Aveoxus

Aveoxus

@aveoxus.bsky.social

Long time user from dA. Digital/ traditional artist, musician, enjoyer of talented people. NoAl๐Ÿšซ

74 followers156 following296 posts

Aveoxus reposted

We're so excited to bring this show to a full season! Thank you for all your support. ๐Ÿ’›

Aveoxus reposted

I've released an all-in-one tool that lets you extract textures from any perspective, turn them into seamless textures, and use them on your 3D models. #gamedev #indiedev #gamedevtools #itchio #indiegame

Vaporeon likely design clothing based on japanese glass bouy as well, floaty dresses

Corro@corromon.bsky.social

Fish(?) in fishnets, easiest quote post of my life #corrosart

Lovely character Iskra

Iskra@iskraziness.bsky.social

Despite really liking (and still liking) the idea of a two-bodied character, originally, I created Marissa as a reflection of my strange mental glitch - depersonalization, and the two-bodiedness didnโ€™t quite accurately reflect it

Aveoxus reposted

This is why we need to go back to PS2/Gamecube limits for game graphics We could be making this type of stuff with extremely short dev cycles because the art tools are so fucking good nowadays, but all the higher ups are interested in is making sure we can see Naked Snake's nose hairs

Burnout 3 is underrated as one of the very, very best games of all time because you can show Burnout 3 footage to people two decades later and their reaction will still be "hell yeah, this rules. I wanna play this right now."

Solid art tip right here

G@jasky.bsky.social

Flatten your character layers, copy it, then unflatten. Paste that layer. Set saturation to 0. Play with the curves until the values look punchy. Apply a cool gradient map. Set that layer to either soft light or overlay and adjust opacity. Adds instant interest and harmonises the colours.

Aveoxus reposted

Moonbound ๐ŸŒ™ ๐Ÿˆ A new painting I just finished in my series of works called โ€˜A Starry Placeโ€™ where I explore spaces meaningful and nostalgic to me! โœจ

Aveoxus reposted

To all the artists out there who are suffering from analysis paralysis (overthinking), I empathize fully. The solution to your problem is the hardest thing to overcome. You need to just start doing. Push through and try things *especially* if you think it won't work.