Devin Kelly-Sneed

Devin Kelly-Sneed

@devinks.bsky.social

making games and music worked on Psychonauts 2 and Keeper pfp by @michaelfirman.bsky.social

952 followers209 following48 posts

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Wow, 512 followers! Intro post time! I make games (current: Double Fine, past: LucasArts, Dynamighty). Mostly a programmer, but some design too. Other interests include music (piano and composition), puzzles, and being outside. Quiet, but sometimes I like to write about gameplay systems.

Have you ever wished someone would slap that guy making a loud phonecall during your bus ride? Now YOU get to be the hero who shuts him up.

Double Fine@doublefine.com

🚍 THANK YOU BUS DRIVER IS NOW AVAILABLE! 🚍 If you’ve ever loved anything we’ve ever done, now is a critical time to support us. It’s $4.99 USD for bite-sized bus driving shenanigans. Want to help us reach more players? Your shift starts now! Buy TYBD: https://doublefine.com/tybd

I’ve been having a blast working on this chaotic little game. Excited to be able to share it!

Double Fine@doublefine.com

Announcing: Thank You Bus Driver! Our very first Double Fine Action Labs title, this is a fun-sized, chaotic game where you take on the role of a town’s bus driver trying to get through the day with minimal rule breaking and maximum gratitude. 

Having a blast logging back into this world! This sequel builds on the wonderful strategic roguelike gameplay from 868-HACK, adding a ton of new depth to explore. Highly recommended!

Congrats to you and the rest of the team! I played through this over the last few days and found it hard to stop. It’s cute, delightful, polished, and has a wonderfully positive view on human community that feels so good to see these days. Thank you for putting so much love into creating Mythmatch!

🏹🏹🏹 Mythmatch is OUT NOW on Steam! 🏹🏹🏹 AND there's a 20% launch discount! 🐐 Merge the items 💪 Unite the people 🏠 Make a home And it's Steam Deck Verified!! store.steampowered.com/app/1778050/...

Bee Magic is a wonderful puzzle game (go play it!). Using movement patterns to cast spells creates interesting challenges with the level design. Really nice to read about design iteration on the map!

Ethan Clark@ethaniclark1.mastodon.gamedev.place.ap.brid.gy

New blog post! I detail the design process for Bee Magic. https://nuvobloggo.medium.com/monthly-blog-post-june-2025-ae325b2ee4c8

I hope to find time to write more of these. It’s great to be able to share behind the scenes info for others to learn from. And the process of writing helps me think about how I might improve similar systems in the future.

I played 868-HACK during my daily commute for years. Fantastic roguelike with interesting risk/reward choices, simple controls, and turn-based gameplay so you can play at your own pace. Very excited that a sequel is in the works!

Michael Brough@smestorp.bsky.social

Hey! I've announced my next game and I am asking for money already so I can finish making it. :) www.backerkit.com/c/projects/m...

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