Sailor and freelance and solo game dev. Father of two. Design on Settlers, Anno, Long Journey Home and other. Ex-Epic, Passion for Tech Anim and immersive installations. He/Him.
Wishlist Match Tree:
https://store.steampowered.com/app/3010870/Match_Tree/
🌳🥕🌻 Game Announcement: Match Tree 🌻🥕🌳
We made a small puzzle game about pixies, gnomes, witches - and earth's most terrifying creatures: sheep 🐑
Are you clever enough for this surprisingly challenging game?
Wishlist now!✨
store.steampowered.com/app/3010870/...@datgestruepp.bsky.social & Andreas
Neue Folge „The Game Mechanics“ kam heute raus.
@zeitweise.bsky.social und ich sprechen über „Besondere Momente“
Also die emotionalen Momente in Spielen an die man sich erinnert und seinen Freunden von erzählt.
Jetzt auf allen Podcatchern.
Introducing ⚓AQUATIC CREW⚓
The ship-management sim inspired by Jacques Cousteau and Life Aquatic by Wes Anderson.
Explore the Côte d'Azur of the 1970s in search for sunken treasures and fame. store.steampowered.com/app/5294280/...#screenshotsaturday#pixelart#indiedev#cozygame#godot
So I went ahead and looked at what it looks like to collect powerups up to level 20... and uhm... there are rate-of-fire powerup. I feel like they need a little bit of balancing😂🫠
#gamedev#indiegames
Andreas - Match Tree, Wishlist on Steam 🐑 reposted
Introducing the 𝗙𝗿𝗼𝗺 𝘁𝗵𝗲 𝗩𝗼𝗶𝗱 𝗖𝗿𝗲𝗱𝗶𝘁𝘀 𝗚𝗮𝗹𝗮𝘅𝘆: all the games we've worked on, all our linguists.
No need to buy and complete every game.
No need to wait a decade for MobyGames to update.
No fear of poaching.
Explore the galaxy ➡️ fromthevoid.net/credits 💫
Replacing my animation system with @esotericsoftware.com Spine2D in @godotengine.org was more painful than I anticipated but now I can implement a much richer hamster and time animations an logic in a way it would be so much harder if I stayed with my stuff.
Match Tree Demo on Steam!
Andreas - Match Tree, Wishlist on Steam 🐑 reposted
Replacing my animation system with @esotericsoftware.com Spine2D in @godotengine.org was more painful than I anticipated but now I can implement a much richer hamster and time animations an logic in a way it would be so much harder if I stayed with my stuff.
Match Tree Demo on Steam!
Andreas - Match Tree, Wishlist on Steam 🐑 reposted
It’s getting better & better. Sometimes you try hard to make your idea work, that you forget about the alternatives. In my case the alternative idea is so much easier to implement and so much more fun. Plus I’m adding more reusable possibilities in my animation system.
Match Tree Demo on Steam!
Andreas - Match Tree, Wishlist on Steam 🐑 reposted
It’s getting better & better. Sometimes you try hard to make your idea work, that you forget about the alternatives. In my case the alternative idea is so much easier to implement and so much more fun. Plus I’m adding more reusable possibilities in my animation system.
Match Tree Demo on Steam!
After several attempts to find the right game mechanics for the little hamster for Match Tree, I had a breakthrough today. With him stealing a plant and drop it somewhere else. Thanks to the many faces @datgestruepp.de made it looks hilarious even this rough.
It’s getting better & better. Sometimes you try hard to make your idea work, that you forget about the alternatives. In my case the alternative idea is so much easier to implement and so much more fun. Plus I’m adding more reusable possibilities in my animation system.
Match Tree Demo on Steam!
After several attempts to find the right game mechanics for the little hamster for Match Tree, I had a breakthrough today. With him stealing a plant and drop it somewhere else. Thanks to the many faces @datgestruepp.de made it looks hilarious even this rough.
This morning I invested some time to add "Animation Notifies" into the Spine2D @godotengine.org setup I made. So an animation can call a function on the game logic to synchronize removing a plant for example. Even after 26 years I'm still surprised how much impact the little things can have!
Andreas - Match Tree, Wishlist on Steam 🐑 reposted
After several attempts to find the right game mechanics for the little hamster for Match Tree, I had a breakthrough today. With him stealing a plant and drop it somewhere else. Thanks to the many faces @datgestruepp.de made it looks hilarious even this rough.
After several attempts to find the right game mechanics for the little hamster for Match Tree, I had a breakthrough today. With him stealing a plant and drop it somewhere else. Thanks to the many faces @datgestruepp.de made it looks hilarious even this rough.
4 Folgen in 8 Wochen. Yeah. Wir haben gestern die neuste Folge unseres Podcasts The Game Mechanics über Tutorials released.
Es war spannend. Dieses Mal hat Marcel eine kleine Übung gemacht. Sie hat zu einem lustigen Bild geführt (siehe Kapitelmarken)
@sightwise.bsky.socialthegamemechanics.de
🐹🥕After quite some sweating (not because of the heat) I have my hamster working (sentences you say as a game dev).
Shadows, characters interacting and the rewind in the game made it harder than I expected.
In @godotengine.org and #madewithspine
Art @datgestruepp.de
Match Tree Demo is on Steam!
🎤💬Game Mechanic Podcast:
Seitdem wir es schaffen in diesem neuen Format ca. alle 2 Wochen eine Folge zu releasen, klettert die Anzahl der Hörer immer weiter. Danke dafür und für die tollen Nachrichten.
Uns macht das aktuell richtig Spaß!
Puzzle oder Rätsel? In der aktuellen Folge von www.thegamemechanics.de hat @sightwise.bsky.social dieses Mal das Thema "Was macht ein gutes Puzzle aus?" mitgebracht.
Es war wie immer eine spannende Diskussion die meinen eigenen Blick noch mal geschärft hat.
Jetzt in allen Podcatchern eurer Wahl.
Andreas - Match Tree, Wishlist on Steam 🐑 reposted
Twitch nutzt eure Streams, um Amazons KI-Modelle zu trainieren. Ihr werdet automatisch als einverstanden eingetragen und NICHT darüber informiert. Denn Twitch gibt zu: Wenn man Leute fragen würde, würden sie nicht ja sagen. Deaktivieren könnt ihrs in den Konto-Einstellungen.
Puzzle oder Rätsel? In der aktuellen Folge von www.thegamemechanics.de hat @sightwise.bsky.social dieses Mal das Thema "Was macht ein gutes Puzzle aus?" mitgebracht.
Es war wie immer eine spannende Diskussion die meinen eigenen Blick noch mal geschärft hat.
Jetzt in allen Podcatchern eurer Wahl.
Ich liebe unser neues Format, in dem der andere bis zur Aufnahme nicht weiß, worum es gehen wird.
Zu Beginn fühlte sich das sehr komisch an und teilweise etwas überfordernd, weil ich dann Sorge hab, das ich da garnix schlaues zu sagen kann. Aber muss ja nicht immer alles schlau sein.
Hört mal rein!
Andreas - Match Tree, Wishlist on Steam 🐑 reposted
Pattern Pack Extra is out now! ✨ 80+ more seamless vector patterns for use in your games (or any projects) for free. Works well as textures, in UI or as VFX!
kenney.nl/assets/patte... (CC0, public domain)
Implementing a new interaction with character animation in Match Tree is one of my favorite things. The hamster is currently randomly changing their mood face and when stars are aligned you can get this happy little accidents.
store.steampowered.com/app/3010870
Ups. Wie ist das denn passiert? 2 Folgen in nur 2 Wochen Abstand. Ein großer Sprung für uns. 🥸
Dieses Mal sprechen wir über „Jump“ in Jump&Run.
Überall wo es Podcasts gibt.
We are so proud our game Match Tree is being part of the „Games Composed In Germany“ event on Steam.
We are seeing a real peak in wishlists and demo plays which makes us very happy.
Check out all the awesome games:
store.steampowered.com/sale/Games-C...
Andreas - Match Tree, Wishlist on Steam 🐑 reposted
Neue Folge. Endlich haben wir es geschafft. Diesmal probieren wir was anderes indem nur einer von uns das Thema vorbereitet hatte.
Marcel brachte das Thema "Ende in Spielen" mit und ich hab davon erst während der Aufnahme erfahren. Da ich selbst nicht allzuviel zu Ende spiele, kam das überraschend.
Neue Folge. Endlich haben wir es geschafft. Diesmal probieren wir was anderes indem nur einer von uns das Thema vorbereitet hatte.
Marcel brachte das Thema "Ende in Spielen" mit und ich hab davon erst während der Aufnahme erfahren. Da ich selbst nicht allzuviel zu Ende spiele, kam das überraschend.
Finally my animation set is complete after switching to Spine2D in my Godot game "Match Tree".
(made only a quick gif)
Implementing it was a bit painful but working in the animation was kinda fun. A bit frustrating as there is nothing really new for the player.
store.steampowered.com/app/3010870
Bringing my game to PC!
Oh wait. That's only my surname not my game.
But I merge plants as well. Sometimes they got eaten.
My game is this:
store.steampowered.com/app/3010870
And there is a demo!
GLHF
- Andreas Suika
Falls ihr das nicht wusstet, ich hab die Grafiken für dieses zauberhafte kleine Rätselspiel gemacht!
@andidev.bsky.social hat's programmiert.
Aktuell im Steam Next Fest!
Schaut gerne in die Demo rein.
Es gibt jetzt auch einen Rewind-Button und eine Esel. 😏
store.steampowered.com/app/3010870/...
Der BR richtet vom 21. bis 23. August zum zweiten Mal den ARD Game Jam aus, einen 48-Stunden-Wettbewerb mit 2.500 € Preisgeld. Dass ein öffentlich-rechtlicher Sender ein eigenes Games-Format aufbaut und weiterführt, zeigt, wie relevant das Medium inzwischen ist.
#GameJam 🧵1/2
Hey #GameDev folks, it's almost time for #SteamNextFest Summer and I want to play YOUR demos!
I'm putting together our usual video coverage with @noclipvideo.bsky.social to highlight some of our favourites, so if you've got a demo in the event, feel free to reply HERE or E-MAIL me (check my bio)!
First time since over 25 years I decided to work on a bike. This was the first bike I bought. Before I build my own. But now the chain broke because the gears are worn out. I will try to build a new system including the inner bearing. Wish me luck.