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FrankenGraphics
FrankenGraphics
@frankengraphics.bsky.social
Ellen creates NES games, tools & pixels. https://frankengraphics.itch.io/ https://ko-fi.com/frankengraphics https://patreon.com/frankengraphics
4.6K followers709 following296 posts
Expanded WIP sneak peeks for tiers 'subscriber' and above. Authentic NES displayable graphics using MMC5-style 8x8 attributes and tile banks (Actually Broke Studio's more pragmatical "rainbow mapper", but it's the same mapping concept). www.patreon.com/posts/expand...
I've just uploaded a fix a user reported soft crash to NEXXT studio (the tool i make nearly all my NES graphics in). we're now at 3.7.5 Grab the latest version here: frankengraphics.itch.io/nexxt
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I've begun working a bit for @brokestudio.bsky.social on a game concept using their 'rainbow' cart, allowing often rumoured/seldom seen mmc5-style 8x8 attributes & tilecount per scene; NES displayable. My process thoughts available on patreon, supporter tier & up. www.patreon.com/posts/148758...
I've begun working a bit for @brokestudio.bsky.social on a game concept using their 'rainbow' cart, allowing often rumoured/seldom seen mmc5-style 8x8 attributes & tilecount per scene; NES displayable. My process thoughts available on patreon, supporter tier & up. www.patreon.com/posts/148758...
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I got a new bug report. Nothing's burning to the ground, but it was both simple to solve and serious enough that it warranted a same-day, late-nite update. So, here's NEXXT studio 3.7.4. One crash case leaner. frankengraphics.itch.io/nexxt
I got a new bug report. Nothing's burning to the ground, but it was both simple to solve and serious enough that it warranted a same-day, late-nite update. So, here's NEXXT studio 3.7.4. One crash case leaner. frankengraphics.itch.io/nexxt
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NEXXT studio 3.7.3 is up. Get it here: frankengraphics.itch.io/nexxt Accompanying change blogpost: www.patreon.com/posts/146840...
NEXXT studio 3.7.3 is up. Get it here: frankengraphics.itch.io/nexxt Accompanying change blogpost: www.patreon.com/posts/146840...
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Besides exploring the frontiers of authentic NES gfx, I develop NEXXT: an essential gfx / layout tool for modern NES dev To help maintain it, i'm issuing a 50% off 1st month holiday voucher on my patreon. Code: 6502 www.patreon.com/frankengraph... Help me raise new supporters by sharing. Thanks!
Besides exploring the frontiers of authentic NES gfx, I develop NEXXT: an essential gfx / layout tool for modern NES dev To help maintain it, i'm issuing a 50% off 1st month holiday voucher on my patreon. Code: 6502 www.patreon.com/frankengraph... Help me raise new supporters by sharing. Thanks!
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NEXXT studio; minor update. Small fix reenables "mirror-move" feature when editing sprites. Otherwise same as 3.7.1 frankengraphics.itch.io/nexxt/devlog...
NEXXT studio; minor update. Small fix reenables "mirror-move" feature when editing sprites. Otherwise same as 3.7.1 frankengraphics.itch.io/nexxt/devlog...
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2 days later, here's a post-release fix to NEXXT - the tool i make nearly all my NES game assets in. frankengraphics.itch.io/nexxt/devlog...
2 days later, here's a post-release fix to NEXXT - the tool i make nearly all my NES game assets in. frankengraphics.itch.io/nexxt/devlog...
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I've just uploaded NEXXT 3.7 to itch - the essential graphics/map/sprites studio for NES gamedev. Open blogpost summary here: www.patreon.com/posts/144526... Or get it directly from here: frankengraphics.itch.io/nexxt
I've just uploaded NEXXT 3.7 to itch - the essential graphics/map/sprites studio for NES gamedev. Open blogpost summary here: www.patreon.com/posts/144526... Or get it directly from here: frankengraphics.itch.io/nexxt
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I wrote an obituary of celebrated game developer Rebecca Heineman for Ars Technica: arstechnica.com/gadgets/2025...
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I'm so excited to finally be able to demo Tactus in person at #SuperMAGFest2026! This will be the game's first public showing, so come on by and Slay to the Beat! Shoutouts also to @frankengraphics.bsky.social and the rest of the Halcyon team! That game looks *rad* and you should check them out!
The #SuperMAGFest2026 Indie Retro Homebrew Showcase FINALISTS are locked in, and the lineup is next-level amazing. Which game title are you excited about? 🎮 Check them out: bit.ly/MCSMFIR2026F...
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There is now a full speed Gameboy emulator for PlayDate! It’s very polished, with sound support, and lots of options. It even supports using it as a wrapper for devs to release homebrew GB games on PlateDate. github.com/CrankBoyHQ/c...
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Hey everyone! If you enjoy novel, fresh NES / Famicom homebrew with some of the crispest art around, i think you should follow @lavenstar-games.bsky.social
水曜のワンシーン! ファミコン向け『フローと感じたあの潮騒を決して忘れない』、開発中です。 リポスト・いいね・フォローも大歓迎!今日も素敵な一日を! One Scene Wednesday! Flow - The Tidal Whispers for the NES. Repost, Like and Follow for more updates. Have a great day! #FlowTidalWhispers #フロー忘れない #nes #ファミコン #NESdev #indiegame #同人ゲーム #自作ゲーム #ゲーム開発 #ゲーム制作 #ドット絵 #pixelart
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Replying to @frankengraphics.bsky.social
my view is that everyone should learn to make them by joining the retro game jam in oulu, finland later this year itch.io/jam/retro-ga...
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NEXXT is the graphics program I use to create all my NES graphics. I highly recommend it 👾
Just reposting that a new minor version of NEXXT studio is out. It's the tool i make almost all of my NES assets in. frankengraphics.itch.io/nexxt i'm going to get more in the habit of double-posting for whenever i have actual news. Hope you won't mind.
FrankenGraphics reposted
Just reposting that a new minor version of NEXXT studio is out. It's the tool i make almost all of my NES assets in. frankengraphics.itch.io/nexxt i'm going to get more in the habit of double-posting for whenever i have actual news. Hope you won't mind.
Just reposting that a new minor version of NEXXT studio is out. It's the tool i make almost all of my NES assets in. frankengraphics.itch.io/nexxt i'm going to get more in the habit of double-posting for whenever i have actual news. Hope you won't mind.
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I just released NEXXT studio 3.6.4 (the tool i make most of my NES assets in). frankengraphics.itch.io/nexxt This minor update's most important improvement is that 'metatiles' auto-repair themselves when you swap tiles around, saving a lot of time and hassle. Plus a good handful fixes and polish
I just released NEXXT studio 3.6.4 (the tool i make most of my NES assets in). frankengraphics.itch.io/nexxt This minor update's most important improvement is that 'metatiles' auto-repair themselves when you swap tiles around, saving a lot of time and hassle. Plus a good handful fixes and polish
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🚨CopperStorm is now LIVE on Kickstarter! 🌪️Play as Jim Cooper and defend the world against the evil BlitzMark! 🕹️Coming to MegaDrive, SNES, NeoGeo – Join the fight now ! #MegaDrive #SNES #NeoGeo #IndieDev www.kickstarter.com/projects/neo...
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New minor update to NEXXT studio is up - now at version 3.6.3 Get it here frankengraphics.itch.io/nexxt Fixes an annoying tile selection bug, along the usual filing off some rough corners.
New minor update to NEXXT studio is up - now at version 3.6.3 Get it here frankengraphics.itch.io/nexxt Fixes an annoying tile selection bug, along the usual filing off some rough corners.