ITR
ITR
@itr.bsky.social
#Gamedev from Norway who does lots of projects. Wishlist Life Below: http://s.team/a/2932150/ --- Games I've worked on --- Rob Riches: https://s.team/a/1655670/ Besiege: https://s.team/a/346010/ Random Projects: https://itr.itch.io/
1K followers1.8K following641 posts
Explored this some more, and realized if I generate a weight for each row in the image based on the lightness, then travel through 128 points based on those weights, I can use that to draw sine waves later. #glsl #computergraphics #gamedev
I saw a video about machines that draw with a single line, so I wanted to try programming that myself. Slowly getting there, but I think I need to simulate CMYK. #glsl #computergraphics #gamedev
Explored this some more, and realized if I generate a weight for each row in the image based on the lightness, then travel through 128 points based on those weights, I can use that to draw sine waves later. #glsl #computergraphics #gamedev
I saw a video about machines that draw with a single line, so I wanted to try programming that myself. Slowly getting there, but I think I need to simulate CMYK. #glsl #computergraphics #gamedev
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#AD I can't belive I'm saying this, but tomorrow I will be streaming the game I WORKED ON! I will go live at 19:00 CEST streaming Life Below 🩵🪸 AND @megapopgames.com has been so amazing to give us five keys to the game to give away! Looking forward to play this game with out all 🩵
Only 5 steam reviews away from that pesky 10 review barrier.... maybe if i stare harder it will go quicker store.steampowered.com/app/2932150/... #gamedev #indiedev #indiegames
Less than 24 hours until @lifebelow.net releases!!! We've worked on it for so long, so I'm excited to see what the reception will be like!!! store.steampowered.com/app/2932150/... #gamedev #indiedev #unity
Only 3 days left until @lifebelow.net releases!!! Today we're streaming on steam, starting 30 minutes from now! Please come say hi 🐟 store.steampowered.com/app/2932150/ #indiedev #gamedev
Only 5 days left until @lifebelow.net releases!!! Our publisher also published Mechanicus II, which released today, and I really like how the graphics look next to each other. Life Below: store.steampowered.com/app/2932150/... WH40K-MII: store.steampowered.com/app/2532480/ #indiedev #gamedev
Only 6 days left until @lifebelow.net releases!!! I like keeping our cheat console in the build so I can spawn 3000 crabs store.steampowered.com/app/2932150/ #indiedev #gamedev
A bit late, but a week left until @lifebelow.net releases!!! We're in Steam Ocean Fest, surprisingly many other games there too though. store.steampowered.com/app/2932150/... #indiedev #gamedev
8 days left until @lifebelow.net releases!!! One all the icons corrupted and got replaced by this icon of a Lagoon Triggerfish! I still don't know how this happened, but I somehow fixed it! Also demo is live again now! store.steampowered.com/app/2932150 #gamedev #indiedev
10 days left until @lifebelow.net releases!!! Finally weekend! store.steampowered.com/app/2932150 #gamedev #indiedev
11 days left until @lifebelow.net releases!!! Today steam approved our build!!!!! store.steampowered.com/app/2932150/... #gamedev #indiedev
Only 12 days until @lifebelow.net is out!! We've been working on this for 4 years now!!! #gamedev #indiedev store.steampowered.com/app/2932150/...
Turns out Google is being evil again? Didn't Google & Apple *just* lose in court over something like this? keepandroidopen.org
We're streaming our game Life Below on steam now! Just 1 more month until we release, super excited!! Please stop by and say hi! store.steampowered.com/app/2932150/...
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I'm in this video :) youtu.be/tfg_Ay1FSe4 #gamedev #programming
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I recreated the Find Luigi / WANTED minigame so you can play it in a web-browser: itr13.github.io/findluigi/ Works on phone too! #gamedev
Some Life Below ones I had running in the background while working :3 Wishlist Life Below! store.steampowered.com/app/2932150/... #gamedev
Almost 10 years ago I did some videos where I used genetic algorithms to recreate an image using only circles, and I got curious what a web version would look like. Here's the result running in real-time on the exact same 9-year old computer. Try it yourself: itr13.github.io/circles/ #dev
Here's what it got after 2.5 hours. At this point it's mostly just placing the tiniest circle possible on details.
Almost 10 years ago I did some videos where I used genetic algorithms to recreate an image using only circles, and I got curious what a web version would look like. Here's the result running in real-time on the exact same 9-year old computer. Try it yourself: itr13.github.io/circles/ #dev
Almost 10 years ago I did some videos where I used genetic algorithms to recreate an image using only circles, and I got curious what a web version would look like. Here's the result running in real-time on the exact same 9-year old computer. Try it yourself: itr13.github.io/circles/ #dev
I recreated the Find Luigi / WANTED minigame so you can play it in a web-browser: itr13.github.io/findluigi/ Works on phone too! #gamedev
Made two shorts about it if anyone's willing to give them a watch :) youtube.com/shorts/9J8by...
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i think about this post every time i see an update from @mewpurpur.bsky.social about GodSVG, the open source SVG editor made in #godot #gamedev #indiedev
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We're showing off Life Below: store.steampowered.com/app/2932150/...