Dylan Browne

Dylan Browne

@dylanbrowne.bsky.social

Lead Artist Special Projects at Wētā FX, Ex #VFX at Modelfarm, RSP, Mr.X & Mill Film. Melting GPUs is my passion http://imdb.com/name/nm2278940/ He / Him linktr.ee/dylanbrowne #NoAI #PhysicalMedia Opinions are soley my own and do not represent my employer

1.9K followers795 following1.1K posts

Dylan Browne reposted

Putting out the call, I'm currently organizing prizes, if you or you think someone / a company you know would like to take part and offer some kind of prize for a human made game jam please shoot me a message, we already have a few locked in. #GameDev #GameJam #HandCraftedJam

Dylan Browne@dylanbrowne.bsky.social

Hand Crafted Jam is running for the first time next month! A week long game jam celebrating human made creations Prizes to be announced soon, check it out. itch.io/jam/hand-cra... #GameDev #IndieDev #GameJam

Putting out the call, I'm currently organizing prizes, if you or you think someone / a company you know would like to take part and offer some kind of prize for a human made game jam please shoot me a message, we already have a few locked in. #GameDev #GameJam #HandCraftedJam

Dylan Browne@dylanbrowne.bsky.social

Hand Crafted Jam is running for the first time next month! A week long game jam celebrating human made creations Prizes to be announced soon, check it out. itch.io/jam/hand-cra... #GameDev #IndieDev #GameJam

Dylan Browne reposted

Feeling down about the AI focused re-launch of a certain game jam? fear not, I am putting together a week long gamejam celebrating Human Made creations, come join us and make some cool stuff in the Hand Crafted Jam. itch.io/jam/hand-cra... #GameDev #IndieDev

itch.ioHand Crafted JamA game jam from 2026-11-12 to 2026-11-26 hosted by Dylan Browne. Welcome to the first Hand Crafted Jam, a Game Jam all about Human Made Games and things because Human Made art rules and we should cele...

Feeling down about the AI focused re-launch of a certain game jam? fear not, I am putting together a week long gamejam celebrating Human Made creations, come join us and make some cool stuff in the Hand Crafted Jam. itch.io/jam/hand-cra... #GameDev #IndieDev

itch.ioHand Crafted JamA game jam from 2026-11-12 to 2026-11-26 hosted by Dylan Browne. Welcome to the first Hand Crafted Jam, a Game Jam all about Human Made Games and things because Human Made art rules and we should cele...
Dylan Browne@dylanbrowne.bsky.social

Feeling down about the AI focused re-launch of a certain game jam? fear not, I am putting together a week long gamejam celebrating Human Made creations, come join us and make some cool stuff in the Hand Crafted Jam. itch.io/jam/hand-cra... #GameDev #IndieDev

Dylan Browne reposted

"i sold a number of games that someone would use it as a cryptographic key" used to mean something.

Joe Wintergreen@joewintergreen.com

on this point in particular: egs sales are so bad it's common for devs to share and compare out of disbelief, and often what you find is quite popular games are selling only in the double or triple digits of copies last i checked, my game had sold (drum roll please) five

Go check this one out! I'm not biased at all, but its got that real good classic Spies vs Mercs gameplay.

- 3D action espionage PVP on Unreal Engine 5.8 - Revival of the classic Spies vs Mercs game mode - Absolutely no AI, whatsoever. - Demo available now Download today as a part of @steampowered.com Next Fest at boldgame.online

Today in making my 5090 cry, I modified LumenPT (LumenRef has been Renamed) so I could control samples per pixel :D 32 samples per pixel here at 125% screen percentage haha Glorious #GameDev #VFX #Cinematics

Playing Silent Hill Townfall, and damn this is a very Dylan game, they even disabled screen traces in lumen and just let hardware lumen do all the work :)

Dylan Browne reposted

also, can't stress enough that shit like wolverine having not an iota of respect for its audience has absolutely fuck all to do with "fidelity", stop throwing artists under the bus just because their type of art happens to coincidentally please you the least. blame the person who fucks up

Joe Wintergreen@joewintergreen.com

People were talking about yellow paint in games again, and I got thoughts on that and the sorts of things you should do instead, so here's a blog post on that. Imo read my blog post and buy influx redux www.joewintergreen.com/what-i-recko...

Imagine funding countless live service games with immense budgets that never see the light of day or are shut down a week after launch instead of funding proven single player projects for a fraction of the cost

Dylan Browne reposted

The Australian Cinematographers Society is hosting an AI session with Clayton Jacobson and they're saying it's to help build awareness of the threat of working with AI. A joke. AI has no place in filmmaking.

A month to go till GCAP! I'll be in Melbourne around #MIGW for the whole week from October 4th - 12th would be great to catch up with anyone who wants to, im sure many pub lunches / dinners will be on the table.

Dylan Browne@dylanbrowne.bsky.social

Fun fact, turns out I'll be speaking at GCAP this year! Beta Tester at Heart: Insights from the Unreal Rendering Frontier Looking forward to seeing you all there for my third talk about pretty things :) #GameDev #GCAP26

Dylan Browne reposted

Creators deserve to be paid fairly for the work they produce. We’re calling for stronger protections and fair pay for creative professionals. Help us get to 2,000 signatures meaa.io/FairPay #StrongerTogether #PayUp

Dylan Browne reposted

these worms are gettin' in the dev brains too. even indie devs or small companies you will see canceling a project or changing scope dramatically when they reveal and don't get tens of thousands of wishlists right away. you have to stick at stuff!!

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