Vitor Vilela
Vitor Vilela
@hackervilela.sneslab.net
๐ง๐ท Software & Computer Engineer | SNES ROM hacker | Creator of SA-1 Pack, Touhou Mario, SMW Widescreen & SnesLab: http://discord.gg/7TBqF3a | http://patreon.com/vitorvilela | https://github.com/vitorvilela7 | sneslab.net
1.5K followers67 following311 posts
Every Tuesday, I bring a new video! This time, to celebrate the new SA-1 Root release, here's all differences between the SNES Contra III, Contra Spirits and Super Probotector! All of them now with slowdown removed. Full video: www.youtube.com/watch?v=tsR0...
It's time for revenge!! Let's give them a flashy welcome!! Contra III SA-1 now works with all three versions: The Alien Wars (USA), Contra Spirits (Japan) and Super Probotector (Europe)! No more slowdown, no matter the region or language! Download: github.com/VitorVilela7...
Thanks to RHZeus for the longer bombs idea on Patreon, and to all Patreon supporters, in particular st01014 and Isstanar. If you like my work, consider supporting me on Patreon: www.patreon.com/cw/vitorvilela
Vitor Vilela reposted
As promised, here is the pre-release, early-access version of Super Probotector SA-1 ROM hack. Link: www.patreon.com/vitorvilela/... It's time for revenge! If no issues, it should be available for everyone by Tue.
Vitor Vilela reposted
New early-access video - Contra III vs. Spirits vs. Super Probotector, all differences. This is mostly based on the SA-1 regional work + the approach used for Super R-Type comparison videos. Will be available on Tue for everyone on YouTube as well. Link: www.patreon.com/vitorvilela/...
As promised, here is the pre-release, early-access version of Super Probotector SA-1 ROM hack. Link: www.patreon.com/vitorvilela/... It's time for revenge! If no issues, it should be available for everyone by Tue.
New early-access video - Contra III vs. Spirits vs. Super Probotector, all differences. This is mostly based on the SA-1 regional work + the approach used for Super R-Type comparison videos. Will be available on Tue for everyone on YouTube as well. Link: www.patreon.com/vitorvilela/...
I'm been receiving feedback that I'm working on a game that won't t have much attention from the community. SIMCITY FANS! if you are here, SHARE this tweet so it can reach more SimCity fans! I'm doing my best to make this title the DEFINITIVE OG SimCity experience for everyone!
Today is YouTube day!! This video I share how I'm running SNES CPU and SA-1 CPU in parallel to make SimCity SA-1 run over 10x faster than the original game. youtu.be/qQOyd0FmG44
Vitor Vilela reposted
Today is YouTube day!! This video I share how I'm running SNES CPU and SA-1 CPU in parallel to make SimCity SA-1 run over 10x faster than the original game. youtu.be/qQOyd0FmG44
Today is YouTube day!! This video I share how I'm running SNES CPU and SA-1 CPU in parallel to make SimCity SA-1 run over 10x faster than the original game. youtu.be/qQOyd0FmG44
The new SimCity SA-1 beta has been released TODAY, as early access for patrons. Take a look: www.patreon.com/posts/172247...
Vitor Vilela reposted
Vitor Vilela reposted
Vitor Vilela reposted
New roadmap, free to read: - Super Metroid SA-1: got it working on a real SNES end-to-end - Top Gear 2 SA-1 (new!): Up to 60 FPS, beta this month - SimCity SA-1: last beta, then release - Super Probotector SA-1: out in days + a personal announcement ๐ www.patreon.com/vitorvilela/...
New roadmap, free to read: - Super Metroid SA-1: got it working on a real SNES end-to-end - Top Gear 2 SA-1 (new!): Up to 60 FPS, beta this month - SimCity SA-1: last beta, then release - Super Probotector SA-1: out in days + a personal announcement ๐ www.patreon.com/vitorvilela/...
Vitor Vilela reposted
Vitor Vilela reposted
Hi everyone, Contra Spirits SA-1 is now available for download as early-access on Patreon. I did some tests myself and if no issues are reported it should be available for everyone in the next week. Support me for more enhancement hacks in the future :) Download: www.patreon.com/vitorvilela/...
Hi everyone, Contra Spirits SA-1 is now available for download as early-access on Patreon. I did some tests myself and if no issues are reported it should be available for everyone in the next week. Support me for more enhancement hacks in the future :) Download: www.patreon.com/vitorvilela/...
Vitor Vilela reposted
Tuesday, time for a new video. Here's the full difference between American, European and Japanese versions of Super-Type. SA-1 Root patch now supports all of them youtu.be/CQHlfdz0oIM
Tuesday, time for a new video. Here's the full difference between American, European and Japanese versions of Super-Type. SA-1 Root patch now supports all of them youtu.be/CQHlfdz0oIM
Super R-Type SA-1 patches and source code is available at github.com/VitorVilela7...
Top Gear SA-1 will still take a while to launch. It's not a trivial game, even if SA-1 is only called for road and object terrain generation, which in theory is an easier conversion compared to Super Metroid SA-1. Some of the car and object interaction routine still need to be moved to SA-1 regs.
This is Top Gear 2, running on the SA-1 chip at 60 FPS!! The original game only runs at about 12-15 FPS! It stays on the same speed as original, but it's way more smoother, detailed and as a racing game you now feel a better control of car!
Thank you all for the feedback here. GenAI for coding is indeed bad as well. Coding is also a form of art (algorithm, games); There's concerns regarding learning in the future (both for future engineering and as human beings) as well the unsustainable methods that companies are using right now.
I don't see a problem with using GenAI for coding specifically, with some caveats, because its training is different compared for pictures and music but I'm open for chatting here, Discord or email if you have some specific concern. It's difficult to tell all my thoughts in 280 chars, I'm sorry.