laura “Skeleton” cavegift

laura “Skeleton” cavegift

@cavegift.bsky.social

not taking questions. bug like an angel. wrote IS IT THAT DEEP, BRO? and GUARDIAN FRAME: DE-BRIEF! sfw but kinda gross. she/it, pfp by @littletunny.bsky.social 🪞

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laura “Skeleton” cavegift reposted

RIP

Wario64@wario64.bsky.social

Pokémon UNITE End of Service on March 23, 2027 unite.pokemon.com/en-us/news/u...

laura “Skeleton” cavegift reposted

🐦 Anhinga 🗺️ South Florida 📷 Sony a6700 w/ Sony E 70-350mm lens #birds #birdphotography One of our neighborhood Anhinga, trying to get some rest this past Saturday morning

laura “Skeleton” cavegift reposted

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so many dropped threads where zoe and dylan can be snippy or bitchy or mean to each other only to cut immediately to zoe being silly jokey again. dylan and zoe’s relationship development feels so uneven (probably due to the open world) but even within linear sections (ex sinkhole) there’s Jumps.

like every game released in the past two or three years it feels like it yearns to escape its scope. every conversation feels like it’s missing a dialogue tree. every major story beat feels like there’s a missing monologue or additional setpiece. presumably cutting fat but there’s nuance left behind

everyone i talk to about it feels like there’s a whole system cut that would polarize dylan against zoe and the fbc. you see shards of it left in the final product where they jut out from the story that does exist

dylan: what the hell was that, zoe? what was the fbc doing? all those people... zoe: it was one of darling's pet projects. visual inspection only. but something went wrong-- i don't even think any rangers made it out.