Matt

Matt

@mavon.ie

Freelance fullstack developer - https://mavon.ie

46 followers43 following132 posts

MASSIVE UPDATE! npx @mavonengine/cli create my-game would love some feedback! #gamedev #nodejs #indiedev #threejs #gamedevelopment

@github.com is again unusable. This time the interface is just lagging non stop. Both chrome / firefox after clearing everything / hard refresh. Unusable for the past 2 days. I cant even "/" search a file without it taking 10 seconds to show me typing. Microslop at its finest #dev #github #devops

Matt@mavon.ie

For the first time in my career @github.com is actually blocking us from doing work by just having different services being offline or unavailable. Retry the action & the cache is offline. Retry again and cant pull docker images because registry timed out. This is insane. #dev #github #devops

Well this certainly escalated... #gamedev #threejs #gamedevelopment

Matt@mavon.ie

Integrated the ragdolls into what I was actually working on and it looks pretty good mixed in with animations!! #threejs #gamedev #physics #threejsJourney

This is the most difficult part about explaining AI to someone. Also people using AI to "debunk" stuff. "Is this video AI generated" is already preloaded and it will tell you what you want to hear. The only way to go is its literally all made up there is no in between. Dont trust it

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Put up a cheeeezy website for my space game yesterday "We're building the future of multiplayer games. Join us in massive 1000 player real-time space battles with fighters, bombers and capital ships around derelict megastructures". spacegame.dev

For the first time in my career @github.com is actually blocking us from doing work by just having different services being offline or unavailable. Retry the action & the cache is offline. Retry again and cant pull docker images because registry timed out. This is insane. #dev #github #devops

Seeing this in VR is amazing. Need ragdoll in your #threejs game? Check it out: github.com/mattvb91/rap... #indiedev #indiegame #solodev #gamedev #indiegamedev #threejsjourney #node #typescript #screenshotsaturday

I somehow managed to make one of the clouds look like a turd... ooops #art #krita #indiegame #solodev #gamedev #indiegamedev #drawing

Matt@mavon.ie

I made something mavonengine.com/demo/paper-t... #indiedev #indiegame #solodev #gamedev #indiegamedev #threejsjourney #node #typescript #threejs

Just released a new version which fixes some windows issues! mavonengine.com #indiedev #indiegame #solodev #gamedev #indiegamedev #threejsjourney #nodejs #typescript #threejs

Matt@mavon.ie

Just dropped some fixes for the multiplayer template go check it out. Would love some feedback: npx @mavonengine/create-bootstrap #indiedev #indiegame #solodev #gamedev #indiegamedev #threejsjourney #nodejs #typescript #threejs

Playing around with some ideas #indiedev #indiegame #solodev #gamedev #indiegamedev #threejsjourney #nodejs #typescript #threejs

Updated the multiplayer demo on the homepage to the latest version! mavonengine.com #indiedev #indiegame #solodev #gamedev #indiegamedev #threejsjourney #nodejs #typescript #threejs #screenshotsaturday

Just dropped some fixes for the multiplayer template go check it out. Would love some feedback: npx @mavonengine/create-bootstrap #indiedev #indiegame #solodev #gamedev #indiegamedev #threejsjourney #nodejs #typescript #threejs

Just released v0.0.7 of the editor which fixes it loading in dev mode now by pressing `.` github.com/MavonEngine/... #indiedev #indiegame #solodev #gamedev #indiegamedev #threejsjourney #nodejs #typescript #threejs

Added some more prefab samples to the homepage: mavonengine.com Just drag & drop community prefabs directly into your #threejs games. #indiedev #indiegame #solodev #gamedev #indiegamedev #threejsjourney #nodejs #typescript

Now with prefabs ready to be pulled in. Going to make this so you can create prefabs and register them easily so you can browse a list of ready to go prefabs built by others mavonengine.com #indiedev #indiegame #solodev #gamedev #indiegamedev #threejs #threejsjourney #nodejs #typescript

The editor gets dynamically loaded into the same canvas instance that your game is running on. Up next: Previewing assets such as models / animations / sounds / textures. mavonengine.com #indiedev #indiegame #solodev #gamedev #indiegamedev #threejs #threejsjourney #nodejs #typescript

I have been busy!! 😬 I've managed to abstract parts to reuse in other games for single or multiplayer (With authoritative Server). Im aiming to have an initial preview release out by end of march. mavonengine.com #indiedev #indiegame #solodev #gamedev #indiegamedev #threejs #threejsjourney #nodejs

Implemented the water shader from #threejsJourney with culling under the terrain and 3 levels of LOD. Works pretty good so far. Check it out here: strainzero.com/play #indiedev #indiegame #solodev #gamedev #indiegamedev #threejs

Not sure if I enjoy reading it or just hatereading it to confirm my own suspicions. Definitely recommend if you also feel everything is going to shit online (and offline)

Huge improvement in getting rid of the jank feeling by transition between animation states. Also using the push down state machine from @stuffwithstuff.com book for players and zombies. #screenshotsaturday #indiedev #indiegame #solodev #gamedev #indiegamedev #threejs #threejsjourney

Starting on a basic zombie idle animation! #gamedev #gamedevelopment #indiedev #indiegame #solodev #gamedev #indiegamedev

Playing around with some ideas like tilt shift as a main effect. This is too much but a subtle version could be interesting. #screenshotsaturday #indiedev #indiegame #solodev #gamedev #indiegamedev #threejs

You can now kill other players & zombies with grenades. Also the proof of concept of networked synchronized lootable "pickups" now works too! strainzero.com/play #indiedev #indiegame #solodev #gamedev #indiegamedev #threejs #threejsjourney

First time playing around with menu music. 2 separate layers to give a nice transition when you enter the game by turning off the drum track and then slowly fading out the synths #indiedev #indiegame #solodev #gamedev #indiegamedev

PVP NOW WORKS!!! strainzero.com/play Next up will be taking damage instead of instant death. Most important part was the death mechanic itself and the respawn. #indiedev #indiegame #solodev #gamedev #indiegamedev #threejs #threejsjourney

Will be posting another performance optimization #devlog in future focusing on larger draw distances. strainzero.com/play #indiedev #indiegame #solodev #gamedev #indiegamedev #screenshotsaturaday