munji

munji

@munjidev.bsky.social

Making a cozy isometric adventure game about skiing ❄️ 🇲🇽 he/him

1K followers382 following201 posts

munji reposted

sorry, code is fucking beautiful. its fucking magical i can type words in the thing and fucking TRIANGLES just appear ? oops i typed it wrong and the triangles did something i didn't EXPECT ?? now weird shit is happening ?? this is the best shit of all time. i was born to fight the computer

munji reposted

A small teaser for the game I'm creating. A pixelated city builder with real time action! ⚔️ #indiegame #gamedev #pixelart

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'This Is Not For You' 👁🩸 is a point & click adventure about a lighthouse keeper who gets visited by a cursed ship and must travel a maze that's bigger on the inside than the outside. You can draw a map or stay lost in these endless halls that watch your every step. #indiegame #screenshotsaturday

munji reposted

Testing out some of the stumble animations ❄️ This fox probably hates me at this point. #gamedev #animation #wip #furry

I have no other new features panned for it. Might still be rough around the edges, but I’ll likely update any issues that come along while making my game.

munji reposted

This past week we launched Broken Reality 2000 on Steam & XBOX. The game has been one of the biggest challenges we've ever had as developers, and we are very happy with the results.

Finally reworked my tools for creating chairlifts! 🚠 It’s a bit of a hack around the Unity Splines package, but it’s waaay lighter than what I had built in Godot early on. Working on a blog post about it =^.^= #gamedev #indiedev #wip

Here’s a quick sample of my new snow system, with snow accumulation! Feels like walking on clouds ☁️ #gamedev #screenshotsaturday #fox

I could write an entire paper on how I achieved this effect at this point. I've been working on it for months, pulling my hair out with compute shader shenanigans. Needless to say I'm damn proud of what I achieved. It's exactly the kind of snow I wanted ever since I started making this game.

Here’s a quick sample of my new snow system, with snow accumulation! Feels like walking on clouds ☁️ #gamedev #screenshotsaturday #fox

You can’t convince me that writing compute shaders isn’t literal alchemy. Like, you can feed a bunch of silicon a few bits arranged in a very specific way and in return have your computer develop the equivalent of a confabulation on the spot.

Sure love spending 7+ hours fiddling with root motion. Safe to say I won’t be doing any root motion in the foreseeable future ✨

munji reposted

Our newest game, “Let Me Play!” is out today on Steam! After shouting "Let Me Play!" to the cast in a theatre, the fiction comes crashing down as everyone, including you, becomes aware they're only following a script. Will you let the play continue? Or will you write your own ending? #indiegame

Also, working on doors is fun! I threw some procedural hand animation into the mix, and was not disappointed by the results. 

#screenshotsaturday #gamedev #indiegame ❄️

munji@munjidev.bsky.social

A glimpse of some of the tech I’ve been working on… primarily camera tech and shader magic for interiors, toon lighting, diegetic fx, and doors :) #screenshotsaturday #gamedev #indiegame ❄️

A glimpse of some of the tech I’ve been working on… primarily camera tech and shader magic for interiors, toon lighting, diegetic fx, and doors :) #screenshotsaturday #gamedev #indiegame ❄️

I just brain dumped a bunch of quests that I had in mind for a while… Does anybody know or use some format for keeping them organized? I’m currently working on a spreadsheet, tho hmu if you do :)