owdoo
owdoo
@owdoo.itch.io
Yet another hobbyist #gamedev failing to create #indiegames which can be played & derided at owdoo.itch.io
180 followers121 following514 posts
AI WILL SOLVE THE WORLDS PROBLEMS BRO JUST ONE MORE DATACENTRE BRO
Tim Sweeney needs to delete his Twitter account. #gamedev #indiegames #noAI
Thanks all for reaching out to me, in public & privately. I'm doing well! I feel inspired to keep supporting creatives and eager to continue doing what I do in the way I want. @chetsucks.com made a video, and I think he's much better with words than I am. www.youtube.com/watch?v=hQuN...
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It's spooky month and I'm curtailing my "bah humbug" inclinations and forking out for some freaky creepy crunchy #indiegames on my wishlist in the Steam Autumn Sale. Eclipsium: s.team/a/2419670 The Hungry Fly: s.team/a/2107180 Moldrise: s.team/a/4519130 O.B.O.L: s.team/a/4054050
(in case you are worried about clicking them links, s.team is a genuine official Steam short URL that they don't make enough of a song and dance about.)
In a related post to my previous one about the new Silent Hill, this #indiegame set in a depressingly awful housing estate looks like a lot of joyriding fun. I hope they keep the janky OTT car physics.
This small-scale (Bully-scale) open world indie crime sim game takes place in a rundown 90's housing estate in Northern England! THE ESTATE has no Steam page yet, but you can follow development here! linktr.ee/ctrlsway by indie dev Ctrlsway #gaming
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Hey @netflix.com - it’s okay, I don’t need you to ‘deliver even more value for my membership’ and offer 85 new releases next month, as you already have more shows & films than I could watch in my entire lifetime. So there’s no need to increase my ’includes ads’ plan fee by 33%. #enshittification
I've never had any interest in playing any Silent Hill game until I saw this. It looks like where I live. Getting by in a town like this is the real survival horror. #Sheffield #videogames #depression
It's really refreshing seeing shitey normal working class life depicted like this in a game, and a Silent Hill game no less. Pebble-dashed council flats, three-bar fires, Post Office counters, concrete shopping precincts. This must be how posh people felt playing Everybody's Gone to the Rapture.
This is a good visual metaphor for #gamedev using generative AI to code… it gives the illusion of competency and creativity without an understanding of what the hell is going on.
somebody is gonna yell at me for sharing slop and i’m so sorry. but i just got this AI ad for a network install company on tiktok. flawless work, definitely the firm to hire. cc @tracketpacer.com
Tomb Raider (1996): Lara runs! Lara jumps! Lara climbs! Lara shoots! Lara pisses off dinosaurs! Lara raids tombs! Tomb Raider (2027): Lara doomscrolls recipe websites full of pointless waffle, ads, mailing list popups, erroneous AI summaries, etc etc etc. #gamedev #enshitification #indiegames
yeah sure whatever, let lara croft cook potato stew on her phone for 2m0s of damage resistance who gives a shit anymore
Same. Going to take up painting again, and do some mentoring and care work, I think. As for my #gamedev hobby… ¯\_(ツ)_/¯
this wave of AI has legitimately killed a huge part of what I loved about seeing stuff online, what I loved about being an educator, and what I loved about sharing my own work I just don't feel like doing it anymore
I challenge anyone to watch this documentary entirely constructed of archival footage and not feel any or all of the following things: 1. sick to the stomach with anger 2. a barely controllable need to weep 3. a desire to commit an act of homicidal vengeance on behalf of the planet
Thought I’d share a post about generative AI / LLMs by the main chap from one of my fave bands. One of the best pieces I’ve read about using such tools to generate ‘art’, and questioning the world view of tech bro fascists and their creativity-devoid champions who *just don’t get it*.
This makes me so sad, and so angry at the sort of gamers who continually air their grievances in the most unthinking way, no matter how justified their cause. Teeto is awesome, and such #indiegames do not deserve to be the target of this campaign.
An indie developer was disappointed to find their PS5 game's trailer flooded with anti-Sony comments over its decision to stop making discs. Teeto's trailer is one of many on the PlayStation YouTube channel getting downvotes and angry comments. www.videogameschronicle.com/news/indie-d...
Teeto just released, and at a great price too, even before the release discount! I’ve been so looking forward to this charming colourful old skool 3D platformer. The demo was great and played well on my Steam Deck, but it deserves the big screen experience. Congratulations to EPG! 🥳🥳🥳
🚨Teeto is out now!!🚨 Grab it now on Steam, PS5 & Switch 1/2! It’s been such a crazy journey over the past 2.5 years and we can’t thank you all enough for all the love + support. Help us out by sharing this round so we can let everyone know our 3D platformer is available! #indiegame #gamedev
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I have a new idea for a low-interaction minimalist 3D space haulage game, sort of a cross between Homeworld, No Man’s Sky, Euro Truck Simulator 2 and a screensaver. I was wondering how to implemented this, and then find out that a few days ago it was announced EVE ONLINE code was being open-sourced.
I don’t know what it says about me that of all the fellow #gamedev stuff I follow, the two #indiegames that I am most looking forward to are a menacing monochrome VHS-pilled shooter set in a brutalist concrete megastructure with impossible geometries and dark shapeshifting entities, and Teeto.
My nephews also wanted to be in our upcoming indie game so I let them come up with their own characters and record whatever they like. Introducing the “Sensible Worms”… I have no words… #indiegame #gamedev
The other game I mentioned is called Fallgrade. Apologies - it’s not a shooter as I stated, but a first person exploration game… which IMHO makes it even better. store.steampowered.com/app/4590270
What’s interesting to me is that the whole ‘friendslop’ phenomenon is quite possibly spurned on by grown-up former Roblox kids making and playing such fun games in proper engines beyond that horrible janky exploitative platform of end-stage capitalist shite.
The fact that more people are playing Roblox copies of Meccha Chameleon than the actual game is so emblematic of how Roblox exists primarily as a vector to rip actual creatives off instead of fostering originality. The argument of "but I can't afford the actual game" doesn't sway me.