Now in Bezi: procedural worlds in Unreal from a prompt.
Point Bezi to existing environment assets and describe what you want to build. It will generate a PCG graph that assembles those assets into a playable, tweakable scene, right in your level.
#gamedev#unrealengine#unrealdev
Around a month ago, Bezi enabled Unreal Engine support for early-access users. Since then, hundreds of studios have used it to speed up how they build games in Unreal.
Starting today, Bezi for Unreal is open to everyone.
Try it for free: bezi.com/unreal?utm_s...#gamedev#unrealengine#unrealdev
Imagine Minesweeper as a roguelite:
- heightens Minesweeper’s 50/50 risk into a high-stakes gamble
- has 70+ powerups
- debuted recently to overwhelmingly "Positive" reviews
- one reviewer's already at 184 hours of playtime
This is Coinsweeper, built with Bezi by Duo Forge Games.
#indiegames
Bezi now supports Unreal Engine.
Build with all the power and fidelity of Unreal, with zero friction.
Sign up for early access, available now for free.
#gamedev#unrealdev
What would you make if you had two weeks to build a game to win a prize pool worth $34,000?
Calling all game creators: the Bezi Mega Jam is a game jam with prizes designed to boost talented game devs forward in the industry.
Get ready to build by September 14. Signup link below.
You can now build UI in Unity like it's Figma with a dash of Blender.
Auto-layout, variables, orbit controls. Works for uGUI or UI Toolkit. Push your content to the engine with no token spend.
#unitydev#gamedev
Introducing Proofs — visual, dynamic interfaces to build games with Bezi.
Proofs are freeform mini-apps you spawn for any custom need: convey your design intent to Bezi, represent real-time data about your project, or expand your workspace in any other creative way you wish.
New model drops:
Bezi now has Claude Opus 5, GPT-5.6 Sol, and the open model GLM-5.2.
Bezi also now runs on GPT-5.6 Luna by default, which our internal evals found to be 3x cheaper than Claude Sonnet 5, while being equally performant.
#gamedev
Announcing Bezi's first MEGA Game Jam.
Bezi will be giving away $12,000+ in gamedev resources — GDC passes, iPads, asset packs, Bezi subscriptions — all prizes to nourish your craft.
Not one to miss! Mark your calendars: Sept 14 - Sept 29, 2026. Details below 🔽
#gamedev#indiedev#gamejam
Big one: Bezi now supports MCPs.
Your Git history. Your Figma files. Your Blender models. Your Notion docs.
Connect all the tools you use to build your game day-to-day, and Bezi can now help you build with them.
#gamedev#unitydev
"Mobile gamedev takes more skill than desktop or console development."
A hot take Bezi heard at GDC this year, from someone who thinks mobile dev is more complex and has contributed more innovation than other areas of gamedev!
#GDC2026#gamedev#mobiledev#bezitakes
If the gamedev community has unanimously flocked to Bezi over Unity’s official AI tool after all these years of Unity AI’s existence, there’s got to be a reason.
#gamedev#unityai#unitydev
This one's for the multiplayer devs, hunting bugs hiding in the space between the client and the server.
We built Workspaces in Bezi to perfectly bridge that space.
One Workspace for your Unity client, your game server, and your shared assembly, seamlessly connected.
#gamedev#unitydev
What goes into building an open-world game like Red Dead Redemption 2?
Bezi talked with game designer James Creavalle on what it was like making game content for RDR2, and how he solved the design challenges of enabling a wild range of unexpected playstyles.
#RDR2#gamedev#gamedesign
What conditions enable the making of good games? How can small teams with limited bandwidth gain their edge?
At GDC, Bezi's very own Julian Park gave his take, and made the case for optimism for the quality ceiling of tomorrow's games.
Check out his talk below ⬇️
#indiedev#gamedev
“Expedition 33 should not have won Indie Game of the Year Award.”
Folks at #GDC2026 had hot takes on the Game Awards and what should be considered an "indie game."
#indiedev#gamedev#bezitakes#expedition33
"We as game developers know about the posts on Reddit asking for a specific feature, and we're not doing it on purpose."
GDC was a blast, and folks had hot takes on gaming...
#GDC2026#gamedev#BeziTakes
You can now select models for your Bezi tasks, so you can manage your credits more flexibly.
For any gamedev task, you can toggle through 3 model options — Frontier for the most cutting-edge models (Opus 4.6 today), Core for standard dev work, and Basic for simple, lightweight tasks.
#gamedev
Bezi now has Plan Mode.
As you think through your game’s next feature, clarify your ideas with Bezi, align on any details and dependencies you missed, and you’ll get a perfectly structured execution plan.
Hit Build, and watch Bezi build out your exact intentions.
#gamedev#indiedev
Heading into the #GlobalGameJam? We’ve got something to help you out 😉
The 2026 Quick Start Bundle includes 13 premium assets (characters, environments, animations, VFX, templates, and audio) worth over $470, available for just $2!
Grab it here: on.unity.com/QuickStartBu...#MadewithUnity#GGJ26
The $2 Quick Start Bundle is back and upgraded with high‑quality assets so you can prototype, build, and polish with ease🎉
For two weeks only (Jan 21–Feb 4), get 13 assets worth $470 for just $2. Shop now: on.unity.com/QuickStartBu...#MadewithUnity#GlobalGameJam
What happens when an indie game studio sets a horror fishing game in a Jim Henson-inspired voodoo swamp?
Voodoo Fishin’ is Lost Arcade's debut release. Here's artist Brett Nienburg on how he designed its distinctive gameworld.
Stay tuned for our deep dive with Lost Arcade!
#indiedev#gamedev
Bezi is giving away GDC passes this month!
To support indie developers, we'll be selecting a dev team from our January game jam to attend GDC in San Francisco this March. We also have a $1,000 cash prize pool!
Our jam is January 19th to Feb 2nd. Signup link below:
#indiedev#gamedev#gdc2026
Bezi is hiring a new role in Technical Business Development!
You'll be introducing Bezi to AA-AAA game studios and addressing challenges in their technical pipelines.
Experience with Unity gamedev required.
www.bezi.com/careers/busi...
Happy holidays from Bezi! ☃️
From all our Bezi Jams so far, this month's games featured some of the most creative mechanics and premises.
Here are the most upvoted games from Bezi Jam last weekend — made by devs from all around the world, all in just 4 days with Bezi.
#gamedev#indiedev#unitydev
You won’t live forever. Don’t spend 18 precious hours on God’s green earth manually adjusting character assets in Unity.
Bezi builds your pipeline — in minutes, you can propagate animator structures, naming conventions, and scalable stat systems across your entire asset library.
#gamedev#unitydev
Tech artists, imagine your day with less busywork and more creative exploration.
Bezi is a sidekick that builds artist-friendly tools for your team, handles menial implementation, and mockups shaders, so you have more time to focus on craft.
This is Bezi for technical artists.
#gamedev#techart
AI for building real games, not generating them.
Bezi helps game developers with processes like prototyping, debugging, and building custom tools - so you can do the art, architecture, and gameplay. No asset generation or training AI with your data.
#gamedev#indiedev#unity#unite2025
AI for building real games, not generating them.
Bezi helps game developers with processes like prototyping, debugging, and building custom tools - so you can do the art, architecture, and gameplay. No asset generation or training AI with your data.
#gamedev#indiedev#unity#unite2025
This is why gamedevs can’t get enough of us.
Cascade dependencies, thread-safety issues, performance bottlenecks — Bezi spots ‘em all.
For games with complex systems, you NEED your tools to be context-aware, and that's what Bezi does best.
#gamedev#indiedev
Bezi is hiring a Technical Solutions Engineer!
You'll be helping us support the influx of studios evaluating Bezi for their team.
Experience with supporting tool evaluation required, and gamedev experience at a studio strongly desired.
#gamedev#indiedev#indiegameswww.bezi.com/careers/solu...
Boo. Happy Halloween from your favorite ghost.
Last weekend, gamedevs teamed up for our Halloween game jam to build spooky games with our tool — all featuring Bezi's mascot ghost, all shipped in just 4 days.
(The ghost’s name is TBD, but we’re open to suggestions.)
#gamedev#indiedev
Calling all game devs with a knack for the spooky.
With Halloweekend around the corner, Bezi Jam is looking for the spookiest game you can build in 4 days.
Try out Bezi yourself, meet our community, and take a shot at our $300 prize pool. Submissions open Thursday.
#gamedev#indiedev#gamejam
Yes, your teammate named them PlayerController, PlayerManager, PlayerInputHandler, and PlayerStateHandler.
No, you don’t have to read the entirety of the codebase to figure out where the bug is.
One prompt, a couple seconds. Bezi will get you up to speed.
#gamedev#indiedev
The Bezi community is simply built different. Last weekend, our insanely creative game devs cooked up these 'cozy' games for our monthly game jam.
Check them out below — all made in just 4 days with Bezi, all perfectly cozy for sweater weather.
#gamedev#indiedev
🎃 Bezi Jam #6: Halloween Games!
4-day jam | $300+ prizes | Unity + Bezi
Help us make this our BIGGEST jam yet! Create spooky games with a mystery twist revealed at start 👻
Starts Oct 23, 8am PT
🔗 itch.io/jam/bezi-jam-6-halloween-games
💬 discord.gg/UsW6uqFtYA#GameJam#GameDev#IndieDev#Unity3D
Introducing Bezi’s new context layer for game developers.
Upload everything you know about your game beyond what’s already in Unity, and watch Bezi work its magic. With Pages, you can bring in design docs, implementation plans, & tool specs, and reference them directly in Bezi.
#gamedev#indiedev
Bezi sees what you see.
Debug your Unity project with ultra efficiency - add a quick screenshot to capture node spaghetti, long console errors, and component issues. Bezi will take it from there.
#gamedev#indiedev#unity
Lost Arcade, a small indie studio, ran into problems making their debut game, Voodoo Fishin':
👨💻 Programmer stretched thin
⚙️ Custom tools took days to build
🎨 Artists stuck in long, manual processes
With Bezi, they were able to build custom tools in minutes, unblocking artists.
#indiedev#gamedev
At our recent Bezi Remix Jam, devs remade classic games with a twist! We saw a pinball + tower defense mashup, a post-apocalyptic Mario Kart, and tons more.
Amazing to see what the community can make with our Unity assistant. Huge congrats to the winners!
#gamejam#indiedev#gamedev