Lyzerus

Lyzerus

@lyzerus.bsky.social

36, ace, or aro, or both. I don't think about it too much. Not very talkative, please don't take it the wrong way if I don't respond. Artist primarily, sometimes stream, slowly inching towards solo dev.

192 followers215 following265 posts

Update Post 3 of 3 Something I wanted to give a go, I painted over my 3D model, as I know 3D can give uncanny valley. I wanted to see if I could try painting over a model and see how it looked.

As a side note, doing this also showed me about 3 or 4 spots where the 3D model is not accurate to how I normally draw her.

Update post 2 of 3, just some scattered WIP assets. Objects from Voice of the Void that I plan on using in the future. In-universe Skyscrapers for OC stuff, mesh for Chloe is done and MOSTLY rigged, I still gotta touch up some weight paints.

Just a few updates since I haven't posted anything in a while. I can never focus on one project at a time... Post 1 of 3 Expression practice. I need to redo Lyra's head, the jawline topology doesn't flow well, but I wanted to get some experience on this.

Make mesh. Satisfied with mesh topology Rig Realize topology absolutely needs improving. Start over Repeat 20x Oy vey.

Taking a quick break from doing meshes/rigging to do an animation. I also have to do facial expression at some point. Separate angle in comments. #OC #Lyra #blender

On a side note, I already had a level of "I understand" when it comes to reusing assets for video games but after working my way through blender that feeling has amplified for me. I do NOT want to rig the same general humanoid shape when I know I've done it 5-10 times already.

I really thought I'd be manually doing textures for a long time, but then more "Oh, you can do that." situations happen in the Shader tab.

The absolute biggest boon that learning 3D modelling has to give to a person who has taken up drawing before hand is that 3D modelling will FORCE you to learn how anatomy works in a 3D space. Way better than drawing ever could, this also includes how and where flesh/bones warp and bend.

I apologize for the dry period, I wanted to get this out there as it's likely going to continue, I've been more or less speedrunning learning Blender, the animated collab piece I mentioned in the past I decided to scrap and start anew, it was 2D now it's going to use 3D models in blender (1/2)

For the collab we were given a very gracious 6 month period to work on it, the 2D one I worked on for 4 months and was exhausted by the end of that duration, started from scratch and I am already almost done after a month. I will probably be doing even more blender stuff after I'm done.(2/2)

Happy #portfolioday Name's Lyzerus, I like drawing perspective, I do pixel art, drawing, and I've also dipped my toes into 3D modelling.

Made a handful of models over the last year or so, but they never got to the point of animating, so this is my first 3D model animation. It was a lot easier than I was making it out to be in my head. It's a bit stiff for my liking but I'll take the learning experience. #blender

Gunna do a quick deltarune chapter 5 animation, just a quick looping one, shouldn't take me too long to make. Original seems to be 6 frames, gunna draw it and add some more for fun.

A redraw of bsky.app/profile/lyze... Made it about a half a year ago but after making it, the thought on my head was constantly "I could have done better than that." There's a larger render with the blade trail I'll put in the comments. #OC #Lyra #art

Lyzerus@lyzerus.bsky.social

Birthday drawing for myself, one of them at least. There's another one I've started, hoping to have it done by the end of the month. #oc #lyra #art

Finally got around to beating Mina, got 100%. Fantastic game, worth the weight IMO. Might come back and play it again in 6-12 months and play it with harder modifiers. I hope they make a sequel some day.

Second piece for RetroRedrawn's Mega Man 2 Redrawn collab. This is the refight room for Woodman in Wily's Castle. #megaman #pixelart #ドット絵

Lyzerus reposted

hiya #portfolioday! I'm Smudgy, an Illustrator and Graphic Designer that loves character centered work. I'm available for work and would love to collaborate with more people in the near future! :] 🌌 🎨🎮🔥 🌐My Website! 🖨️ My Inprnt! ☕My Ko-fi! ✉️ Contact: smudgyinkart@gmail.com

Lyzerus reposted

Hello #Portfolioday Im a pixelartist. Might be available in the summer, so keep me in mind a few months from now :)

Lyzerus reposted

Hey #PortfolioDay ! I'm Taks, I'm a pixel artist who enjoys making art for games. I like making icons, tiles, and illustrations. Just finished another project and currently looking for long-term work! ✉️ takspixelart@gmail.com ⭐️ takspixelart.carrd.co

Lyzerus reposted

Somehow, #PortfolioDay has returned I'm Evelyne, illustrating book covers, endpapers and character art in acrylics - with a focus on high fantasy, vibrant sci-fi, and Gothic horror. www.evydraws.com/portfolio evydrawsillustration@gmail.com Open for new work in the second half of 2026.