Sir GHOUL ☠️

Sir GHOUL ☠️

@gull.bsky.social

Man I'm just a guy 35 - he/his - fascists and minors begone

459 followers219 following4.8K posts

There's a lot that qualify. - killer7 - Finally seeing what's inside Garcian's case - FFX - Finding out what the Final Summoning actually entails - Hypnospace Outlaw - "You could have become somebody your mother was proud of" - Halo Reach - Objective: Survive

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SHIT WAIT You're Not Alone. If you know this one, you know. At your darkest moment, you shrug off all your friends' offers to help. One by one, they come to your aid. You keep refusing them. It's only at the end, when your most cherished friend comes to your side, that you realize the truth.

They were always there for you. You've been there for them from the beginning. Why wouldn't it be the same in the other direction? "You try to do everything by yourself, don't you?"

Sir GHOUL ☠️ reposted

EMPATHY - If you say, "Two days, maybe" it will be etched in her mind forever.

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I think a big part of the appeal of JJBA is that it asks the question "what if dudes being bros, but the dudes have green lipstick and avant-garde fashion". Proper genderfuckery.

Asking myself a question I find myself facing on a semi-regular basis this morning - do I actually want to replay King's Quest VI, or do I just want to experience the eerie grandeur of the Isle of the Dead again?

I feel like this one bears repeating in queer spaces. My aunt has HIV and she's still around because the advances in treatment have turned it from a death sentence to a diagnosis. She's likely to live a full and relatively healthy life and that's BANANAS compared to the odds in the 80s.

Kitty Chandler@mightybattlecat.bsky.social

We have CANCER VACCINES. Fucking CANCER VACCINES. We have AIDS TREATMENTS. AIDS IS NO LONGER A DEATH SENTENCE. IN MY LIIFETIME. FUCK.

Like no joke, as a kid, I learned what HIV/AIDS was because of her and now that I'm in my 30s and understand the context and history of the disease it's absolutely nuts that anybody is living to an advanced age with it.

The first one was The Lion King, but I BARELY have memories of it. The first one I actually remember well was Toy Story, my grandpa took me while my parents were house hunting. I have extremely fond memories of this in part because my grandpa's name was also Andy

Mark Thompson@markreckons.bsky.social

First film you saw at the cinema. The real first one, not the pretend one you tell people! Mine: The Empire Strikes Back, 1980, Wigan. We were near the front and I can still remember how massive the AT-ATs looked, looming over us out of the snow :) Film, year, where, and whatever stuck with you.

Normal Nintendo Game Designer: "All right we've got a thumb wrestling game ready to go, but how do we depict this on a mii?" Freaky Steven the Thumb Pervert: "one big hand"

the whimsical chicken man The Whimsical Chicken Man THE WHIMSICAL CHICKEN MAN

DiscussingFilm@discussingfilm.net

First look at Dwayne Johnson as the Chicken Man in Benny Safdie's ‘LIZARD MUSIC’. The film follows a young boy who finds a secret late-night broadcast of lizards playing otherworldly music that opens a hidden door to the whimsical Chicken Man.

I tried to tell him they wouldn't accept ballots filled out in crayon and that he can't just write in "free cookies" but turns out he was registered and everything

I wish I was quick enough on the draw to get a pic of the robin that hopped up into my porch skeleton's ribcage and flitted up to perch on his raised hand for a second

Got a training at work on developing critical thinking and I shit you not partway through the video it popped up an ai chatbot. You know, to develop critical thinking. The same way you'd use a gun to heal a bullet wound.

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It's interesting seeing an RPGvania where platforming is relevant. Apart from some exceptions like the Clock Tower zones, most RPGvanias sideline it for combat. Whether you'll care for the specific style of platforming is up to you, but I didn't mind it much.

In all - I can see some people understandably bouncing off it (hell, I was almost one of those people), but if you meet it where it is, there's a lot of fun to be had with this one.

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The music is...fine. It does the job. In any other game, this wouldn't be worth a comment, but for Castlevania, one of the best series to ever do it in the music department, it feels like a huge missed opportunity.

The visual style is a little busy in intense combats, even with high readability mode turned on, and hitboxes can be a little unclear/misleading. More a nitpick, but one that got me killed a good handful of times.

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The boss design isn't quite what I was expecting and takes some getting used to. It's weird seeing a CV game where dodging -towards- the enemy is the encouraged strat. The weapons/magic/relic system has some really fun buildcraft to it, I'm sure everybody going in will have their own fave setups

The new 3 potion system feels better than expected. A lot of classic bosses felt cheesable with a full stack of 9 healing items each, and this is coming from a boy who loves his cheese. This system forces you to engage with mechanics rather than win the DPS race and guzzle potions to tank the hits.

Full thoughts: As much as I would've preferred a more crunchy Igavania RPG experience, what we got was fun and engaging enough that I know I'll be back for more. This is probably the biggest and most secret-crammed map in the series. If you like hunting bits and bobs, you'll be in heaven here.

It's amazing how much of a 180 I've done on Belmont's Curse. I think the demo really hinges on how much you like the sword, once I got past that bit and found more weapons I actually enjoyed using, I really warmed up to the game.

Getting very close to the end now and if this sticks the landing, this is Top 3 Castlevania material. There's some great ideas here - without giving too much away, the way you progress through the game itself gets an incredibly cool twist that took me completely off-guard