Rak - Make Game With Godot

Rak - Make Game With Godot

@rakzin.itch.io

Indie Game Dev make Pixel and Strategy games using Godot and Vim! Live Dev at bsky: a tiny SLG https://rakzin.itch.io/tinyslg (FAIL!) Play Pixel Game and enjoy CityPop 15 years Vim user #Godot #Vim #PixelGame #StrategyGame #Tactics #CityPop #GameDev

1.6K followers833 following307 posts

Rak - Make Game With Godot reposted

Accomplished 2 things! 1. Correctly Shows Skills of the Party Members! 2. Can now press the skills and attack enemies! Next up is to get the skills to actually properly have unique values and traits, on top of also building "ultimate charges", but this is a big step! :) #godot #indiedev #gamedev

#DevLog Day 34: Freeze the project After a long thought, I think I should freeze it now cuz I have to dive into the main project As this one getting bigger, hard to maintain both (with the vacation😆 So, it's time but, better than post resting on it every day 😅😅 #RaksTinySLG #GameDev #Godot

#DevLog Day 33: map save and load I found I should save and load map between each stage So today implement the save/load function for the map and it still takes a lot of time 😅 #RaksTinySLG #GameDev #Godot

#DevLog Day 21: Level ups Units can now be level up after each stage Level-ups are classic rogue-like three-choice This makes game became playable But today's development took MUCH longer than I expected 😅😅 Anyway, Finally make it out, and didn’t miss the log 😀 #RaksTinySLG #Godot #Tactics

#DevLog Day 20: Stages and Ending Added stages(levels) now there is a victory screen shown after player finished stage Also an ending screen if player finished all stages (though all the same) This makes game feels more complete😀 #RaksTinySLG #PixelGame #StrategyGame #Godot

Cool, I can use it in my TinySLG

Elv@elvgames.bsky.social

To celebrate the holidays this December, I’ve decided to make this asset for free for a limited time, so be sure to grab it! 🥰 elvgames.itch.io/8bit-dungeon... #gamedev | #indiedev | #pixelart

#DevLog Day 19: Swordsman, Archer, Rogue, Spearman Added unit distinction Swordsman: 3 HP Rogue: 35% dodge Spearmen: attack two cell Archers: range shoot Orcs has no rogue, but has axemen who can crit😅 Now, it finally plays a little different😀 #RaksTinySLG #GameDev #Godot #StrategyGame

#DevLog Day 17: Failed Gameplay I found the current dual-turn gameplay is not that good strategy is complex and seems not that fun 😆😆 So, I fallback the gameplay to the traditional tactics A bit old, but anyway it works 😀 #RaksTinySLG #GameDev #Godot #StrategyGame #PixelGame #IndieGameDev

Very Cool

Andrei Fomin@duha-the-best.bsky.social

Made a fire stream out of symbols. Does it look good? Current battle gameplay: everything shoots automatically. You just reload, maybe craft something mid-fight and escape in time. Still deciding if I should rework it. Steam: store.steampowered.com/app/3302080/... #indiedev #gamedev #indiegame

#DevLog Day 16: Start and Restart Added start and restart button today Now, Player can start a new game, simply by clicking the 'restart' button instead of refreshing the browser What a GREAT UX improvement!😆 #RaksTinySLG #GameDev #Godot #Tactics #PixelGame #IndieGameDev

Oh, We should make our player aware this, Only download the game from trusted platform

Godot Engine@godotengine.org

A malware loader, “GodLoader,” has been found exploiting the Godot runtime. This highlights the importance of only downloading software from trusted sources. Full details: godotengine.org/article/stat...