Dylan Iverson reposted
Dylan Iverson
Dylan Iverson
@beckford-dev.bsky.social
Teacher, scientist and indie game developer. Creator of Souls on the Line https://store.steampowered.com/app/5000240/Souls_on_the_Line/ Your life is on the line. Draft souls, summon your ranks, and fight in harmony.
43 followers164 following25 posts
You can listen to this track from my game's OST here! www.youtube.com/watch?v=8sQy...
I'm developing the game Souls on the Line, a tactical spirit-summoning roguelike deckbuilder. I'm composing the music myself, and this is my first real promotional video. Open-access playtest available on Steam now! store.steampowered.com/app/5000240/...
Dylan Iverson reposted
Dylan Iverson reposted
Dylan Iverson reposted
Check out my video about coming up with clean UX patterns for a puzzle game #indiedev #ux #puzzle #godot www.youtube.com/watch?v=jCT6...
Dylan Iverson reposted
🎉 Folk Emerging is OUT NOW on Steam! 🎉 Grab that 10% launch discount, and don't forget to leave a review! store.steampowered.com/app/2275300/... MASSIVE THANK YOU to everyone that has supported this game ❤️
youtu.be/eqU7BLfhRmM My first narrated update. Here I introduce enemy barks: a quick, flavorful way of adding story and context to the fights.
Souls on the Line is now on Steam with an open playtest! It's a roguelike deckbuilder built around summoned allies, formation combat, and knowing the consequences before you end your turn. Check it out and wishlist at store.steampowered.com/app/5000240/...
Dylan Iverson reposted
Dylan Iverson reposted
Check out my new video featuring original music and dynamically mixed music-synchronized gameplay! youtu.be/btbQ5F9uxlI
Dylan Iverson reposted
Dylan Iverson reposted
Dylan Iverson reposted
Update 👻 jil-hue.itch.io/orb-orb-magi... #OrbOrbMagi #IndieGameDev #godot #Pinball
Lots of Updates and name change to Souls on the Line - Souls on the Line dylaniverson.itch.io/souls-on-the...
Escape from Beckford: first test build out for feedback! - Escape from Beckford. Come try it out! dylaniverson.itch.io/escape-from-...
Benefits of Simulation: Seeing the Future with Combat Previews - Escape from Beckford dylaniverson.itch.io/escape-from-...
Dylan Iverson reposted
Check out my new Devlog entry with a very cool video! dylaniverson.itch.io/escape-from-... I believe the music synchronization is a fun and unique way to take advantage of instant resolution and logging of updates to the game state. #gamedev #indiedev #indiegame #solodev
Check out my new devlog entry for Escape from Beckford! dylaniverson.itch.io/escape-from-... in summary, SIM runs the fight instantly → VIEW replays the event log → later I can clone SIM to show ‘what happens if I end turn' for robust previews! #gamedev #indiedev #godot
I've posted my second devlog for Escape from Beckford, a tactical summon-based roguelike deckbuilder. Check it out on itch.io and follow for more updates! dylaniverson.itch.io/escape-from-...
Dylan Iverson reposted
Meet the unconventional publishers trying to unfuck the games industry: aftermath.site/indie-game-pub...
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