gbdev.io

gbdev.io

@gbdev.io

Home of the Game Boy (Advance) homebrew development scene. We're working on (open) development tools, documentation and digital preservation. https://gbdev.io https://gbadev.net

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We're delighted to have @incube8games.bsky.social as our main sponsor of #GBAJam2026! They are known for releasing Infinity (GBC) two decades after inception, Dracula: Dark Reign, the first Stoker family-authorized Dracula game, and Discrete Orange, one of the GBA Jam '24 winners! incube8games.com

We need a new cloud provider! DigitalOcean is ending its Open Source program, which hosted gbdev and gbadev infra for years. Know a VPS/cloud provider that sponsors FOSS communities? Bonus points for good open source citizens.

#GBAJam2026 is sponsored by @bitmapbureau.com, the indie dev team behind Terminator 2D: NO FATE, an expertly and lovingly made game adaptation of the original film, and Xeno Crisis, a stellar multiplatform arcade arena shooter, of which there's 3 GBA carts offered as prizes to winning jam entries!

gbdev.io reposted

I got my Game Bub yesterday and it's really sleek and cool and the buttons feel nice. I haven't spent a ton of time with the controls since I played docked yesterday, but it does pass my "feels good to play Puzzle League" d-pad test.

#GBAJam2026 is sponsored by Game Bub! An open-source FPGA handheld able to play GB, GBC and GBA ROMs and cartridges, featuring HDMI output, built-in rumble, Link Cable support and more. A pre-assembled Game Bub will be awarded to one of high ranking jam entries! www.crowdsupply.com/second-bedro...

We welcome Epilogue as one of the #GBAJam2026 sponsors! Their GB Operator, offered as a prize to one of the winning entries, is a cartridge reader device for Game Boy and Game Boy Advance carts that enables real time game emulation, ROM and save data backup, bootleg flash cart support and more!

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ZERO is a Mode 7 racer for your Game Boy ColorπŸ’¨ Follow for dev updatesπŸ§‘πŸ»β€πŸ’» #screenshotSaturday #pixelart #indiedev #gameboy #retrogaming

gbdev.io reposted

gbdev.io reposted

The new Game Boy Enhance model, the AGBM-02, is finally here! This is a replacement board for the AGBM-01, and uses AA batteries. For the uninitiated, my Game Boy Enhance design is a circuit-level recreation of the original GBA - it requires the use of the original CPU, so it's not emulation! 🧡

#GBAJam2026 is brought to you in part by insideGadgets, our long-time jam sponsor and maker of high quality cartridges and other hardware for Game Boy and Game Boy Advance! Three jam winners will receive GBxCart RW, a device for backing up ROM data and rewriting flashcarts! shop.insidegadgets.com

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Let's try to catch a Banga (028/100)! All the catching phases in PachiPals are a Pinball game, have a look! Developer: Rebusmind (Dango Dash, Hidden Gems) #PachiPals #gbstudio #indiedev #gameboycolor

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The legendary #Workboy found a new home! I ported the ROM to work on the #MegaDuck laptop (a #GameBoy clone). Not the hardware we wanted, but...it's hardware that exists! Keyboard, Real Time Clock and all. Free #DuckDuckWorkboy #rompatch on the itch page: bbbbbr.itch.io/mega-duck-pa... #romhacking

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Happy 25th birthday, Game Boy Advance! To celebrate, I am happy to announce the Game Boy Enhance is FINALLY here! The Game Boy Enhance (AGBM) is a circuit-level recreation of the Game Boy Advance. It uses almost all-new components, but still uses the original CPU - it's not emulation!

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'WOLF' the Game Boy Raycaster gameplay🐺 #indiedev #gameboy #GBDK2020 #retrogaming #gbstudio #pixelartγ…€γ…€γ…€γ…€

A new GBA Jam is about to hit the ground! Three months to make anything cool running on a Game Boy Advance, awesome prizes to win! Submission period starts this weekend, hope to have you on board! #GBAJam26 Join the jam at itch.io/jam/gbajam26 Hang out with us on Discord/IRC: gbadev.net/chat.html

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The SFC/SNES mouse driver is now live with GB BASIC v1.10! Provided as a standalone external kernel, requires the mouse plugged into Port 2 and SGB features enabled in your project. Fully supports SGB1&2. Thanks to @bbbbbr.bsky.social for the open-source code! #gbbasic #gbdev #gamedev #indiedev

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Cool to see another project making use of the SFC/SNES mouse on the Suepr Game Boy! Hope to see some GBBasic projects that use it. Also credit to vinheim3 for the original SGB mouse patches and concept.

Tony Wang@wangrenxin.bsky.social

The SFC/SNES mouse driver is now live with GB BASIC v1.10! Provided as a standalone external kernel, requires the mouse plugged into Port 2 and SGB features enabled in your project. Fully supports SGB1&2. Thanks to @bbbbbr.bsky.social for the open-source code! #gbbasic #gbdev #gamedev #indiedev

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The cartridge rumble driver is now live with GB BASIC v1.10! Powered by a dedicated native function, it supports MBC5 compatible cartridges with rumble. #gbbasic #gameboy #gamedev #gbdev #indiedev

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#GBADev Discord server showcase via Gronis: "[...] I made the text system of my game less rigid unlike typical games from the gba era. So now, just to try it out, I made some talking butterflies πŸ™‚" gronis93.itch.io/project-pag #GameBoyAdvance

gbdev.io reposted

gbdev.io reposted

Took me a lot of trial and error and asking on discord to get this working. If you're wondering what is this white bar from which enemies disappear underneath, that's where the HUD will be. #gamedev #braziliangamedev #indiegamedev #retrogamedev #homebrew #gameboy #assembly #assemblylanguage

If you missed its release this March, check out this WarioWare-like collection of microgames for the GBA put together by a group of students and their teacher at Green River College as part of their software development course! github.com/grc-cohort-2... #GBADev