Brian Harding - Comms Open

Brian Harding - Comms Open

@brianharding.bsky.social

Silly Art Maker. OC Artist. Pokemon and Dragon Ball pilled No AI use/training permitted Artist on Royalty Free For All LINKTREE https://linktr.ee/brihard

1.2K followers1.4K following624 posts

Brian Harding - Comms Open reposted

Thanks for everyone who came up to me at LBX about the tutorial zine I made these for. Gonna redo it while using it as an opportunity to do vis dev for my project Mythic and kind of 2 and 1 it!

Brian Harding - Comms Open reposted

2d animation for the best Sonic boost game 😎❤️ ( I made a new sonic character design for the animation ) Happy 35th sonic anniversary @sega.jp 🥰 Music : Back 2 Back ( Sonic Rush ) Hideki Naganuma - sega #animation #anime #sakuga #indieanimation #blender3d

Brian Harding - Comms Open reposted

that’s a genuinely beautiful way to put it

V’s Knees@gothicneo.bsky.social

M. Night Shyamalan's YouTube channel (which is something he has now) came out of nowhere with this great line.

Took me almost 80 hours but I finally reached the timeskip in Fortune's Weave and holy hell I wasn't expecting them to hit me with map functions and quests that make it obvious I'mma be here for another 20 hours. 😭

Brian Harding - Comms Open reposted

anyway heres a lil cyndaquil gjinka i never posted for an art challenge thingy i wanted to do while playing through heartgold last year. my hospital stay put a stop to it, but i might come back and do it for real someday! #art #pokemon #gjinka

I was all in on my first game idea. I planned to start making it by my mid to late 20s and making it a 10-game saga covering two worlds and the MC's son and deceased mentor and was completely fine with the idea that I'd be working on nothing but it until I was in my 60s and retired.

Brian Harding - Comms Open reposted

The sooner you realise you dont know half the shit you thought you did the sooner you you'll improve. So many artists are making things harder on themselves because they think they cant get things from their head onto the page when in reality the stuff isnt even in your head in the first place

LaurenWalshArt@laurenwalshart.bsky.social

Use reference. I’m serious. I get it that somehow you or someone convinced you that using reference is “cheating.” It’s not. You are just hindering yourself.

OoT's Forest Temple strictly because of the combination of the Wall Master's growing shadow, the sound effect, and music. Terrified me beyond belief and yet I could do the Shadow Temple, Beneath The Well, and all of Majora's Mask no problem. Had to have my friend beat the Forest Temple for me. :x

Sleepy Hollow Reviews 🎃🐎@sleepingvillage.bsky.social

In honor of scary media month: what is the first piece of media you remember truly frightening you as a child?

I've been working on this classic witch design idea in the background for like a month or two based off a stupid joke I made with friends and it's been awful so far and I just might've injected my brain with the right amount of brainrot to get ideas running again.

Was losing my mind prior to stepping on the scale after letting myself go these last two months, but seeing I was nearly 6 lbs under where I thought I was is a nice little surprise. Got myself a whiteboard to mark progress... I just gotta lock in for 4 months.

Have a super bad habit of anytime I see my weight drop below 230lbs I feel like I should reward myself, but fail to keep myself in check and just gain the weight back over 2 months, so hoping having something in my face every day to track progress will help keep me going.

I occasionally check in on Twitter for work and shitposts and decided to glance at the main page tabs for a few days and MAN I'd never felt so debilitated over how defeated some artists on there feel over AI's progression in replicating stylized CG animation. Don't think I'll revisit it again soon.

Making games and art may be frustrating but it's also so rewarding when it all comes together. It's easy to forget that when all you do is doomscroll. Now if I could just get my family to shut up about how much they think I should use AI to code my games.