Harry Petch

Harry Petch

@harrypet.ch

Abertay grad, Mechanics Designer based in 🏴󠁧󠁢󠁳󠁣󠁴󠁿. BAFTA YGD Mentor, Games awards jury 2022. Outstanding TIGA Graduate. https://harrypetch.itch.io for my games. https://harrypet.ch for my portfolio. Banner ©️ BAFTA/Quetzal M

502 followers224 following84 posts

Very fun game that's really cool to watch be built at Spelkollektivet. Please wishlist it!

Dice@dicedbasilisk.bsky.social

Our short sci-fi exploration game Salvage Protocol will be out in a week and is currently 45 wishlists away from reaching 1500 wishlists! Help us get there before the release! 👽 store.steampowered.com/app/3358680/... #gamedev #psx #indiedev #lowpoly #horrorgame

Harry Petch reposted

Tomorrow. The #BAFTAGamesAwards with your host Phil Wang. All the winners, all the awards, all of Phil's jokes (we promise) 🫡 Watch LIVE on @Twitch and @Youtube 7PM BST | 11AM PDT | 2PM EDT

Harry Petch reposted

I have shared this story, this thread, before - but I think given the state of the world, it's worth telling once again. Maybe it can help, especially if like me, you make art, and you wonder what the use of all of it is right now.

Harry Petch reposted

Check out this thread from @gentlekevs.bsky.social, one of the developers who worked on El Paso, Elsewhere about a portion of the work they did on that game. Watching people cook is a beautiful thing!

Kevin Ribeiro@gentlekevs.bsky.social

Found a video of one of my first tests of the glowing doors on El Paso, Elsewhere's Aperture! On this level I had to add more surrealism to the visuals, so I started thinking of ways to surprise players by adding stuff they haven't seen yet (+) #gamedev #braziliandev @strangescaffold.bsky.social

Happy new year everyone. 2024 was a good-weird year for me. Still taking time to recover before I do more things in 2025. Got hopefully a couple of good things lined up.

Mostly I just gotta feel more comfortable communicating on text. I have many things I want to reach out to people about but I'm too scared of coming across as exploiting. It's not the case - but I think this is how my burnout has manifested, so I'll just work on it.

Harry Petch reposted

Decided to save this for my first Bluesky post! I had the opportunity to make something for Advent.js this year, hope you check it out and enjoy! Thanks @vividfax.bsky.social and @mtrc.bsky.social for letting me be a part of this, Merry Christmas ya [adjective][nouns]!

Advent.js@adventjs.itch.io

Time to curl up with a nice festive movie under a blanket. Mike Anderson (@gravykun.bsky.social) chose today’s movie, although it’s… not quite how I remember it. Grab the popcorn and join us behind today’s calendar door: adventjs.itch.io/adventjs-2024

Harry Petch reposted

📢 Hello Press and Creator-type folk! Review keys are going to be sent out shortly for my next indie game, Mythwrecked. If you would like one (AND are press or a creator) please prod Whitethorn Games on the following email: ✉️ press@whitethorngames.com

Jacob's content is the best kind of monkey paw stuff: I the player get really fun stuff to express myself with, but the DM can get new brilliant ways to kill me or my innocence. This is because Jacob is evil (in a good way). Evil people make good DND content. Jacob is aligned Good Evil.

Jacob Bodman@absokith.bsky.social

Hey gang, I'm going to start release daily pieces of 5e content here Fildais is the saint of archery in Wildtales. Despite typically being a fertility goddess, archery in wildtales is mainly associated with the Fianna, who often bring good blessings to the lands they travel through.

Hey folks - next Thursday (21st Nov) I'm hosting the Games Talks Live Glasgow stream from 4pm-10pm GMT! 10-minute specialist gamedev talks all evening. The stream is free, and it would REALLY help me out if you join in or share (interest=more opportunities). #gamedev linktr.ee/gamesjobslive

Harry Petch reposted

🔗 Seems like people are moving around between social media apps so new profile link options now available on your account settings page: You can set Bluesky, Mastodon, and Threads accounts by revealing the "More Links" section. All of these links will appear on your profile page.

Seriously, EGX was so impossibly cool to be a part of. Thanks for the opportunity for an awesome final uni project, Abertay and DARE Academy

(I'm showing this game off at EGX next week BTW! It's called Sight Unseen, in the Rezzed Zone! Experimental VR game where you can take your eyes out of your head and throw them to see around corners!)

Harry Petch reposted

A little tip for people uploading video to BlueSky (especially pixel artists, as those tend to be quite short): there is a bug on the app where the first 7-8 seconds show in poor quality before it switches to the good quality video. So make sure you loop your animation enough times to get past that.

Revival bluesky post. Been assisting the artists on our team with art passing the level for our DARE Academy VR spy game. If you're coming to EGXxMCM next week please come say hi to me at the Sight Unseen stand - we have made an awesome little VR game demo.

Oh awesome, bluesky has messaging now?? Also hi, I'm back/still here. It's been a crazy 4+ months since I last posted here. It's been good, though

Harry Petch reposted

Gosh I'm sorry but could I interes anyone in a slot for this? I need to pay for an important med tomorrow that I didn't know was going to be delivered tomorrow. I only need $10 more for it so one order would be plenty. I also have a kofi if you would like to read some comics ko-fi.com/portaltohades

Since I'm overdraft and running low on necessities and still have upcoming bills, I'm also offering a sale on icons for $50. To grab one please email me at portaltohades@gmail.com. They are great for small scenes. I can work with descriptions.

Harry Petch reposted

🍾NEW YEAR, NEW PROJECTS!🥂 👋I'm a Senior Narrative Designer + Writer, with over 8 years of XP, 10 shipped games, looking for new projects! 👉Check out my portfolio: www.victorojuel.org 📩Hit me up: victor dot ojuel at gmail dot com! #gamedev #lookingforwork #narrativedesign #gamewriting RT plz?

victorojuel.orgVíctor Ojuel | Narrative DesignerOfficial website of Víctor Ojuel, Narrative Designer and Videogame Writer (Temtem, Relicta, Aeon Drive, Legends of Catalonia, Wildermyth...). Portfolio, contact, interactive fiction and more.

Late night cheeky skeet, currently reworking my portfolio layout to better accommodate how varied things have gotten. I should be happy to have a lot of varied gamedev experience now from uni, but my old layout just wasn't displaying that in a way I was happy with. Now, you see stuff INSTANTLY!

Late night cheeky skeet, currently reworking my portfolio layout to better accommodate how varied things have gotten. I should be happy to have a lot of varied gamedev experience now from uni, but my old layout just wasn't displaying that in a way I was happy with. Now, you see stuff INSTANTLY!

(my website is my username, and this will be updated about tomorrow. would love to continue working in scotland when i graduate, so any mechanics/systems design junior roles or prototyping contract work... keep me on your radar!)

This year I'm trying to take the necessary steps for myself and build back up my confidence and competence at doing tasks by doing just one thing at a time. I tend to obsess about every problem I could try to solve at once, it overloads me, then I can't even do anything. So let's not do that

Mental barriers are frustrating because there can tangibly be nothing wrong and yet even the most simple things are insurmountable (like even writing this little post is hard to properly get the words out). I blame myself for this, yet I would not blame another going through the same.