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I almost suggested this! but talked myself out of it. Wouldn’t a lot of the benefit of the proto be lost because we don’t actually _want_ multiple apps to be able to write data? (Since only one version of the game exists) Would there be much benefit of using the proto here vs. a classic DB+oauth?

There are multiple wins. A big one is my scores live with me rather than some database that Hank has zero interest in maintaining. Another is that now becomes a social object associated with my Bluesky account and you can do stuff with that in other spaces.

Okay I see what you’re saying. I was jumping too far thinking about score validation and scalable friend-score-lists, but if we choose to trust the users (it’s low stakes anyway) and accept suboptimal performance (it’s just a toy project) it would definitely be doable with no db. Cool!

And back to the unique benefits of AT proto, if someone else wanted to put the work in to make a db for better scaling of the score tracking of your network, we could without Hank needing to worry about it