Jonathon Ranger

Jonathon Ranger

@jonathonranger.com

🇬🇧 - Creative Director | 3D Artist (Hard-Surface & Environments) | GameDev Prev @ Messy Desk Interactive, Starship Simulator Life long student of all things CG / VFX, Post-Production, Sci-Fi and Space Exploration.

279 followers226 following6 posts

Jonathon Ranger reposted

If you're on #Bluesky to see #GameDev / #IndieDev posts: Here's an overview of the TOP 20 CUSTOM FEEDS for that! Check comments for link to all. 🧵 Repost to help spread the good word of custom feeds! ❤️

Jonathon Ranger reposted

UK Folks. If you're concerned about the catastrophic impact of generative AI on the creative industries & the theft of artists/writers creations, then you REALLY NEED to complete the below online consultation form. This is your chance to say 'fuck off, this is not okay' www.gov.uk/government/c...

gov.ukCopyright and Artificial IntelligenceThis consultation seeks views on how the government can ensure the UK’s legal framework for AI and copyright supports the UK creative industries and AI sector together.

Jonathon Ranger reposted

Yeah ok, I’m doing this. Here is some advice for aspiring game writers. Do not come into games wanting to be a game writer with the attitude that all you are going to write are the cinematics. Fact: a game’s story is not about the cinematics. 🧵

Jonathon Ranger reposted

More blue stuff from me (looks like I like color blue), this time made for Prosperous Universe, a browser-based space economy game, perfect for anyone loving spreadsheets and space. Illustration for the game update "Liquidity".

Jonathon Ranger reposted

Jonathon Ranger reposted

3rd (in chronological order) piece in Sunrise 2 series. Before going down toward martian surface, the lander visits the surface of Phobos, to set up some relay antennas and sensors. Due to very low gravity of this moon, the lander only needs a few thin supports to stabilize itself over the surface.

Jonathon Ranger reposted

On the ground #b3d

MACHINƎ@machin3.io

Old work, the Starfighter #b3d This predates all of my addons, textured still in Substance Painter, but did lead me to start working on #DECALmachine

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