A cow vtuber and game maker!🏳️⚧️ (🔞NSFW)
Gamedev account: @duckberet.com
Character/pfp by https://nomnomnami.com
Art tags: 🖌️ #YouMakeArtOfCass | 🔞 #CassMakesYouHorny
Hi! I'm Cass, a cow VTuber who makes games!
Catch me live at www.twitch.tv/CassMakesGames
🖌️SFW art tag: #YouMakeArtOfCass
🔞NSFW art tag: #CassMakesYouHorny
Gamedev account: @duckberet.com
Reference images below! Character design and art are by the wonderful NomnomNami (nomnomnami.com)
I cleared all routes of Mega Man: The Power Battle and Mega Man 2: The Power Fighters (arcade)!
They're short boss rush games where you fight new versions of classic Mega Man bosses. They're a ton of fun, they're no harder than console Mega Man and they have co-op!
www.youtube.com/watch?v=bMj0...
There's lots of misinformation surrounding these games (e.g. that they're fighting games or that they're very difficult) but they're straightforward, accessible and fun. They're a must-play if you like Mega Man or want to earn your first ever arcade 1CC!
www.youtube.com/watch?v=o1TK...
i got the final fight 1CC (haggar, hardest difficulty)!!!
i'll record commentary later but for now i'm very happy with myself! it's easily my favourite beat 'em up, and it's up there with gun.smoke (arcade) as one of my favourite games of all time. give it a try!
Here's my commentated 1CC of Final Fight (arcade) with Haggar on the hardest difficulty! It's immediately become of my favourite games of all time, so give it a try!
www.youtube.com/watch?v=VUwx...
all of the flames in final fight stage 4 will miss you if you never move up or down from your starting position. most people (including me) play it that way because it's easy.
so here's how it looks when played as intended! it's still not too hard; just use dropkicks, superjoys and flame damage.
whenever players use a trick like this (or like a boss loop etc) in an arcade game, i often see non-players assume that the trick must be the only way to defeat an otherwise unfair challenge. so i figured i'd show that this section's intended difficulty is still in line with everything else.
all of the flames in final fight stage 4 will miss you if you never move up or down from your starting position. most people (including me) play it that way because it's easy.
so here's how it looks when played as intended! it's still not too hard; just use dropkicks, superjoys and flame damage.
i joined Edvard and Ludvig on episode 69 of their podcast, talking about designing, playing and programming arcade-style games! check it out!
www.youtube.com/watch?v=6G1g...
I wanted to stick to the Halloween theming of this month but was feeling in the mood for a bullet hell. What better pick could there be?
Here’s my 1cc of DEATHSMILES.
youtu.be/LvEAO__g-k8?...
Last year for October I decided to finally sit down and clear Ghosts ‘n Goblins. Now that it’s that time again, I figure why not go even further?
Here’s my no death run of GHOSTS ‘N GOBLINS.
youtu.be/j8aW-TKlqEs?...
New Blog Post: Why I Love Unfair Traps in Arcade Games
People usually dislike hard memo traps in arcade games, or at best think they're "not that bad". I love them, though, and I think arcade games would be worse without them. Here's why:
duckberet.com/blog/i-like-...
(game: Violent Storm)
Adult content creators are seen as real people by fans, rebutting years of anti-porn claims that sex work strips creators of humanity.
In fact, OnlyFans creators were percieved as having more self-control, free will and capacity for independent thinking than other women.
It's kinda hard to believe that Sabrina Online has been going regularly for 30 years (save for a little break around 2016), but here we are. Thanks to everyone out there new & old who have read, enjoyed, and supported Sabrina over all these years!
sabrina-online.com#SabrinaOnline#SabrinaOnline30
i cleared the first loop of Elevator Action (arcade) on the hardest difficulty setting!
it's the best game i've played in a very long time. it's like a run 'n' gun crossed with a maze game, and the enemies constantly trap you in silly ways. i highly recommend it!
www.youtube.com/watch?v=3MmZ...
i cleared pac-man arrangement (arcade)!
i'm surprised i got the 1CC so quickly, but once i got a feel for dodging ghosts during scramble situations the game suddenly became much more forgiving of small mistakes. it's a fun version of pac-man, i highly recommend it!
www.youtube.com/watch?v=s6Vz...
a lot of my pirate ship higemaru commentary was about how the powerups and the indestructible pots felt too strong for my taste, so i attempted a no powerup run where i tried to grab all the flashing barrels and avoid using pots. it was interesting!
www.youtube.com/watch?v=8tc0...
i cleared 3 loops of pirate ship higemaru (arcade)!
despite the strange cornering controls and the difficulty curve that maxes out after the first loop, i adore this game! pengo was one of the first games i ever played and this is a more freeform actiony take on it.
www.youtube.com/watch?v=gYbv...
it could still do with some smarter and more intentional enemy behaviours and some smaller stages imo, and i wish dying near the end of a stage either respawned more barrel or fewer enemies. but it was fun to have to think about the long-term consequences of which barrels i chose to use!
Happy 5th anniversary Chessplosion!
I made a custom puzzle to celebrate! My brain is in an action game mode from working on Hyper Bun Buster, so it's all about dodging queen projectiles.
Puzzle code:
Af9gF9oN/gEAAAAAAAAAAABIYWxsIG9mIFRhcmdldHMAQ1QgTWF0dGhld3MAJEkAPg==
i cleared 3 loops of pirate ship higemaru (arcade)!
despite the strange cornering controls and the difficulty curve that maxes out after the first loop, i adore this game! pengo was one of the first games i ever played and this is a more freeform actiony take on it.
www.youtube.com/watch?v=gYbv...
Thank you all for the 6k. <3
I thought long and hard about what to do, but I decided to listen to my community and take care of myself, and go back to basics and have fun.
Wanna join in on the fun? Read the image for more info. <3
🔄& 💖would be cool.
Follows are nice, but not necessary. <3
New blog post: How I Design Original Arcade-Style Games
Arcade players kept telling me that Hyper Bun Buster's game mechanics felt arcade-like, despite it not playing like any existing arcade games. Here are some tips if you want to design arcade-like games too.
duckberet.com/blog/how-i-d...