Quade

Quade

@quade2.bsky.social

Currently translating Naruto: Konoha Senki. If I post about romhacking stuff it's probably from working on that.

66 followers81 following177 posts

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This is really starting to come together. I think it's at least going to be another few months because there's some graphics to do, but I feel like as far as text goes I can get most of it done soon.

Lol I decided to go on twitter for once and found out i was apparently suspended 10 months ago... for "inauthentic behavior..." on an account that followed, commented, and liked exactly 0 things. I guess it's for the best but wtf dood.

Also no, I haven't forgot about Naruto Konoha Senki lol. I put too much on my plate and I'm going to Japan this week, but when I come back I'm going to try churning through my project backlog then revamping the codebase.

It's nice watching people enjoy Spectral Tower after seeing so much bashing online. If you think of it as an arcade game for the PS1, I think it's easier to understand what Idea Factory might have been going for.

Quade reposted

Replying to @snowyaria.goodorevengreat.games

Spectral Tower has a bad rep but honestly I felt it was more like outsider art when I played it. Yeah it's not made like other games and some of the choices make absolutely no sense but there's a kind of fun and wonder in digging into games this bizarre and obtuse.

Quade reposted

At one point, a thief stole all my items including the sword I had equipped, and when I got lucky and killed him he didn't drop any of it. Perfect game, no notes.

SnowyAria (。•̀ᴗ-)✧🏳️‍⚧️@snowyaria.goodorevengreat.games

The tower calls out to the sinners of Neverland. It's time to repent. It's time to climb. Spectral Tower - English patch, out now!! Translation - Quade Hacking - Tasos500 Graphics - NicheTopic FMV Translations - SnowyAria (No AI was used for this patch) github.com/Yoshimanix/s...

I worked on this. Pls give it a shot. It's interesting in so many ways its hard to describe.

SnowyAria (。•̀ᴗ-)✧🏳️‍⚧️@snowyaria.goodorevengreat.games

The tower calls out to the sinners of Neverland. It's time to repent. It's time to climb. Spectral Tower - English patch, out now!! Translation - Quade Hacking - Tasos500 Graphics - NicheTopic FMV Translations - SnowyAria (No AI was used for this patch) github.com/Yoshimanix/s...

Sorry about the lack of updates. I've honestly just been busy with another project that should be releasing this year, work, and living real life. Here's some pics from camping recently.

Microsoft has gotta do something about their tendency to make sure their users have as many windows open as possible. Word, Excel, Outlook, Notepad...blasted by a gazillion windows on startup.

Quade reposted

Happy 10th anniversary to the sequel story to Lost Kefin! In all seriousness, Ys 8 is a really wonderful game! Everyone should play it!

Sorry guys, if you've been wondering where the progress is...I had to take a break. I will be back on it soon but now that I'm back on my feet I'm going to fulfill a couple other project obligations first.

the goat speaks

Kaisaan@kaisaan.bsky.social

Hi everyone! I am so proud to announce that the final patch of Lost Kefin is finally here! Check it out here: github.com/Kaisaan/lost... As always, let me know if there's anything I missed either here or in my Discord: discord.gg/JnqvyDryen Thank you so much to everyone that supported me!

Holy smokes...learned my lesson about writing shitty assembly lol. If you're wondering why there haven't been many Naruto updates lately it's because I was tracking down a bug that shows up partway from the game that ended up being from assembly I wrote and "tested" months ago lol

i saw a cat in chinatown when i was walkin to work today and i thought about takin a pic but i was running a lil late.. but damn i regret not takin it now cuz it was chillin in da fruit market like it was a clerk lol

This is really starting to come together. I think it's at least going to be another few months because there's some graphics to do, but I feel like as far as text goes I can get most of it done soon.

I should probably mention "another few months" turned into 6 months and I'm still working on it...but just fyi I have not stopped lol

this entire thing is just the manual equivalent of ldr r0, [r2] lol does anyone know how this kind of thing happens? is it some kind of weird optimization or the compiler being silly or something?

NVM i thought about it more and realized that if u build the address like this, it doesnt need to be 4byte aligned. LDR instruction requires alignment, but doing it like this doesn't. It's probably better to just guarantee address alignment but maybe they were strapped for time.

btw, I am doing a lot of work on Konoha Senki lately. It's just bugfixes from bad behavior I cause from teh haxx0rz so theres just not much visual progress at the moment.

Quade reposted

Hi everyone. Things have been happening in the fan-translation scene and I've been overdue in talking about them. For the first time ever I've made a long writeup. Please read it and feel free to reach out to me with comments.

medium.comThe deadly serious part-time unofficial hobby of videogame fan-translationThe very serious part-time unofficial hobby of videogame fan-translation Hi. A couple of things have happened in the “scene” that prompted me to make this writeup, and I’m probably overdue in …

I just opened a word file and then acrobat opened and asked me if I wanted to get acrobat pro and convert it to a pdf. Um...no? Absolutely not??

learned a lot of good lessons cuz i had to rework the dialog extractor... but it was worth it because the code actually makes sense now