Björn Hjorth

Björn Hjorth

@browsermage.com

🎮 Indie game dev 🎨 Pixel art 🌐 Open Web advocate 🖼️ HTML + CSS + JavaScript #indieweb #indiedev #pixelart

131 followers106 following143 posts

Björn Hjorth reposted

Seeking available top-tier pixel artist for major global title. Strong character poses emphasis (static higher res and/or low-res animation role). Can’t share current project art, but anim ref here from Jack Move. Please recommend or share portfolio. #pixelart #gamedev

Björn Hjorth reposted

Only 24 HOURS left before the theme reveal and the start of the #js13k 2025 competition! Are you ready? js13kgames.com #gamedev #gamedevjs #compo #competition #countdown #start #JavaScript #HTML5 #indiedev #indiegames

I do not know of any other place to put this, so I am sharing my feedback here for the @firefox.com browser - I really miss the built-in Chromecast feature, and the plug-ins are not working well enough to be a full replacement. - I'm a heavy user of PWAs and often install web apps as desktop apps

Björn Hjorth reposted

Replying to @scott.hanselman.com

Such a great talk, Scott 👌 I can only agree with your feelings on this one. Personally, I can't help but feel doom and gloom with the growing usage of AI, the adoption of MCP, and people moving more and more over to AI apps.

Björn Hjorth reposted

PSA on links: On Bluesky, there’s no limit to the number of links you can share, and they will receive the same visibility as your other posts 💙

Connected with 100 awesome Bsky users! 🥳 I'm super excited to meet all of you some old and other's new! I'm switching more and more from X to Bsky mainly because I love that I own my data. Right now, it's hosted on Bsky, but I can easily move it to my own database whenever I want. ❤️ Open web ❤️

Björn Hjorth reposted

We had a quick look at the Arcane Beam in the latest Kickstarter update. There, it was mentioned that it might be really effective to combine it with Frost Arrows, so I thought I’d make a quick little clip to show it off! ❄️💫 #indiedev #indiegamedev #indiegame #gamedev #screenshotsaturday

🎮 Making UI for games is hard and takes a lot of time, and I wanted to explore by making game UI in regular HTML + CSS, I am using the 'border-image' attribute to make the tiling happen as a 9-slice. Github: github.com/browsermage/... Demo: pixel-ui-dialog.vercel.app #indieweb #indiedev #CSS

github.comGitHub - browsermage/pixel-ui-dialog: Using HTML + CSS creating dialog for gamesUsing HTML + CSS creating dialog for games. Contribute to browsermage/pixel-ui-dialog development by creating an account on GitHub.

Game platforms feel like walled gardens, centralized and closed. What if there was a Game Center for the open web? 🕹️ Devs host games on their own sites & servers 🌐 No gatekeeping 🔐 You own the data ⚙️ No platform lock-in A hub to discover, play, and connect. Just open links. #indieweb #indiedev

Björn Hjorth reposted

Reposts appreciated! I made a starter pack for indie horror devs who are cool people (no racism, no sexism, and no hate against the LGBTQIA+ community) Also no AI and no porn. If you want to join, please tell me about the cool horror game you're working on😊 #gamedev #horrorgame go.bsky.app/3bvzpEK

Björn Hjorth reposted

RT appreciated: Are you a hobbyist gamedev ? Meaning you are not working in the game industry, but you make game that you publish in your free time. DM me! I'm writing a new article

🤖 Not that I would want a AI-chatbot inside the browser, but I am very thankful atleast they would let me pick what service I would like. More companies would adopt this strategy if they where consumer first. Thanks @firefox.com

Björn Hjorth reposted

This event has boosted our wishlists for Forbidden Solitaire by a LOT! Thank you @sixoneindie.com !

Six One Indie@sixoneindie.com

“[The Six One Indie Showcase] was this year's best indie game showcase and one of my favorites ever…” Thank you, @gameinformer.com 💙

Björn Hjorth reposted

month 3 wrap-up of #gamedev here in bluesky #indiegame #godot #godotengine #screenshotsaturday

BumBumBum@bum-bum-bum.bsky.social

month 2 wrap-up of #gamedev here in bluesky #indiegame #godot #godotengine