Ewoud

Ewoud

@ewoud.dev

โœ๏ธ indie tech artist ๐Ÿ‘€ made SCHiM ๐ŸŽฎ console porting ๐Ÿ”ฎ shaders! SCHiM - https://schimgame.com/ website - https://ewoud.dev/

1K followers577 following122 posts

Ewoud reposted

Sharing some of my favorite #TeaseYaGame posts ๐Ÿ‘€ Check out what Extra Nice has been cooking up!

Nils@nilsslijkerman.bsky.social

Hey #TeaseYaGame ๐Ÿ‘‘ This is Noble A medieval family tree simulator ๐Ÿ’Œ Match your lords and ladies to the other houses ๐Ÿ›ก๏ธ Drag them to events like feasts, wars, and tourneys ๐Ÿ‘จโ€๐Ÿ‘ฉโ€๐Ÿ‘งโ€๐Ÿ‘ง Grow your family tree with generations of diverse nobles Wishlist here: store.steampowered.com/app/2152570/... #indiegame

Ewoud reposted

Hey #TeaseYaGame ๐Ÿš‚ We are checking in our game: Gondola To Hopper! The train idle game that rides along while you do other stuff ๐Ÿ–ผ๏ธExplore 19th century Belgium in water color ๐Ÿ“บTravels at the bottom of the screen ๐Ÿš‚Chugs along while you do your own thing Follow for more! #indiegame #indiedev

Excited to announce that SCHiM won Best Art at the Dutch Game Awards! ๐Ÿคฉ With such strong competition, it is an honor to be selected in this category among the other amazing games made in our country

While I'm still deciding an art style, I'm doing some tests for sound effects! ๐Ÿ”‰ Maybe a bit too Townscaper esque right now #gamedev #indiedev #godotengine

Quite happy how the system is structured, each part is its own prefab with parameters. Works in the editor too!

Idea I've been playing around with ๐Ÿ›ฅ Procedural ship designer in #godotengine ! #procgen #gamedev #indiedev

Is there an existing localization website specifically for game-setting terms? If not, is this a good idea to make? #gamedev #localization

For example, you are creating a patch for your multi-language game that adds new input features. But now you have to support the term "Look Sensitivity" in Indonesian. I'm talking about a curated database of human localized terms, just for game settings.

Additionally, there could be a feature for Switch/PlayStation terminology (if that doesn't break console NDA)

Superb work by Tibo! Commissioned work for an upcoming project ๐Ÿ‘€ #gamedev #godotengine

Tibo@heytibo.com

Prototype character for @ewoud.dev #b3d #godotengine

Honored to announce that SCHiM is nominated for the Dutch Game Awards ๐Ÿ‡ณ๐Ÿ‡ฑ We're nominated for Best Art and Best Debut Game ๐ŸŒŸ

This is pretty much how you pronounce my name, for those wondering

Wario64@wario64.bsky.social

Avowed โ€“ Premium Edition SteelBook (Xbox/PC Digital) is $41.45 on Amazon buff.ly/9ASZBaS $39.99 Woot buff.ly/ff9LVxj #ad

Ewoud reposted

New card. Whaddya think? ๐Ÿ‘” Ready for BitSummit, let me know if I'll see you there too! ๐Ÿ˜„

It's currently only directed towards Unity developers. I might write new posts when I get familiar with porting with other engines

SCHiM & Projected Dreams are bundled up! ๐Ÿ˜„๐Ÿ“ฆ Get the bundle, with 5 amazing games, here:

store.steampowered.comSave 23% on Sit Back & Relax Bundle on Steam
Flawberry Studio@flawberrystudio.bsky.social

โœจGAME RELEASE โœจ After three years in the making, our cozy, nostalgic puzzle adventure, Projected Dreams, is out now on Steam and 10% OFF!! ๐Ÿ”ฆ Recreate shadow silhouettes ๐Ÿงธ Solve puzzles in multiple ways โœจ Listen to relaxing soundtracks #IndieGame #IndieGameDev

I worked the console release of this! ๐Ÿ˜„ Extra Nice and I have started collaborating with indie devs to create console versions of their games ๐ŸŽฎ #gamedev #indiedev

Super excited to announce a SCHiM exhibition at Storyworld Groningen! Including behind the scenes sketches, interviews and a unique multiplayer experience of the game ๐Ÿ‘€ The exhibition opens this Saturday, until the end of august ๐Ÿ˜„

Gamegeschiedenis.nl | Wietse@gamegeschiedenis.nl

Vanaf 10 mei tot en met 31 augustus kan je in Storyworld in Groningen een nieuwe expositie bezoeken over de ontwikkeling van SCHiM, de game gemaakt door @ewoud.dev en @nilsslijkerman.bsky.social. Samengesteld door @vroeg.app. www.storyworld.nl/nl/storyworl...

Is there an equivalent for Unity's SetReplacementShader inside #Godot (4.4) yet? I'm keep finding myself in a situation where I need it ๐Ÿค”

In this case, I'd like to add shorelines to a water shader, and want to use a supposed SetReplacementShader to render an cross section of the objects intersecting on the water surface.

My godot test scene is getting more abstract/colorful! Now I want to combine both the crosshatching and this watercolor shader #gamedev #indiedev

The construction is very simple, a frame from the Action (a Dutch discount store), a printed backdrop and magnets holding the physicals together. Each Switch case is held to the back by two magnets.

Excited that CITY got an anime adaptation! It still amazes to have worked with Keiichi Arawi for the Japanese cover art of SCHiM. One of the reasons we were excited to work with Arawiโ€”were his beautiful, and abstract, cover art pieces for CITY

Catsuka@catsuka.bsky.social

First trailer for "City" anime series by Taichi Ishidate & Kyoto Animation. Based on the manga by Keiichi Arawi (Nichijou). Coming on July 6. www.youtube.com/watch?v=ldLd...

This is not a texture! Experimenting with cartoon style rendering in #godot All of the lines are drawn by the object's material (not in post this time). All properties are variable. #gamedev #indiedev

My goal is to reveal more detail of the material when viewed up close. Notice how the lines also remain their thickness when viewed from afar. #vfx #techart