to supabase -> analyze data -> push top content into your social network via atproto mcp -> agent can search and respond to pushed content -> rinse & repeat. there are numerous botds that do exactly this.
I skimmed your paper! What I'm working on is quite a bit different. It's not about building a system to scrape data, but rather a system for developers to decentralize their game data. Hopefully the article I wrote will help clear things up.
I've gotten this question from a lot of #GameDev: "How can I, a game developer, make use of ATProto in my games?" So I wrote an article to address my work in a way that makes more sense for game developers, especially those that don't know (or care) about ATProto.
0 reposts1 like