Paco Juan

Paco Juan

@pacojq.xyz

🔮 engine programmer @ IO Interactive 🕹️ solo game maker ☕️ he/him · IBZ > OVD > BCN 💿 007 First Light · Dungeon's Gambit

505 followers466 following409 posts

not me un divendres random decidint fer un client de Git per Linux i anomenant-lo "NeGit". perquè, en efecte, és un puto patiment.

Paco Juan reposted

los yankis han pasado del "we choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard" al "programming is hard so we vibecode" en medio siglo. Way to go, dumbasses

Rami Ismail (رامي)@ramiismail.com

"Programming is hard", writes the company behind Unreal Engine, where coders for decades maintained foundational pieces of engineering underpinning the games industry, admitting that layoffs & sloprot left them unable to code basically an advanced student project store.epicgames.com/news/epic-ga...

compis de LOCALIZACIÓN !! estoy buscando quién pueda hacer la localización a EUSKERA de Dungeon's Gambit! DMs abiertos para cualquier recomendación ❤️💚

Paco Juan@pacojq.xyz

I'm thrilled to reveal my new game, Dungeon's Gambit! A *real-turn* chess dungeon crawler that mixes real-time environments with turn-based combat. ♟️💫 Developed with @bibikigarcia.com and @davidgvaquero.bsky.social . Coming to Steam next year. WISHLIST NOW! store.steampowered.com/app/5010810/...

a master at work for our game's music and sound 🙌🎶 wishlist Dungeon's Gambit on Steam! store.steampowered.com/app/5010810/...

store.steampowered.comDungeon's Gambit on SteamDungeon’s Gambit is a real-turn chess dungeon crawler that mixes real-time environments with turn-based combat. Customize your pawn, unlock new skills to find powerful synergies, defeat challenging bo...
Bibiki🌱@bibikigarcia.com

So excited to announce that I'm working on the music and sound design for Dungeon's Gambit!🌱 A *real-turn* chess dungeon crawler that mixes real-time environments with turn-based combat🤙 Making it with @pacojq.xyz and @davidgvaquero.bsky.social 🙏 #gamedev #indiegame #indiedev #gameaudio

Paco Juan reposted

Más clase que un colegio

Paco Juan@pacojq.xyz

I'm thrilled to reveal my new game, Dungeon's Gambit! A *real-turn* chess dungeon crawler that mixes real-time environments with turn-based combat. ♟️💫 Developed with @bibikigarcia.com and @davidgvaquero.bsky.social . Coming to Steam next year. WISHLIST NOW! store.steampowered.com/app/5010810/...

Paco Juan reposted

WISHLISTEGEU AIXÒ. IMMEDIATAMENT

Paco Juan@pacojq.xyz

I'm thrilled to reveal my new game, Dungeon's Gambit! A *real-turn* chess dungeon crawler that mixes real-time environments with turn-based combat. ♟️💫 Developed with @bibikigarcia.com and @davidgvaquero.bsky.social . Coming to Steam next year. WISHLIST NOW! store.steampowered.com/app/5010810/...

Paco Juan reposted

there's an exact 3 MONTH DIFFERENCE between these screenshots. from the prototype I pitched to some fellow devs, to the demo we've been polishing after premier at @guadalindie.bsky.social . we've been cooking; y'all hear more about it... pretty soon 👀 @bibikigarcia.com @davidgvaquero.bsky.social

Paco Juan@pacojq.xyz

⚠️ INDIE PROJECT ALERT ⚠️ on my spare time, I've been cooking this small game together with @bibikigarcia.com and @davidgvaquero.bsky.social . we'll be in Málaga with a demo next month!! come say hi! ♟️✨

rant que comparto y que me ha recordado a @andresito.bsky.social y su negativa a renunciar a los guiones largos

AI RANT Following the cancellation of three major debut book deals over AI suspicions, I decided to put my own (needless to say, 100% human-written) prose to the test. My detector of choice was Originality AI, and the results proved to be jarring, to say the least. 🧵1/5

Paco Juan reposted

Tot aixó era una trampa per desenvolupar una peça sobre l'enveja per... 🥦🦕🐍🟢 AQUAREL·LA VIRTUAL 03 🍀🐛🍃💚 bsky.app/profile/amer...

Jordi de Paco@jordidepaco.bsky.social

Lately, I've been thinking about unexplored feelings in games, and I wonder... Do you know any games that explore ENVY through their game design? Sounds like a pretty interesting design challenge.

Paco Juan reposted

Sabéis lo que estaría todavía más guapo que el eclipse? Respetar que el que quiera lo vea, el que no no, y dejar de fiscalizar los intereses, los miedos y las inquietudes de los demás. Eso si que sería un fenómeno realmente digno de contemplar.

Paco Juan reposted

Hole Is Mine is OUT NOW on Steam!! 🥳⛏️ Around 4 hours of incremental adventure, 300+ upgrades in 4 different trees, 500+ combinations with the equipment system and lots of Mini'Ohs to play with! Also launched the Incrementalist Bundle, a discounted bundle with our previous game Astro Prospector! 🚀

Paco Juan reposted

Sprints that go for several weeks aren’t sprints, they’re death marches I cannot get over the way AI has completely broken every coding methodology and process we have for the worse.

This post is unavailable.

Paco Juan reposted

Slides are online! 😄

ceruleite.bsky.social@ceruleite.bsky.social

Slides for SIGGRAPH 2026 Advances in Real-Time Rendering in Games course's talk on SMOLDER — REAL-TIME VOLUMETRIC EFFECT RENDERING IN GLACIER AND 007 FIRST LIGHT by @lexdev.net from IO Interactive are now online - enjoy!! advances.realtimerendering.com/s2026/index....

Paco Juan reposted

If a team makes a game that gets great reviews and doesn't sell, that's a biz failing but the silver lining is you caught lighting in a bottle -- protect that team! It's worth its weight in gold. If you jettison the team but keep the biz people, I don't know what to tell you

Paco Juan reposted

given that there's a contact sensor in the ball, i think the world cup broadcasts are missing an opportunity to implement screen shake

lectura obligada 🗣️🗣️

Alfonso Gómez@pontxolo.bsky.social

La movida de la subida de precios de las consolas, lo del videojuego físico de PlayStation... este texto iba a publicarse mañana, pero os lo dejo por aquí. Lectura ligera, ya me conocéis. podcastlevelup.es/la-grada-de-...

lo que me ha alegrado la mañana escuchar esta crónica 🤍 gracias por la mención @kinerin.bsky.social y gracias por estar siempre ahí cada vez que una historia pide ser contada. con ganas de escuchar el reportaje entero!! 🙌

Mesón Sol@mesonsol.bsky.social

¡Muy buenas! El efecto post-Guadalindie pega fuerte, en el buen sentido mayormente, por lo que aquí os dejamos una pequeña crónica de @kinerin.bsky.social mientras cocinamos el reportaje integral 🥵🥵🥵 vamos hablandooo youtu.be/XQv1mEw7DSc

estamos en @guadalindie.bsky.social 🤍🌊 pasaos a saludar!!

Guadalindie@guadalindie.bsky.social

Game: Dungeon's Gambit × Proyecto Cartero Blooming of Calintea Studio: Gusarapo Games × Paco Juan In [PROJECT POSTMAN] you deliver cards to humans and gods, while exploring an ancient city. [DUNGEON'S GAMBIT] is chess with character builds and dungeon crawling. Will be at #Guadalindie26! 🌊

gente, nos vemos mañana. especialmente esta semana tengo ganas de veros, abrazaros a todes e ir a por un heladito; que hace calor y muchos meses que no nos vemos.

Guadalindie@guadalindie.bsky.social

Game: Dungeon's Gambit × Proyecto Cartero Blooming of Calintea Studio: Gusarapo Games × Paco Juan In [PROJECT POSTMAN] you deliver cards to humans and gods, while exploring an ancient city. [DUNGEON'S GAMBIT] is chess with character builds and dungeon crawling. Will be at #Guadalindie26! 🌊

Paco Juan reposted

Microsoft this week: We're laying off half the industry. Sony: We're ending physical games. Nintendo: have u seen this splatoon weapon we call it the bloblobber

ep! que estaré contando mis movidas y respondiendo preguntas el próximo martes 21!!

HappyPathLAB@happypathlab.bsky.social

¿Qué hace falta para llegar a trabajar en un videojuego AAA? Paco Juan se une al SummerCamp para compartir el recorrido que le ha llevado hasta las grandes producciones de la industria y los aprendizajes que han marcado su carrera.