Proto

Proto

@protowlf.bsky.social

indie game dev, formerly AAA | twitch partner | Making a vtuber app called kemorig | 3D Art | ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿบ| He/Him | No NFTs / AI

3.8K followers833 following1.2K posts

Proto reposted

kemorig v0.15 is out! ๐ŸŽ‰ ๐Ÿ Cursor Tracking ๐Ÿ’ช New IK features ๐Ÿฆด Bone constraints (spooky) A lot of cool animation stuff is possible after this update ๐Ÿ˜€ kemorig is an indie crowd-funded vtuber app, available in early-access on Patreon. 100% human (wolf) made. www.patreon.com/protowlf/pos...

kemorig v0.15 is out! ๐ŸŽ‰ ๐Ÿ Cursor Tracking ๐Ÿ’ช New IK features ๐Ÿฆด Bone constraints (spooky) A lot of cool animation stuff is possible after this update ๐Ÿ˜€ kemorig is an indie crowd-funded vtuber app, available in early-access on Patreon. 100% human (wolf) made. www.patreon.com/protowlf/pos...

With Epic going full-crazy on gen AI... this leaves me wondering what the future of kemorig is. I chose Unreal (3 years ago) because it was the best engine choice to make a powerful VTuber app. Better rendering, art, and scripting pipelines than what Unity offers. I have thoughts.๐Ÿงต

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Then there's Unity. Virtually every other VTuber pipeline is Unity-based, and Unity is honestly just as bad about gen AI. Their PR isn't as atrocious as Epic's, but don't get it twisted, Unity sucks big time too. So maybe the answer is: carry on like nothing has changed?

I am still working on kemorig and making it the best it can be. I will be finishing it. But long term, I don't know. A Godot VTuber pipeline would be cool, but one can't ignore the BIG downgrade in art pipeline and rendering capabilities. Any Valve employees want to talk Source 2? Hit me up lol.

With Epic going full-crazy on gen AI... this leaves me wondering what the future of kemorig is. I chose Unreal (3 years ago) because it was the best engine choice to make a powerful VTuber app. Better rendering, art, and scripting pipelines than what Unity offers. I have thoughts.๐Ÿงต

The first thought is: regardless of what Epic does, you can use kemorig and not use any AI slop. kemorig will not update to the latest versions of Unreal. The next thought is: I can't port kemorig to something else. Unreal's pipline is *why* it's a compelling VTuber app.

If you're in the US, VOTE! I guarantee, even if you feel hopeless now, you *will* feel a rush of good feelings when you drop that ballot in the dropoff bin. (Or whatever your state does). I have a story for you:

I have a friend who works for the state department. When January 6th happened I called him, basically asking what the hell do we do? His answer was simple: "Vote. Just vote. No, really". He explained if I vote, I'm exercising more power than most people in history get the privilege to weild.

So don't take my word for it, take it from my friend who is much smarter than me. But really, voting is not a desperate thing it is an EMPOWERING thing. It makes you feel GOOD. It gives you that boost that turns a sour day into a good day. Please, go out and vote.

Proto reposted

Replying to @protowlf.bsky.social

This was a fun study to do after so much non-photo-real stuff. Bones have lots of weird detail and I could have worked on this *forever*. I'm happy where I got it to. Here's a turntable.

Do you use Blender for Unreal, Unity, or Godot? Check out my free add-on for an exporter that fixes your transforms, your workflow, and possibly your marriage (untested). Now updated to version 2.5! ๐ŸŽ‰ (if you like it please leave a review on Blender extensions!)

Proto@protowlf.bsky.social

Do you use Blender for Unreal, Unity, or Godot? You know all the annoying things about exporting for games? I made this free add-on to make it not-annoying and instead awesome: extensions.blender.org/add-ons/prot... #blender3d #b3d #gamedev

Real-life game developer REACTS to Zelda Ocarina of Time Remake - WHAT WERE THEY THINKING??? | 2026 HD best quality | PLUSH AVAILABLE NOW

Proto reposted

Another project completed: my new guitar! This is a dirt-cheap Manson MBM-1 I found in Bakersfield, upgraded with some (less cheap) repairs, a new sustainiac, and a sticker bombing.

Proto reposted

I've released an all-in-one tool that lets you extract textures from any perspective, turn them into seamless textures, and use them on your 3D models. #gamedev #indiedev #gamedevtools #itchio #indiegame

With these last few zbrush sculpts I think I'm finally nailing down a workflow and feeling more comfortable. I'm able to complete them much faster now, and I'm much happier with the final look I'm hitting.

Proto@protowlf.bsky.social

Dracthyr rawr

Proto reposted

The Hyena Bard is finally finished! Thank you all very much for the support along the way! The model is based on a 2D concept made by Ale55. #3D #furry

Proto reposted

A stylized water shader I'm working on for my indie horror game! It's fully pixelated, as well as the movement! More stuff coming soon! #gamedev #indiedev #gameart #techart #shaders

Proto reposted

Doing a thing in kemorig where I map the cursor to animations. You can script this with blueprints, and I'll be adding built-in support for it in a future update. #vtuber

Doing a thing in kemorig where I map the cursor to animations. You can script this with blueprints, and I'll be adding built-in support for it in a future update. #vtuber

This one is done with a 2D blendspace -- it lets me get some natural torso motion so it doesn't feel robotic. Also important to animate an IK bone for the right hand, and use IK in-engine, so that when it all blends together the hand stays aligned with the surface.

Hi I'm a AAA dev who is now indie. It's a depressing time, and it would be uplifting to see games industry folks boycott The Game Awards. Later this year Geoff is going to be handing awards to people who literally use plagiarism machines, after unheard of layoffs. Please just don't go.

Kotaku@kotaku.com

Worried about your growing games wishlist? Here's some help to make it smaller https://kotaku.com/opening-night-live-2026-genai-slop-games-geoff-keighley-2000728477

And please don't fall for hand-wringing BS like "but we need to celebrate", "show support for devs", etc. From my perspective, my friends in and out of studios hate this shit. They do not want to see it celebrated. It does not make us happy seeing repugnant practices tolerated and normalized.

I realize not every dev will agree with me, and I understand the arguments for continuing to show up to events like this. But I hope we all agree: we need awards shows run by creatives, for creatives. Not corpo shit that will dump us the moment it's convenient.

Proto reposted

The new KEMORIG build is out! ๐ŸŽ‰ ๐Ÿ—บ Introducing the New Level Tool. Setting up levels is easier than ever ๐Ÿ˜€ Plus: a bunch of editor quality-of-life kemorig is a crowd-funded Unreal Engine VTuber app. Human-made by an ex-AAA game dev. Available on Patreon: www.patreon.com/protowlf/pos...