komm64 | COMMS CLOSED

komm64 | COMMS CLOSED

@komm64.com

20+ | indie game developer | furry artist Games, art, music, and code. Join ☞ http://discord.gg/mKJD8nCB7b Support ☞ http://ko-fi.com/komm64 | http://patreon.com/komm64

1K followers219 following549 posts

Pinned

(1/3) Pixtube is out now! A few people asked for a standalone version, so I decided to turn it into a proper release. You can draw pixel art, switch between Raw / CRT / Split views, mess around with CRT simulation and retro signal effects, and generally make pixels look weird and fun. The CRT

(1/2) I've been practicing guitar lately. I'm pretty bad at it, but I'm having fun. With how fast AI is advancing, I could ask AI to generate guitar parts that sound way better than anything I could play, as much as I wanted. But I want to value my own physicality, too. I think that's a real

(2/2) luxury. Honestly, I love AI. But I want to maintain a clear boundary between myself and AI. I want to cherish what comes from within me.

(1/4) Up until now, while I've been trying to make Pixtube's CRT shader as physically accurate as possible by referencing real-world measurements, when it comes to fine-tuning the actual look, I've mostly been trying to recreate the CRTs I remember from my own experience. But I think it's finally

View full thread

(3/4) lights off and nothing but an inexpensive 14-inch CRT turned on. There's something a little illicit about that image, if you know what I mean. Since it's only 14 inches, the scanlines would be relatively thick, and with the room being dark, there'd be very little ambient light affecting the

(1/4) Up until now, while I've been trying to make Pixtube's CRT shader as physically accurate as possible by referencing real-world measurements, when it comes to fine-tuning the actual look, I've mostly been trying to recreate the CRTs I remember from my own experience. But I think it's finally

(2/4) time to take things to the next level by using actual CRTs as visual references. I've been looking into what kind of CRT would be best for this, and I have a pretty specific image in mind for how I want my CRT rendering to look. Imagine playing a game at night in your own room, with the

(1/3) pixtube 1.0.8 / pixtube player 1.0.9 are out 📺 ■ New display signals Besides TV, you can now preview on PC monitors (VGA 480p / SVGA 600p). Beam width and color fringe are based on real monitor specs. ■ New CRT algorithm The old one is still available: Options > Legacy CRT (TV). ■

(2/3) Brightness Adjust CRT brightness with Shift + mouse wheel. ■ Export ProRes 4444 video export, and the output size is now shown when exporting. ■ Tip: NES RF noise Turn the noise up or down with the slider in pixtube player. ■ Bonus: Web version itch.io buyers can also use the Editor and

itch.ioDownload the latest indie gamesitch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you co...

My favorite thing about running a Discord server is watching the members get fed up when the Toriel and Asgore bots occasionally get into ridiculously long conversations with each other.

(1/4) Thank you all so much for picking up Pixtube! And if you haven't got it yet, help keep food on my table! 😂 I'm working on a pretty big update right now. Here's a little secret: the rendering in Pixtube Player is actually a generation ahead, with more accurate CRT reproduction, but the

View full thread

(3/4) now, Pixtube runs on Windows and Linux, and I've been getting a lot of requests for a Mac version. The thing is, I don't own a Mac... I really want to bring my games and tools to Mac someday, but right now I just can't afford to set up a Mac development environment. 😭 So if you're on a Mac,

(1/4) Thank you all so much for picking up Pixtube! And if you haven't got it yet, help keep food on my table! 😂 I'm working on a pretty big update right now. Here's a little secret: the rendering in Pixtube Player is actually a generation ahead, with more accurate CRT reproduction, but the

(2/4) Editor doesn't have it yet. This update brings the Editor up to the same level, and adds new 480p and 600p PC monitor modes (VGA / SVGA). As a little bonus for everyone who picked up Pixtube, I'm also planning to let you use the Web version by logging in with your itch.io account. Right

itch.ioDownload the latest indie gamesitch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you co...

(1/2) As AI takes over more and more of the activities that humans currently perform, it will also take over many of the functions that communities have traditionally served for our survival. In other words, humans could finally be freed from the constraints of traditional institutions and

(1/2) Pixtube 1.0.7 is out! 🎉 The Editor now has NES and 480i modes. NES lets you paint with the Famicom palette and see it through RF, and 480i gives you canvases up to 640×480 with interlaced display — best seen in motion, so give it a try! I also added export for game projects: dot-by-dot PNGs

(1/2) A new Pixtube update is out! Thanks to everyone who picked it up and sent bug reports. I really wasn’t expecting this much interest! Linux builds are now available, and both the Editor and Player have improved MP4 export. Desktop exports now follow the same output settings as the Web

(1/3) Pixtube is out now! A few people asked for a standalone version, so I decided to turn it into a proper release. You can draw pixel art, switch between Raw / CRT / Split views, mess around with CRT simulation and retro signal effects, and generally make pixels look weird and fun. The CRT

(2/3) and analog signal simulation is built on shaders I’ve been developing and refining for around two years 😳 It includes Composite and RF signal processing, 240p / 480i display simulation, and more — and I plan to keep improving it over time. It also includes pixtube-player, so you can throw

(1/2) Lately, I’ve been making a bunch of VST plugins as a by-product of developing my game. I’d been testing them through headphones, but unbeknownst to me, the audio was also coming out of my monitor speakers. When I enabled one of my fuzz VSTs, the cajón I was sitting on suddenly jolted with a

(2/2) huge THUMP. I wondered what the hell had happened, only to realize that my monitors were blasting noise at an insane volume lol. I immediately muted the output, but I’m pretty sure the noise must have echoed through the entire neighborhood.

(1/5) I’ve given the CRT shader in Pixtube Player a major overhaul. That said, for most people, the visual difference may be subtle enough that you might wonder, “What actually changed?” The main Pixtube app hasn’t been updated with these changes yet, by the way. The reason I’m so particular about

View full thread

(4/5) unique sense of excitement that’s hard to describe. With Pixtube’s CRT shader, I’ve tried to recreate as much of that special feeling—the excitement that CRT visuals have—as possible. So if you’re interested, feel free to visit the site below, drag and drop an image or video into it, and

(1/5) I’ve given the CRT shader in Pixtube Player a major overhaul. That said, for most people, the visual difference may be subtle enough that you might wonder, “What actually changed?” The main Pixtube app hasn’t been updated with these changes yet, by the way. The reason I’m so particular about

(2/5) CRT shaders isn’t simply nostalgia. It’s because I genuinely think CRT visuals are wonderful in their own right. There may have been a time when some people dismissed pixel art as nothing more than nostalgia, but I don’t think many people would say that anymore. Today, it’s widely recognized

(3/5) that pixel art and high-resolution digital art each have their own distinct strengths and appeal. I feel the same way about CRT visuals. They have a different kind of beauty from the sharpness and vivid color reproduction of LCD and OLED displays. Whenever I look at a CRT image, I get this

(1/2) So, I tried using AI to translate ToriMeki Memorial into Simplified Chinese and Korean, though I’m not entirely sure how well they turned out. I also took this opportunity to redo the English translation from scratch. I’d be really happy to hear any feedback, whether through comments on the