saman
saman
@samanbb.bsky.social
designer / artist / programmer / making videogames these days https://trashmoon.com/
162 followers92 following113 posts
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Puzzmo's Jubilee celebration starts today with two new games and a free week of Puzzmo+ for everyone 🥳 Come play! www.puzzmo.com/jubilee
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📣 We're trying something new over here in Puzzmo land — community games. We still have plenty of our own games coming, but if you've got a game you think would be a fit for Puzzmo, reach out! More info & the submission form here: docs.google.com/forms/d/e/1F... Submissions run through October 2.
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I'm going to be showing off Orb Ball at luma.com/t3m8exi7 on Saturday. Excited to get some play testing in.
Orb Ball devlog: trashmoon.com/blog/2026/or... - read about how and why I'm slowly backtracking from my choice to only support a head-to-head 1v1 PVP mode.
Orb Ball devlog 3 – this time, with a link to play the game: trashmoon.com/blog/2026/or...
Second Orb Ball devlog! I talk a lot about performance in this one: trashmoon.com/blog/2026/or...
Yesterday I published a tool that makes investigating web game/app performance easier, and today I just added some memory leak detection features. I find this easier than wading through flame charts + it works great with agentic workflows: github.com/samanpwbb/pe...
Here's an example output, while idling: gist.github.com/samanpwbb/be...
Here's a more exciting output, from setup+sim phase of Orb Ball: gist.github.com/samanpwbb/f1...
The first ever weekly Orb Ball devlog is out. Trying something different and trying to write these in a style that is easy to knock out quickly. I have a game to make!!! trashmoon.com/blog/2026/or...
Just caught the replay of @zandravandra.com's Wilderplace play through: www.twitch.tv/zandravandra... - brings me joy to see that people are still discovering the game!
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Folks! We're hiring at @puzzmo.com again. Since launch, I think the majority of my time has been spent on B2B systems inside Puzzmo - and it's time to start handing over some of those responsibilities to someone We're currently the puzzles infra for a gazillion publishers and more are coming
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Today is the last day to buy in-person Crossword Con tickets! Join us in NYC for some great talks and a panel featuring representatives from companies that buy and license indie games made by people like you! 🌷 Link to tix, schedule, speaker & panelist info all here: www.crosswordcon.com
I should write a blog post about it, but I made a new kind of design tool that is 100% ASCII based called Ineffable. It's design for collaborating seamlessly with AI. I don't ever want to open Figma again: github.com/samanpwbb/in...
Working close to publishing industry these days, this article articulates a problem with trying to do good work on the web in that space. I personally never use ad blockers because I want to know what the internet feels like for the people I build for: thatshubham.com/blog/news-au...
Takeaways from the 4th annual barn game jam: - Iteration > planning. We didn't overthink or debate, just made stuff and played it. - Pixi.js rules. We slapped shaders on everything! - AI can crank out tools/systems on demand: a game engine would have slowed us down. - My little bro is a good artist.
Completed the fourth annual barn game jam last night. I think this is our best game yet. No game engine! Web tech, built on top of pixi.js. We let loose and just tried to make something fun. I think it worked: trashmoon.itch.io/cursed-method
Exciting news: you will soon be able to experience secondhand the most traumatic work experience I've ever been a part of. It is a fascinating story and Clarissa is going to do a great job telling it: www.kickstarter.com/projects/cla...
Going to be playtesting a game I've been working on for a while, for the first time, tonight at www.eventbrite.com/e/first-frid...
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2 years ago: @stfj.net says puzzmo will never run minis 6 months ago: @orta.io and i brainstorm how i might design a mini that could change zach's mind today: @puzzmo.com's first mini join us for 30 days of minis that teach you how to solve crosswords. start here: www.puzzmo.com/puzzle/2025-...
For the next 30 days, we're running a series of free mini crosswords created by our puzzle editor @xws.bsky.social to help you become a better crossword solver. Solve the first puzzle here, and check the replies every day for the next one! 👯 Puzzmo Mini Crossword #1: www.puzzmo.com/puzzle/2025-...
We took a month-long break from making daily games to work on a multiplayer competitive word game. Just published a blog post about the design + dev process 👉 blog.puzzmo.com/posts/2025/0...
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This monday we launched Circuits, designed by Jacob Land, on Puzzmo ( www.puzzmo.com/play/circuits/ ). Circuits is an amazing game that was first shared with me by Josh Wardle. As soon as I played it I knew that Puzzmo would be perfect to help get the news out about this incredible game.
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To celebrate the launch of Circuits on Puzzmo we designed and shipped massively multiplayer live Circuits game called Circuits Royale! Play now: royale.circuitsgame.com
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Replying to @thinkygames.com
Solve tactical stepping puzzles in the beautiful, maze-like, hand-drawn world of Wilderplace! (70% off) thinkygames.com/game... 2/15