New #devlog !
This time : I’m creating a multiplayer game !
Really low-score, just to figure out how it all works :)
Using @purrnet.bsky.social as the framework, and just letting you know : I’m probably not defining it all right in the video ahah !
youtu.be/MPWbtL_FtN4#indiedev#gamedev#unity
We have released 4 more 'Building Blocks' tutorials to help you get started.
Audio Channels - youtube.com/watch?v=kRRj...
Controlling the Mixer - youtube.com/watch?v=Uk6d...
Item Properties - youtube.com/watch?v=f5NM...
Managing Platforms - youtube.com/watch?v=pAhN...
More coming! #gameaudio
Hey @dejayk.bsky.social, thanks for sharing this! As an indie dev, I’ve learned that connecting with other creators can really boost visibility. Have you tried joining creator-focused Discord servers or forums to network and share insights? Keep it up!
Released a game for the Doggy's Game Jam #4 : The Last Sorcerer !
What happens when your the last active sorcerer on Earth... ?
Use your spells to navigate (and survive) in this weird cave !
a-random-french-guy.itch.io/the-last-sor...#gamejam#indiedev#gamedev#unity3D
Released a game for the Doggy's Game Jam #4 : The Last Sorcerer !
What happens when your the last active sorcerer on Earth... ?
Use your spells to navigate (and survive) in this weird cave !
a-random-french-guy.itch.io/the-last-sor...#gamejam#indiedev#gamedev#unity3D
Probably the last solo game I'm developing with Unity, I definitely want to join the Godot family next !
I'll keep it for ML-Agents and multiplayer games though :)
Introducing the <Low Poly Rat Jam>!
Team up or go it alone - submissions open 6 - 22 March.
No ranks, no prizes, only a promise: I will play and review EVERY RAT GAME.
itch.io/jam/low-poly...#ratjam#gamedev#lowpoly#lowpolyratday
If we manage to DOUBLE our wishlists by the end of #SteamNextFest I'm going to do this bucket challenge for real and post a video!
We started with 1284. So we need 2568. It's a safe bet.
WISHLIST HERE:
store.steampowered.com/app/2761220/...
Update on my game jam entry !
A lot has changed, even tho the only thing that you can see is that ugly green square on the left, supposedly the health bar, that's not even working properly ;-;
Enjoy this little tutorial !
#gamedev#indiedev#unity#unity3D
cleaning old Unity projects i'm not going to work on again.
it weights SO MUCH.
i should switch to #godot, at least for singleplayer games.
too in love with PurrNet to leave #unity.
#gamedev
🗓️ Nouvelle session de playtests samedi 2 mai !
Tu développes un JV et tu voudrais le faire tester pour savoir si tu avances dans la bonne direction ?
Cette soirée est là pour ça ! 🎯
Il suffit de remplir le formulaire :
forms.gle/HV6Hk6M9iJuv...
⚠️ Date limite de candidature : le 31 mars.
I wish I understood properly how the YouTube algorithm works lmao :
- the devlog I was expecting to do well : does ok
- the devlog I was expecting to do ok : does great
At the end of the day, none of it really matters, but yeah, don't hire me for any social network content optimization 💀 #gamedev
New #devlog !
This time : I’m creating a multiplayer game !
Really low-score, just to figure out how it all works :)
Using @purrnet.bsky.social as the framework, and just letting you know : I’m probably not defining it all right in the video ahah !
youtu.be/MPWbtL_FtN4#indiedev#gamedev#unity
I've made a small Unity editor tool that lets you leave notes directly in your scenes.
I just released it and I’ve got a few free vouchers if anyone wants to try it.
Would genuinely love some feedback.
#indiedev#unity#unity3d#gamedev#indiegame#games#indiegamedev
Building TubeCMS, a platform that turns your YouTube channel into a website. Automatic video sync, custom domains, built-in analytics, blog, merch integration. No code needed.
Waiting on Google API verification. Check out the demo at demo.tubecms.apptubecms.app
- Jonathan
Just launched this asset for pixel games, it's an aseprite open file with an idle animation base character fully customizable, with a lot of custom freedom!
Check out on itch.io and on vgen too
(links below in the comments)
#gamedev#pixelart#art#gameasset#aseprite#characterdesign
Video HS de ce que je produis, mais que j’ai monté :
youtu.be/8EqNlJrZkCk
Pour celles et ceux fans de #travaux, de #DIY, de #chien, et d’impro, c’est pour vous !
Not the level of pixelart that @replacedgame.bsky.social has, but still !
Proud of the character animation done in an hour-ish, I have to add other states, but yeah, feels good to see this type of progress !
#gamedev#indiedev#MadeWIthUnity#unity#gamedevfr#pixelart
🥶🥶🥶
If it was just a « vibe coding soft helper », focused on game dev, why not.
But straight up stealing pixel art to produce garbage animations and what not ?
Urgh.
Head's up to the #GameDev community: there's a new version for the retro-style gaming IDE called Sorceress Game Creation Suite & Tools 2.0 that comes with a built-in AI coding agent for #VibeCoding. This is news, not recommendation---yet. www.youtube.com/watch?v=cAfV...
The No ICE in Minnesota Charity Bundle has officially LAUNCHED!
There are 1,439 games to discover for a $10+ donation to Immigrant Law Center of Minnesota!
Purchase the bundle here: itch.io/b/3484/no-ic...
yesterday night we successfully trapped souls in their bodies. every player has a random personality based off their steam ID
(more in replies)
#standardproceduresgame#indiegames#godotengine
Working on :
- Object interaction
- Transition between floors
- Props placement, lightning
Next up :
- Having a proper sprite for the character !
#gamedev#indiedev#unity#unity3D#indiegames
The emergence of 'friendslop' games is reshaping the gaming landscape, with indie developers rapidly jumping on the trend characterized by low-cost, humorous multiplayer experiences.
PowerQuest for Unity, the tool that Powerhoof used to create adventure masterpiece The Drifter (and roughly another 80 games), is available here: powerquest.powerhoof.com
I must be doing something wrong with AI, but I feel like I'm just wasting time trying to debug the code I get, where the one I'm writing myself works most of the time.
Anyways, new day new feature : object inspection !
#gamedev#indiedev#devlog#unity#horrorgame
Working on a 2.5D horror game !
Will be a really small scope (I hope lol.)
If anyone has a great technique to fade in/out a particle system in #Unity, let me know !
#gamedev#indiedev#horrorgame#pixelart
If any indie dev have a demo or a free/cheap game they'd like me to check out then please shoot me a reply. (Or any indie artist/creator that wants feedback on their stuff in general)
Looking to try new things and talk to new ppl
#indiedev#gamedev#indie
www.youtube.com/watch?v=Hudq...
You can now generate an animation with a prompt.
But why, when you can spend hours doing a shitty and hilarious one in Unity ?
#gamedev#indiedev#animation
You can tell not enough people played Kingdom Come 2 last year, because the finale to this random sidequest didn't get the full Game Awards stage treatment.
A brand new devlog is out :D !
It's in french, but the automated subtitles did a pretty good job on the translation !
Feel free to check it out, and let me know what you thought about it in the comments :) !
#gamedev#devlog#gamedevfrwww.youtube.com/watch?v=3fO-...
J-7 avant la prochaine Indie Game Night ! 💫
Il est temps de lever le voile sur l’une des trois présentations de la soirée…
Depuis son trailer en 2018, le développement de @hytale.bsky.social a connu de nombreux rebondissements jusqu’à sa sortie miraculeuse ce mois de janvier.
A less exciting (but equally important) aspect of #gamedev on this #screenshotsaturday is the cleaning up of the underlying programming. So I've been busy deleting unused variables, fixing errors and adding notes wherever possible.
The highest-rated new Steam game of 2026 is a $6 fantasy mech shooter that feels like a PS1 nod to FromSoftware's Armored Core and started as a way "to learn game dev" www.gamesradar.com/games/the-hi...
The highest-rated new Steam game of 2026 is a $6 fantasy mech shooter that feels like a PS1 nod to FromSoftware's Armored Core and started as a way "to learn game dev" www.gamesradar.com/games/the-hi...