nsfw neru | Comms Open

nsfw neru | Comms Open

@neruatnight.bsky.social

๐Ÿ”ž NSFW artist | fuck AI all my homies hate AI | mid 20s, he/they/it/any | warhammer, helldivers, halo, genshin, general terato, etc. Comms Open early release, high-res NSFW art + WIP polls: https://subscribestar.adult/aneruneru

1.4K followers86 following780 posts

question for people who often order commissions, do you recommend getting onto vgen as an artist? I'm considering it, but I order art so rarely I have no idea what the opinion is on the client side

nsfw neru | Comms Open reposted

You should be asking why Rockstar gets to do this and doesn't run into any issues with payment processors, while the rest of anyone drawing or writing "explicit content" on any platform have so much trouble getting paid

IGN@ign.com

GTA 6 has received a rating of PEGI 18, revealing mentions of "decapitation," the ability for players to snort cocaine at any time, "scenes of sexual fetishes," and much more.

This is still current, with no change to the pricing! atm, I have 3 slots open for any subject, sfw or nsfw, and any level of complexity

nsfw neru | Comms Open@neruatnight.bsky.social

My commission rates for the first 3 months of 2026! The info in the image will be added to the alt text, and this link contains my portfolio and current rates: speckled-fear-01c.notion.site/Commissions-...

nsfw neru | Comms Open reposted

draw the rest of the owl

Qsy@qsy.bsky.social

Here's an art tip for drawing a flamberge blade which works well for anything that twists and curves: in the sketching phase, rather than draw out the wave pattern with lines and try to line them on both sides with a tapering width, just use a large brush and draw out the full shape.

. going to be honest i don't get why people are so mad about the oot remake style. it looks fine. the only thing i ever heard abt wind waker as a kid, and abt twilight princess, and everything else was that the style was awful and horrible. but its beloved now and no one will admit they hated it

basically all of the criticisms ive seen boil down to 'it doesn't look exactly like how *I* think 8 poly characters should look when high poly and that means the style and art direction are bad and inconsistent'

i saw someone nitpicking that the shading color on the 3d renders wasn't *exactly* like the 2d illustrations used. jfc. the stylization and character renders ive seen (ganon, darunia etc) frankly look great. criticize the game itself all you want but i remember how ppl felt abt art style before