mishanya

mishanya

@mishapsx.bsky.social

game developer developing Zakon - https://t.co/ZgEAnxWSA8

50 followers32 following22 posts

the evolution of the Tower of Victory As you can see, a high tower with cables leading to it was one of the first things that led zakon to where it is now #indiedev #gamedev

The navigation was the biggest feedback from the demo last year I hope that the tutorial will lead people to rely on the photo objective and exploring the city because I want to avoid using markers and minimaps. The compass was already a hard enough compromise #indiedev #gamedev

mishanya reposted

Replying to @skywardfm.com

With Ace Combat 8 bringing massive attention to the flight shooter genre, we capitalize on the interest and suggest similar indie flight games from upcoming developers that can be played right now. #indiegame #flightsim #ACECOMBAT www.skywardfm.com/po... 2/2

skywardfm.comIndie Highlight Series 006: Ace Combat AdjacentDuring the launch month of Ace Combat 8 we highlight a handful of "Ace Like" indie flight games that fans of the top flight shooter should also check out and enjoy.

mishanya reposted

The army-wide score bar in #NovaSquadron 's Dogfight/Naval Battle that fills itself up even if the player doesn't do anything? Gone. Introducing my Evil Plans: the Air Superiority bar. Which lets me turn missions into the biggest, dumbest furballs ever. #gamedev #indiedev #screenshotsaturday

mishanya reposted

Despite being WIP, an alarming number of people asked me how I made my city despite it being honestly in my opinion super basic noob stuff. This compelled me to make a video explaining some of the finer details. Note that "slides" go by fast expect to pause.

mishanya reposted

Happy Trans Day of Visibility! It's...not been an easy year, for a lot of trans and enby folks out there. But it's also worth looking ahead to the future, to change, to making the world a better place, little by little. We can do this.

mishanya reposted

Something I don't post enough about aggressors is about the hub area and menus. Reason why it's because it's not as cool as planes blowing each other up at fast speeds, and the hub area itself being just weird for this kind of game. That being said here's a look at the current state of it all.

mishanya reposted

The next #NovaSquadron tour stop was meant to be the Regio Obscurus, but it's on the other side of the planet...so I'm borrowing the Grand Viaduct's mag-railways to get there faster. Ground-attack planes weren't meant to go this fast. Not even red ones. #gamedev #indiedev #screenshotsaturday

Ive always wanted this feature

Ever got into a situation where you're focusing on the combat so much, you only realise afterwards that you have no idea what anyone's been saying over comms? Yeah, me too. Which is why I'm adding a chat log to #NovaSquadron. #gamedev #indiedev #screenshotsaturday #accessibility

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