Gunschlinger

Gunschlinger

@gunschlinger.bsky.social

he/him C++ Programmer. Currently working on my Survival Horror Game Trypan! Wishlist here https://store.steampowered.com/app/1550000/TRYPAN/ || Ork big bozz || I retweet Gamedev and memes

94 followers393 following499 posts

Gunschlinger reposted

Longtime college friend of mine, Mike Prinke, was among those laid off at Epic Games: he has been fighting terminal brain cancer, and now he, his wife, and kid, have no income or health insurance. Sharing here in hopes it can reach the right people on their behalf. #epicgames

We reached the point in humanity where we can just force AI upscaling onto a game and for the first time in human history, make fallout 76 run with 165+fps. The UI melts a little bit but i think it fits the theme (This is the new Smooth Motion option)

Gunschlinger reposted

People have always haunted me with me: "Hey Keano, when is your amazing Skyrim expansion named Lordbound coming out?" How about today? LORDBOUND IS OUT NOW! A Skyrim expansion 11 years in the making: 🌲60+ HOURS OF ADVENTURING 🏰 50 DUNGEONS ❓ 40 QUESTS www.nexusmods.com/skyrimspecia...

nexusmods.comLordboundThe drums of war are beating inside the Druadach Valley. After two hundred years of isolation the valley has restored its severed connections to the provinces of Skyrim and High Rock, exposing its wit

Gunschlinger reposted

"You with one of the trade caravans Khajiit? Your kind always seems to find trouble" "Captain, what should we do? He's not on the list." "Forget the list, he goes to the block." "By your orders captain. I'm sorry, we'll make sure your remains are returned to Elsweyr."

Gunschlinger reposted

I am looking to chat with people who have been disparagingly featured in Zack “Asmongold” Hoyt’s content. I would like to see how this affected you, especially if you can provide ample receipts and clear timelines. Please signal boost this anywhere you’d like, as I’m not on Twitter anymore.

Gunschlinger reposted

Sirocco Thugs is back this #screenshotsaturday with some AERIAL ULTRAVIOLENCE #sciroccothugs #siroccothugs 👇👇 PLAY DA DEMO!!! Link in reply 👇👇👇

Gunschlinger reposted

Go back their Kickstarter. www.kickstarter.com/projects/tak...

kickstarter.comTake Us NorthA narrative adventure/survival game that follows the journeys of migrants and asylum seekers on their way to cross the US-Mexico border
alyssa mercante@alyssamerc.bsky.social

Does anyone have a direct contact for Geoff Keighley? I want to ping him about supporting Take Us North and its dev team, as they’ve faced an onslaught of abuse after their Gamescom presentation.

Gunschlinger reposted

Got permission to release the code for it too 😄 gist.github.com/Andicraft/a8... Now you too can make your particles wrap!

gist.github.comParticle Wrapping for Unity ShurikenParticle Wrapping for Unity Shuriken. GitHub Gist: instantly share code, notes, and snippets.
Andrea Dahnberg@andrea.dahnberg.se

One of the things I did recently in Valheim is try to optimize some of our weather effects (the snowstorm is notoriously bad for performance) - I wrote this script that makes particles wrap around the center so we have to simulate a LOT fewer particles this emitter was 1000 particles, now it's 300

Gunschlinger reposted

📢 Incredibly excited to announce I signed with a publisher! My retro tycoon game 'Car Park Capital' will be published by MicroProse! The one behind classics like Transport Tycoon and Civilization. Thanks everyone for the support so far! 🙏 s.team/a/3031880

Gunschlinger reposted

fyi: we finally got a good level design tool for Unreal and it is Scythe many people are already using it in production. proper iterative level design is getting to happen in unreal for the first time in a long time. you are going to start noticing the difference soon

Kronok@kronok.bsky.social

I recently launched the scytheeditor.com site. Making it easier to explain what Scythe is to people, but also for helping onboard new users with the Quick Start Guide and have it be a place to learn how to use its many features.

Gunschlinger reposted

NEW: EA CEO Andrew Wilson was paid $30.5 million in cash and stock this past year, up about $5m from a year ago Since the U.S. requires companies to compare CEO pay to employee pay, I made an EA pay chart To make it work, I had to make it VERY TALL Take a look: www.gamefile.news/p/ea-ceo-and...

gamefile.newsEA CEO’s pay is up, as EA worker median income dropsBehold, the tallest chart in Game File history. PLUS: EA execs were paid (a little) more for boosting generative AI

Gunschlinger reposted

Hey y’all if ya got any donations you can kick my way to help out with the bills and food costs, I’d really appreciate it. I’m in a pretty tight spot because my paychecks aren’t where they need to be yet and I only get paid once a month, $2-300. My dad just got back to work and things are just bad.

Thats such a good solution and fits the vibe of the game really well

Xalavier Nelson Jr.@writnelson.bsky.social

If this is working the way I think it’s working, every time you trigger the melee animation in a place it won’t behave/look as intended (like a stairwell), 50 Cent: Blood on the Sand has you perform a domain expansion and execute your opponent in a Gangsta Void good lord do I love video games