Greg R. Buchanan

Greg R. Buchanan

@gregbuchananwriter.com

Bestselling Novelist. Writer of Video Games & TTRPGs. Hank Hill Apologist. Rep by ANA/CAA. NO MAN'S SKY | SIXTEEN HORSES | DARK SOULS: EYES OF DEATH | MAGIC: THE GATHERING Cats: Bucket, Table, and Mop. gregbuchananwriter.com

6.3K followers1K following499 posts

Believing the future isn’t in our control / that our behaviour doesn’t matter is a big contributor to depression, even in animals. Keep up with industry news but don’t drown in it. a tightrope that’s hard to walk but keep finding things to be excited about and share

see also “special thanks” instead of saying what you actually did

Rik Godwin@rikgodwin.bsky.social

Hey. Hey you! (if someone worked on a game during that game's development they should be in the credits) That's some free advice right there. Not at all based on recent personal experience NO SIRREE

Even with the above, I had to go and delete plist stuff in weird folders to disable the autoupdate, and then even change my Microsoft email account username to jiggle it into applying my 2021 license rather than an expired 365. Ridiculous

Greg R. Buchanan reposted

If anyone wants to learn how to write interactive fiction and create your own text adventure game. I highly recommend checking out this writing course lead by @gregbuchananwriter.com. His classes are fun, engaging, and you meet people that share your love for narrative! gregbuchanan.co.uk/courses/

gregbuchanan.co.ukWriting Interactive Academy · Greg BuchananCreate your own 30 minute+ narrative game with live video workshop playthroughs, supportive peers, and direct feedback along the way -- culminating in an industry showcase.

Greg R. Buchanan reposted

@gregbuchananwriter.com opened his interactive writing course for another cohort (gregbuchanan.co.uk/courses/). Recommended for anyone into interactive fiction, game writing, and narrative design It's very focused on craft and and the MFA format works great with a good group.

gregbuchanan.co.ukWriting Interactive Academy · Greg BuchananCreate your own 30 minute+ narrative game with live video workshop playthroughs, supportive peers, and direct feedback along the way -- culminating in an industry showcase.

in these days of doom feeds, try to be kind and generous where you can — and if there’s anything lighter you can share, don’t feel like you need to hide it or you’re doing something wrong, as we need to hear about what others are grateful for just as much. you’ll be helping others

Greg R. Buchanan reposted

The guidance here, and the reaction to it, is why failing to regulate AI and forcing everyone else to pick through the rubble is a disaster

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Greg R. Buchanan reposted

Hey folks -- Signal Boost time for this week's #TheFullLid. If you have a human-made creative project to promote, leave the details in a reply. Include the title and a link please, so folks can find it. For pre-launch crowdfunders let us know about 2 weeks in advance.

Greg R. Buchanan reposted

why would you queue up to see the bayeux tapestry in the british museum when you could be at home watching '2 Fast 2 Furious'

Greg R. Buchanan reposted

we need to believe in ourselves as writers... but be careful. a new piece on self-belief, criticism, and whether you're -really- as indifferent to your audience as you think you are. gregbuchanan.co.uk/articles/wri... (my second article after leaving Substack -- shares much appreciated!)

gregbuchanan.co.ukwriting and the danger of self-belief · Greg Buchananare you really indifferent to what readers, audiences, and players might value?

if you’ve been sleeping on @wildwits.games ‘ Sovereign Tower , it’s like the throne petitioner sequences of House of the Dragon or DA: Inquisition but a full game. Wonderful choice/consequence/party members and humour. really good and addictive, one of my GOTY picks for sure!

xbox marketing stuck in 90s game marketing stunt era

Tom Warren@tomwarren.co.uk

Xbox is releasing a Gears of War pizza cutter. The $60 cutter is built in the shape of the Prototype Lancer weapon from E-Day, and also includes an in-game pizza emblem 🍕 www.theverge.com/news/1001490...

Greg R. Buchanan@gregbuchananwriter.com

we need to believe in ourselves as writers... but be careful. a new piece on self-belief, criticism, and whether you're -really- as indifferent to your audience as you think you are. gregbuchanan.co.uk/articles/wri... (my second article after leaving Substack -- shares much appreciated!)

last time i saw William Pugh was in the middle of the night while in the aisle of a plane heading back from GDC pre-covid, just both of us wandering around unable to sleep. was it real? was it a dream? these are questions

Jeremy Peel@jeremypeel.bsky.social

The quotes in this are off the chain. "Even thinking about it now, I've got to turn my fan on." "I'm a big 'New Folder 3' kind of guy." "I used to have all my passwords in plain text on my desktop." @ricklane.bsky.social gets the best interviews. www.pcgamer.com/gaming-indus...

Avengers: Endgame Encore (2026)

Greg R. Buchanan@gregbuchananwriter.com

don’t spoil yourself on the astounding astounding new footage in Avengers Endgame Encore, my wife and i were terrified of whatever they were going to add and the cinema burst out laughing when it happened it was amazing

don’t spoil yourself on the astounding astounding new footage in Avengers Endgame Encore, my wife and i were terrified of whatever they were going to add and the cinema burst out laughing when it happened it was amazing

i say this as someone who enjoyed endgame first time and this time, honestly just, just - all the hype for the essential nature of watching this, it was literally like an internet meme version of what people might have predicted them adding

i hate to judge something by its name but Control Resonant feels really badly titled. a number route or a turning-into-sentence type title would have felt far more appealing to me

mcdonald’s in the uk covered in patronising levelling up xbox ads while they just set fire to their own platform and future business

GamesIndustry.biz@gibiz.bsky.social

Xbox reportedly set to announce second round of layoffs this week Report suggests platform holder will "consolidate several of its game studios" amid ongoing restructuring www.gamesindustry.biz/xbox-reporte...

Greg R. Buchanan reposted

too many people treat the maxim of “game dev is an iterative process” as meaning “we should salt the earth every time we have a new idea” rather than “let’s explore and improve the ideas we already agreed on”

Joe Wintergreen@joewintergreen.com

no game dev skill is more important than making up your fuckin mind

Greg R. Buchanan reposted

gregbuchanan.co.uk/courses/ - a new cohort is starting in the next few weeks for my game writing workshop. Craft-focussed for writers wanting to make a new project in a supportive environment with challenge and ambition. A few places left -- apply at the link

gregbuchanan.co.ukWriting Interactive Academy · Greg BuchananCreate your own 30 minute+ narrative game with live video workshop playthroughs, supportive peers, and direct feedback along the way -- culminating in an industry showcase.

gregbuchanan.co.uk/courses/ - a new cohort is starting in the next few weeks for my game writing workshop. Craft-focussed for writers wanting to make a new project in a supportive environment with challenge and ambition. A few places left -- apply at the link

gregbuchanan.co.ukWriting Interactive Academy · Greg BuchananCreate your own 30 minute+ narrative game with live video workshop playthroughs, supportive peers, and direct feedback along the way -- culminating in an industry showcase.

Table exploring the new in-progress cat shelves (holding strong in the wall also, which was a fear!) Got a few more to put up. bucket only climbs them if i put a treat up there, otherwise he’s scared (or, he’s tricking me)

Greg R. Buchanan reposted

A good narrative twist can make us rethink everything. Bad ones can make us question whether the game ever trusted us. In this article Greg Buchanan explores twists, player agency, empathy, and the difference between being tricked and being cheated: gregbuchanan.co.uk/articles/twi...

gregbuchanan.co.uktwists, tricks, and empathy in game narrative · Greg Buchanansometimes, I think, I actually want to be a piece of food spat out from a throat. an article on how plot twists in game writing can delight or feel like cheating, and the easily breakable bond…