Dan - Wishlist Frogball Now! Link in bio

Dan - Wishlist Frogball Now! Link in bio

@atomic-arc.com

Wishlist Frogball Now! https://store.steampowered.com/app/5319740?utm_source=bluesky Game Developer? https://dansanfranman.itch.io/ Worcester, UK

1.3K followers723 following271 posts

#majorupdate Frogball is now fully playable on the #Steamdeck and looks absolutely incredible! If you fancy taking some retro pinball on the road with you, maybe add Frogball to your wishlist? Its free and really helps! store.steampowered.com/app/5319740/... #indiegames #gamedev #pinball

store.steampowered.comFrogball on SteamClassic 90's GameBoy style Pinball... this time with frogs! Compete against your friends and the world for the highest scores on 8 unique, interlinked pinball tables. It's fast, fun and impossible to ...

Dan - Wishlist Frogball Now! Link in bio reposted

Scrib doon, sound designers! We’re hiring for a Lead Audio Designer. If you've got a deep love for audio and outstanding sound design & mixing skills, we want to hear from you. πŸ“ Guildford πŸ”— buff.ly/Wsakszr

Dan - Wishlist Frogball Now! Link in bio reposted

Dan - Wishlist Frogball Now! Link in bio reposted

I find myself in the insane position of not needing to work for the next ~18 months, so if you're an #indiedev and you need #programming help for cheap, send me a DM. I have endless time and I'd love to work with you! Please share so whoever needs this might see it! #gamedev #videogames

I find myself in the insane position of not needing to work for the next ~18 months, so if you're an #indiedev and you need #programming help for cheap, send me a DM. I have endless time and I'd love to work with you! Please share so whoever needs this might see it! #gamedev #videogames

Dan - Wishlist Frogball Now! Link in bio reposted

I'm hoping to start a new project in August, any non-programmers looking to collab on something? Your ideas or mine, I'm happy either way πŸ˜„ I have ~10 years SWE experience and have been making little games for most of that time. DM me! #gamedev #art #pixelart #collab #lfg #indiedev #videogames

I'm hoping to start a new project in August, any non-programmers looking to collab on something? Your ideas or mine, I'm happy either way πŸ˜„ I have ~10 years SWE experience and have been making little games for most of that time. DM me! #gamedev #art #pixelart #collab #lfg #indiedev #videogames

Dan - Wishlist Frogball Now! Link in bio reposted

So so happy with the impact animation I drew for the players laser cannon, I never thought I'd get to a point where I was actually proud of art I'd created but this whole project is shaping up to be something really fun. First time for everything I guess :D #playdate #pixelart #indiegames #gamedev

So so happy with the impact animation I drew for the players laser cannon, I never thought I'd get to a point where I was actually proud of art I'd created but this whole project is shaping up to be something really fun. First time for everything I guess :D #playdate #pixelart #indiegames #gamedev

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Instead I applied the force regardless of whether a collision occurred 🀦 So what you actually get is a little push each frame towards that centre line. Its easy to fix, but I also kinda like the idea of having an autopilot power-up, so maybe you'll see a less terrible version somewhere down the line

A bit of background: Playdate has very basic collision detection which can't handle much other than AABB collisions. This means that there isn't a standard way of handling collision for the slopes which is a problem given that it won't be much of a game if you can fly straight through the obstacles.

Ive had an insanely productive couple of weeks and Im pretty proud to be able to share more screenshots from my upcoming playdate game Cranky Aliens - I hope you like them! The finished game will have 3 stages, each with a unique player character and boss battle #playdate #gaming #noai #indiedev

I always forget that i'm supposed to actually share what I'm working on every one in a while... So here's a WIP from an upcoming @play.date title. I'll share more over the next few weeks with a hopeful release sometime before summer. #indiegames #gamedev #videogames #playdate #pixelart #monochrome

It also glosses over that those intermediate stages are crucial to the end product. By having an AI do that work you're outsourcing your creative vision to a Frankenstein's monster made of the stolen ideas of other artists, and by the same token feeding the monster with your own ideas.

Siobhan Thompson@vornietom.bsky.social

I think the fundamental gap here is that non-creative people think that creative people make things for the end product, when in fact it’s the act of creation and not the end point that makes it worthwhile.

Dan - Wishlist Frogball Now! Link in bio reposted

I'm so happy with how this is coming together now, the laser feels fantastic. It still needs more juice but I'd say this is about 50x as effective as the previous iteration, what do you think? #playdate #1bit #indiedev #gamedev #pixelart

Slow progress as Ive been in a bit of a slump but my little guy can shoot now. I hoped I could get away with not showing projectiles bc of the performance cost but I dont think this sells the effect. Anybody got any ideas for ways I can add juice without more sprites? #playdate #gamedev #indiedev

Dan - Wishlist Frogball Now! Link in bio reposted

You've got about an hour left to score Brutal Legend (one of the best heavy metal games of all time), for $0.00 (one of the best prices of all time). doublefine.itch.io/brutal-legend The 666-minute giveaway might almost be over, but our love for Ozzy will never end. 🀘 πŸ–€ 🀘

Accessibility question for PC games - What I'm working on right now will have the mouse as the only means of interacting with the game (nothing very precise). Are there accessibility concerns with that? If so, what alternatives can I consider? #indiedev #accessibility