Cinnamon Wolf

Cinnamon Wolf

@cinnamonwolf.bsky.social

Unreal Engine video game dev I post useful UE tidbits and indie games I'm playing

56 followers60 following120 posts

To save you a click, here's the TL;DR Prioritize making friends Keep detailed notes Use version control Keep backups of everything Turn everything into a portfolio piece Learn and use Allar's styleguide Do not chase perfection Hoard free fortnightly Fab assets Study and use sample projects

go get seen folks! #gamedev #indiegame

John Walker - Industry Analcyst@botherer.bsky.social

Heads up - usually after I put out this call I've had 200 emails already. This time, so far, it's just a handful! While the grown ups at Kotaku are all off distracted thanking turkeys or whatever it is they do, I wanna promote as many unknown indies as I can!

Cinnamon Wolf reposted

Stop just 'announcing' stuff. Ask a direct question: "What should we name this enemy?" "Rate this new shader 1-10." Make people feel like they're helping build the game. 🫡 #gamedev #community #indiegame #gamedev #indiegames #indiedev

It is unfortunate that many places in the world don't have proper laws and elected officials actually doing their job defending their constituents working in the video game industry. But Edinburgh seems to have that! I hope justice can be brought and the message heard throughout the world. #gamedev

Christine Jardine@cajardinemp.bsky.social

Video game giant Rockstar has sacked more than 30 workers across the UK, including my constituents working at their Edinburgh office. I urged Ministers to support workers who have lost their jobs, and stop this from happening again.

In other news, I miss Edinburgh. One of the most gorgeous places I've been fortunate enough to live in for a bit. Maybe I'll have a chance to visit again sometime. Maybe partake in Samhuinn again

This is finally out! And it's fun even! <3 #indiegame #indiedev #gamdev

Discordia Dystopia 🔜 Lickython, TwitchCon@discordiadystopia.bsky.social

www.gamespress.com/Alyssa-Kollg... Greetings gamers! I have launched Publisher Pathfinder, the most comprehensive database on publishers, investors, funding and grants ever compiled. Did you know that there is funding available? Some of it no strings? That's all on the website, too.

YES! Finally! Time to clear my schedule for Nov. 4 #indiegame #demo #roguelikedeckbuilder #games #indiegames

Wonderbelly Games@wonderbellygames.bsky.social

The Arcane Eats Demo is coming Nov. 4th, 2025 on Steam…. Get ready to sink your teeth into the world’s most delicious #fantasy roguelike deckbuilder & WISHLIST NOW! ✨ store.steampowered.com/app/2640090?... #indiegame #demo #roguelikedeckbuilder #games #indiegames

A successful next fest run needs a lot of strategy (and luck). It's not going to magically give you wishlists

Chris Hanney@hanney.bsky.social

So... Steam Next Fest happened again, and the number of folks that have been disappointed by their game's performance seems to be growing higher and higher. I looked at the number of demos launched on Steam in the window of each Next Fest the past five years, and.... 🤯

This is so cool! Wish it came stock with the engine #UE5 #UnrealEngine #gamedev #unreal #uetips

Victor Careil@phyronnaz.bsky.social

We've made Property History free & open source! You can use it to quickly see the history of any property in Unreal github.com/VoxelPlugin/...

I, too, attended #SLICE2025 - it was incredible! Met so many great people there. Wish I could've made it to more talks, these summary points make me feel like I really missed out

Holly Green@winnersusedrugs.bsky.social

#SLICE2025 was an extremely informative event in a digestible format that made learning about indie development a lot less exhausting and expensive than GDC. Here are 5 things I learned from yesterday's lectures. www.linkedin.com/posts/holly-...

How did I not know abotu this? It changes everything! #UnrealEngine #UE5

dalton@dalton.gd

#unreal #uetips If you haven't yet heard of the `-Log -NewConsole`, it's one of my favorite UE5 additions. You can filter, exec commands, even had a convenience `Log CHECKPOINT#` button. But the awesome thing is, it doesn't hang with the game/engine, and if you close it, your instance also closes

The demo is finally out! Go play! #indiegame #demo

Jakub@koobazaur.bsky.social

Bowling meets Tactics (⁉️) in "Table Tactics" - DEMO OUT NOW ON STEAM!!!! "Knock over tabletop figurines off your kitchen table by shooting arrows and marbles! A turn-base strategy game with no health points, no stats, just physics at its best (and worst!)" store.steampowered.com/app/3866470/...

Cinnamon Wolf reposted

The Wandering Village 1.0 is OUT NOW on Steam, Nintendo Switch, PlayStation, and Xbox! 🦕 Check out our new animated trailer ✨ 🔃 Repost and comment until July 24 to win a game key for your platform of choice!

Cinnamon Wolf reposted

Sharing for other plugin developers who want a robust system for version-gating UE C++ code. Nicer than the built-in macros, works around limitations in UHT, and even comes with a TObjectPtr converter for bridging the UE4 gap! github.com/sbseltzer/VersionMacros #UnrealEngine #UE5 #UE4 #C++ #GameDev

github.comGitHub - sbseltzer/VersionMacros: Helpful macros & prebuild scripts for supporting plugins across many versions of Unreal Engine.Helpful macros & prebuild scripts for supporting plugins across many versions of Unreal Engine. - sbseltzer/VersionMacros

UE5 uses a lot of memory. TIL that >50% of it could be untracked! Would have never expected that so much memory used by core systems like Nanite or Lumen could be untracked and thus not possible to investigate with Unreal Insights dev.epicgames.com/community/le... #unrealengine #UE5 #unreal #gamedev

dev.epicgames.comFind Every Byte: Part 1 - Demystifying Untracked Memory | Community tutorialA guide for developers to help trace where all the memory allocations are originating from within their project’s codebase, with particular focus on the...

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