I know that #GameSoundCon is right around the corner when I find myself printing almost 1,000 conference badges... Hope to see you there GameSoundCon Oct 20-21, Burbank, CA and Online www.gamesoundcon.com
Brian Schmidt
Brian Schmidt
@gamesound.bsky.social
Game Composer, Sound Designer, Audio Technology specialist. Working in games since 1987
931 followers185 following33 posts
We spent 3 months searching for and analyzing over 140 #GameAudio and #GameMusic job postings. Here's what we found out about what game companies are looking for when they are hiring www.gamesoundcon.com/post/game-au... #GameDev
Reminder to everyone that AirWiggles' AirCon is going on now, through May 24! AirCon is a free, online conference on audio Don't forget to check out the in-person watch parties, too on Sunday #gameaudio www.airwiggles.com/c/events/air...
If you're interested in learning more about the Game Audio Institute, visit their open house this coming Monday, May 4!
We're hosting our next GAI Forum (Open House) on May 4th! Come hang out on Zoom, see what our associates and mentors are up to, ask questions, and decide if the GAI Professional Development Program is a good fit for your goals. RSVP: buff.ly/fbdBDH5 Follow GAI: buff.ly/3ubea #gameaudio
Brian Schmidt reposted
Free this Friday at 3pm EDT? 🗓️ We’re hosting a small group video call to get your thoughts on the #Wwise 2025.1 Media Pool & Similar Sound Search. We want to hear what’s working for you & what isn’t! Just 2 spots left for this session: hubs.ly/Q04dD6vj0 #GameAudio
Submissions are open to speak at GameSoundCon 2026 Get your submissions in by May 10! www.gamesoundcon.com/submissions #gameaudio #gamemusic #gamedev
#GameAudio people! Reminder that the submission deadline for the 24th G.A.N.G. Awards (Held at GDC 2026) is Tomorrow, Oct 23, Midnight PST www.audiogang.org/awards/submi... #GameDev #Wwise #FMOD
Brian Schmidt reposted
#GameSoundCon is just one week away! Our team will be on the Expo floor, and we've lined up a packed schedule of sessions in the Sunset Room! 🎮 Check out the full schedule for all the details: hubs.ly/Q03MnDQN0 #GameAudio #Strata #Wwise @gamesound.bsky.social
Hey #gameaudio peeps! #Audiokinetic is streaming live on twitch now, talking about Sidechaining and Multiband dynamics in Wwise 2025 (Beta 3) www.twitch.tv/audiokinetic
GameSoundCon Earlybird Registration ENDS TOMORROW, Sept 16, 11:59pm PST 🎮🎧 #GameAudio #SoundDesign www.gamesoundcon.com/registration
GameSoundCon Earlybird Registration ENDS TOMORROW, Sept 16, 11:59pm PST 🎮🎧 www.gamesoundcon.com/registration
Attention #GameAudio students! Submission deadline for the G.A.N.G. Scholars Program for GameSoundCon (Oct 28-29, Burbank, CA) is coming up, Mon Sept 15 Recipients will get at GameSoundCon pass, a travel stipend and be paired with an industry mentor www.audiogang.org/resources/sc...
We have published the #gameaudio industry survey! Our bi-annual survey covers game audio salaries, freelance rates, contracts, education, and trends in game music and sound design A few stats: Outsourcing is up Salaries are up AI use is small, but growing www.gamesoundcon.com/post/gamesou...
If it feels like there is more outsourcing in #gameaudio, it looks like it's not just a feeling.. we have data to back it up. We're finishing up the Game Audio Industry Survey results. Report should be up next week <fingers crossed!> Check back at: www.gamesoundcon.com/survey
Hey #gameaudio people! Reminder that the GRAMMY submission deadline is coming up. You can submit yourself, if you are a member of the Recording Academy Otherwise, G.A.N.G. Can facilitate your GRAMMY submission through Aug 26 www.audiogang.org/grammy-submi...
Hi #gameaudio people! GDC is doing a salary survey! if you have a few minutes, please fill it out! gdconf.typeform.com/salarysurvey25
Hi #gameaudio GRAMMY submissions are open If you're not a member of the Recording Academy and want to submit your game soundtrack, the Game Audio Network Guild can submit on your behalf www.audiogang.org/grammy-submi...
#gameaudio crew! Get your GDC speaker submissions in by Aug 7!
GDC is transforming! We've reimagined the #GDC2026 program to reflect the full game industry lifecycle. We want sessions that deliver real-world insight and spark conversations. Submit your bold ideas by August 7! More details here: gdconf.com/gdc-call-for... #CallForSpeakers
Brian Schmidt reposted
If you missed it live, you can check out the recording of my interview with Gina Zdanowic on Airwiggles. Great advice for audio freelancers! More questions? Comment here as there will be a follow up interview on the @fieldandfoley.bsky.social Podcast 🤓🤘 www.airwiggles.com/c/live-repla...
REALLY good Wwise article on dynamic mixing. Gonna make this required reading for my advanced game sound design students this fall. -- one of the RTPC diagrams looks like the results of particle collisions at CERN!
This week on the blog, learn #Wwise tactics for combat audio mixing in Enotria: The Last Song with Aram and Camilla! Discover how a clear bus system & smart RTPCs keep every attack & spell readable. 🔗 Read the blog: hubs.ly/Q03n-rK90 #GameAudio
Brian Schmidt reposted
Audiokinetic and @readspeaker.com are excited to bring a deep integration of speechEngine into the #Wwise pipeline, allowing developers to harness the power and flexibility of on-device text to speech in their game. Learn more about the new plug-in here: hubs.ly/Q03nT2jQ0
Brian Schmidt reposted
Mark your calendars for the free online audio conference, AirCon 2025! June 7-14 #GameSoundCon is proud to support AirCon2025! www.airwiggles.com/aircon
Just a couple days left to take the #gameaudio survey. If you work in game audio, please take 5 minutes to take this anonymous survey on tools, salaries, tech. New this year are questions on AI and layoffs Survey closes March 17 Thanks for your help! www.gamesoundcon.com/survey
Please take the GameSoundCon #GameAudio industry survey! We have been conducting this survey since 2014 on game audio trends, salaries and other info www.surveymonkey.com/r/GSCGameAud... The survey is anonymous It should take 5-7 minutes to complete. Results will be posed this summer.
Speaker/Panel Submissions are open for GameSoundCon 2025! www.gamesoundcon.com/submissions
Wow!! When @wilbertroget.bsky.social says “ask me things..” do NOT pass that up!
MUSIC PRODUCTION TIP: Sike, it's actually a thread & I need your help! Please reply with any q's you have re: #NativeInstruments #Kontakt and I'll do my best to answer! KT has been the most important tool in my arsenal for years, but I know some still find it intimidating. So ask away! #gamemusic
Brian Schmidt reposted
Reminder that the Game Audio Network Guild Awards voting ends tomorrow night (Jan 24, Midnight Pacific time) #gameaudio www.audiogang.org/awards/
Reminder that voting for the 23rd G.A.N.G. Awards is open through Jan 24! Members in good standing are eligible to vote! For voting details, visit: www.audiogang.org/awards/
Great Game Audio Data! Thanks, @phrequencies.bsky.social
Hey, #gameaudio ! Here are the results from my Game Audio Education survey! I'll include a couple of interesting tidbits in a thread here but the full response will be on notion! freeaudioresource.notion.site/Game-Audio-E...
Important #gameaudio GDC Deadline! GDC "Advanced Rate" Registration ends tomorrow, November 14! So it's a great time to get your GDC pass. Members of G.A.N.G. can get 10% off an All Access, Summit, Core or Audio Pass; that's $90 off the Audio Pass! www.audiogang.org/membership/p...
Hey #gameaudio! Wwise is online right now with a 2023.1 Beta preview! https://www.twitch.tv/audiokinetic
Same day I joined bluesky, turns out I opened the #gameaudio industry survey for 2023! Please take a few minutes to participate in the survey; should only take 6 minutes according to survey monkey! https://www.surveymonkey.com/r/GameAudio2023
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