Chris Goodall

Chris Goodall

@cgmation.net

Principal Gameplay Animator @ Ninja Theory

1K followers75 following30 posts

I've had the good fortune of working with some incredible performers over the years, and this rings true. As great as the performances are, there's always something that needs to be done to make it "right".

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This is especially true in games where there's an extra layer of complexity. Working with performers that understand this process helps massively to achieve best results overall.

A common career path for game developers seems to be: - climb the ladder at multiple AAA studios - quit to start an indie studio - if successful, manage an indie/AAA studio - quit to start an indie studio... What drives this? Interested in any thoughts/pov's from those going through it.

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