Bezi

Bezi

@bezi.com

The development assistant for game engines. Code and debug your project with ease. Currently for Unity. Try it out now: https://www.bezi.com/

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Around a month ago, Bezi enabled Unreal Engine support for early-access users. Since then, hundreds of studios have used it to speed up how they build games in Unreal. Starting today, Bezi for Unreal is open to everyone. Try it for free: bezi.com/unreal?utm_s... #gamedev #unrealengine #unrealdev

Now in Bezi: test loops for automated quality control. Prompt Bezi to run a task in Unreal, and it will create and run tests on its output and iterate autonomously, until it confirms the desired result. Built-in quality control makes all the difference. #gamedev #unrealdev #unrealengine

Imagine party games with more skill expression and less RNG. Matheus Suchy built Plush Time with Bezi around the idea that "player-driven chaos" should be the center of the genre. #indiegames #indiedev #gamedev

Now in Bezi for Unreal: describe a material, get a material. Create a custom shader by defining it in your own words or attaching visual references. Bezi will create the material graph, apply it to your assets, and visually verify its own work. #unrealdev #gamdev #unrealengine

Imagine Minesweeper as a roguelite: - heightens Minesweeper’s 50/50 risk into a high-stakes gamble - has 70+ powerups - debuted recently to overwhelmingly "Positive" reviews - one reviewer's already at 184 hours of playtime This is Coinsweeper, built with Bezi by Duo Forge Games. #indiegames

Read more about the Coinsweeper devs' design process & what they learned from Balatro: "Our starting point was always the player's emotional state. What does it feel like to be cornered? To be on a lucky streak? We worked backwards from feelings into mechanics." www.bezi.com/blog/coinswe...

bezi.comMinesweeper Gets a Roguelite Remake — Interview with Duo Forge GamesYour Unity development assistant with real-time project context. Spend less time debugging and more time on the creative parts of building a game.

With Bezi for Unreal, author elegant, functional Blueprints in fractions of your usual time. Stow the reroute nodes at home. Bezi delivers clean, readable event graphs every time. #gamedev #unrealdev #unreal

New in Bezi: UI widgets in Unreal Engine. Drop in your UI mockup, reference any design specs, and Bezi will generate working UI widgets into your game, so you can jump straight into iterating in-engine. To try Bezi in Unreal for free, sign up for early access below. #gamedev #unreal #unrealdev

Bezi now supports Unreal Engine. Build with all the power and fidelity of Unreal, with zero friction. Sign up for early access, available now for free. #gamedev #unrealdev

What would you make if you had two weeks to build a game to win a prize pool worth $34,000? Calling all game creators: the Bezi Mega Jam is a game jam with prizes designed to boost talented game devs forward in the industry. Get ready to build by September 14. Signup link below.

You can now build UI in Unity like it's Figma with a dash of Blender. Auto-layout, variables, orbit controls. Works for uGUI or UI Toolkit. Push your content to the engine with no token spend. #unitydev #gamedev

Introducing Proofs — visual, dynamic interfaces to build games with Bezi. Proofs are freeform mini-apps you spawn for any custom need: convey your design intent to Bezi, represent real-time data about your project, or expand your workspace in any other creative way you wish.

Bezi's in-engine capabilities are always expanding behind the scenes, giving you deeper surfaces of control. To see all the latest updates to Bezi's agentic features, join our LIVE demo tomorrow, led by Momin, the lead engineer behind our enhancements. #gamedev #unitydev

Kevin Lee@kevin-d-lee.bsky.social

𝗪𝗮𝗻𝘁 𝗮 𝗱𝗲𝗲𝗽𝗲𝗿 𝗹𝗼𝗼𝗸 𝗮𝘁 𝗕𝗲𝘇𝗶 𝗔𝗰𝘁𝗶𝗼𝗻𝘀++? Tomorrow at 11 AM PDT, Momin Khan, the engineer behind Actions++, is hosting a live demo covering what changed, why we changed it, and what you can now do in Unity. Join us: discord.gg/VtVAmcqe7?ev... #gamedev #indiedev

Animation in Unity just got easier. Import rigged animation from Blender or Maya, and Bezi can build your Mecanim and blend tree setup for you. Or skip the DCC entirely and prompt Bezi for an animation clip, so you can dive right in, iterate, and refine. Flipbook support included. #unitydev

Performance issues in your Unity scene? Introducing new & improved Profiler capabilities in Bezi. Run a performance overhaul, optimize code, and manage memory usage, so you can hit your target framerate. One and done, so you can dive right back into building. #gamedev #unitydev

Bezi lifehack from a power user who knows ball: >spec out any feature you want to build in your game >run Plan Mode with a POWERFUL model, refine the concept, catch any contingencies (Opus 5) >once your dev tasks are well-scoped, run them with a FAST, CHEAP model (GPT-5.6 Luna) #gamedev #indiedev

New model drops: Bezi now has Claude Opus 5, GPT-5.6 Sol, and the open model GLM-5.2. Bezi also now runs on GPT-5.6 Luna by default, which our internal evals found to be 3x cheaper than Claude Sonnet 5, while being equally performant. #gamedev

Mockup to functional mobile game UI in Unity, in under 20 minutes. All the manual tedium of anchors, scaling, animator wiring — handed off to Bezi, so you can focus on the judgment calls. #gamedev #gameUI

Drunk Discord message we got from a Bezi user. We're celebrating with ya, king. 😊 Shoutout to your son. #gamedev #indiedev

1 roguelite, 70+ powerups, 2 devs, 7 months. Built with Bezi, Coinsweeper is a roguelite that remakes Minesweeper into a high-stakes gamble. Within weeks of release, one reviewer's at 172 hours of playtime already. #gamedev #indiedev

How did Duo Forge debug 70+ powerups with complex interactions, balance risk/reward curves, and design their mechanics around a satisfying core loop? We got a full breakdown from the team ⬇️ www.bezi.com/blog/coinswe...

Announcing Bezi's first MEGA Game Jam. Bezi will be giving away $12,000+ in gamedev resources — GDC passes, iPads, asset packs, Bezi subscriptions — all prizes to nourish your craft. Not one to miss! Mark your calendars: Sept 14 - Sept 29, 2026. Details below 🔽 #gamedev #indiedev #gamejam

If you're building your game with repetitive tasks, it's a skill issue. Introducing Skills in Bezi. Turn the workflows you repeat — prototyping a feature, debugging physics, prepping a build — into a single slash command. #gamedev #indiedev

What does a game designer actually do all day? Bezi met with James Creavalle (Red Dead Redemption 2, Far Cry 6, UFC 4, 2XKO), who broke down his real workflow across those projects. #gamedev #gamedesign #rdr2

Minesweeper with an addictive roguelite twist. Built with Bezi, Coinsweeper is a breakout debut that heightens Minesweeper's 50/50 adrenaline into a high-stakes gamble. #minesweeper #indiegames #gamedev

The best way to train your eye for good game design is to play imperfect games. Game designer James Creavalle (Red Dead Redemption 2, UFC 5) talked to Bezi about how to attune your eye for polish, and why the 6-out-of-10 games can unlock more than the masterpieces. #gamedev #gamedesign #indiedev

"Expedition 33 is the most influential game in the last 10 years." Bezi asked #GDC2026 attendees for their pick on which game swayed the game industry the most in the last decade, and E33 won by a swell margin! #expedition33 #gamedev

Bezi is hiring a Technical Growth Marketing Lead! You’ll be building Bezi’s social growth and reach across all channels. Experience in growth generation at a developer tools or gaming-related company required. #gamedev Link below: